Player Matchup

Loki
Loki
Platinum IV
DaeGearx
Loki
Platinum IV
Level 175
God Stats
7W - 9L
1,500 SR
Queue Stats
394W - 438L
1,809 MMR
Party 1
Ne Zha
Ne Zha
Diamond III
Vaelik
Ne Zha
Diamond III
Level 158
God Stats
10W - 13L
1,614 SR
Queue Stats
217W - 175L
2,408 MMR
Party 1
Bacchus
Bacchus
Diamond IV
Zoinked Shy
Bacchus
Diamond IV
Level 107
God Stats
4W - 5L
1,503 SR
Queue Stats
330W - 290L
2,189 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,539 SR
2,135 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,544 SR
2,069 MMR
Hercules
Hercules
Platinum V
Rιco
Hercules
Platinum V
Level 195
God Stats
6W - 3L
1,508 SR
Queue Stats
32W - 22L
1,894 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
Yomoto69
Morgan Le Fay
Platinum IV
Level 61
God Stats
1W - 2L
1,364 SR
Queue Stats
34W - 31L
1,941 MMR
Solo
Anhur
Anhur
Diamond V
oRetro
Anhur
Diamond V
Level 126
God Stats
4W - 1L
1,761 SR
Queue Stats
30W - 15L
2,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
6 / 5 / 1
11,782
785
10,901
16,016
6,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ne Zha
Vaelik
Ne Zha
14
3 / 7 / 4
10,405
694
13,737
21,196
10,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Zoinked Shy
Bacchus
16
0 / 3 / 7
9,838
656
14,051
21,945
33,566
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
CthulhuGuan YuAchillesThothIx Chel

VS

Bans
KuzenboAtlasHou YiOdinVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Rιco
Hercules
16
4 / 4 / 9
11,184
746
18,350
21,115
24,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Yomoto69
Morgan Le Fay
18
7 / 2 / 5
12,931
862
14,801
12,219
6,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
oRetro
Anhur
17
4 / 3 / 11
11,960
797
18,464
17,661
9,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
9
Kills
15
15
Deaths
9
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Loki
6
5
1
1.3
W
Hercules
Rιco
Hercules
4
4
9
2.13
L
Ne Zha
Vaelik
Ne Zha
3
7
4
0.71
W
Morgan Le Fay
Yomoto69
Morgan Le Fay
7
2
5
4.75
L
Bacchus
Zoinked Shy
Bacchus
0
3
7
1.17
W
Anhur
oRetro
Anhur
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,689
Damage
51,615
59,157
Taken
50,995
50,271
Mitigated
39,985
4,752
Healing
10,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
10,901
987
0
698
16,016
6,446
0
6,063
9,729
0
73,863
W
Hercules
Rιco
Hercules
18,350
6,727
0
4,772
21,115
24,009
456
3,879
17,178
0
30,020
L
Ne Zha
Vaelik
Ne Zha
13,737
2,179
0
1,569
21,196
10,259
0
2,396
18,245
0
39,636
W
Morgan Le Fay
Yomoto69
Morgan Le Fay
14,801
907
0
1,426
12,219
6,642
918
3,598
8,588
45,554
0
L
Bacchus
Zoinked Shy
Bacchus
14,051
916
0
2,485
21,945
33,566
0
6,386
14,912
25,844
1,273
W
Anhur
oRetro
Anhur
18,464
9,550
0
4,696
17,661
9,334
1,656
5,322
12,317
0
69,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,025
Gold Earned
36,075
174
Minions Killed
196
0
Camps Cleared
0
911,598
Distance Traveled
877,533
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,782
785
99
7
0
308,140
0
W
Hercules
11,184
746
32
2
0
290,940
0
L
Ne Zha
10,405
694
53
4
0
292,213
1
W
Morgan Le Fay
12,931
862
69
5
0
329,285
0
L
Bacchus
9,838
656
22
1
0
311,245
0
W
Anhur
11,960
797
95
6
0
257,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role