Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Jinnorra
Nut
Level 144
God Stats
5W - 8L
1,725 SR
Queue Stats
50W - 44L
1,531 Elo+
Party 1
Bake Kujira
Bake Kujira
Koahi
Bake Kujira
Level 158
God Stats
10W - 6L
1,674 SR
Queue Stats
50W - 50L
1,491 Elo+
Party 1
Vamana
Vamana
MoBucks150
Vamana
Level 145
God Stats
19W - 9L
1,718 SR
Queue Stats
370W - 358L
1,497 Elo+
Solo
Ra
Ra
SuperiorPersona
Ra
Level 155
God Stats
7W - 6L
1,749 SR
Queue Stats
283W - 244L
1,536 Elo+
Solo
Team Averages
Level 157
1,673 SR
1,511 Elo+

VS

Team Averages
Level 141
1,597 SR
1,531 Elo+
Pele
Pele
FonzFrm6LG
Pele
Level 141
God Stats
0W - 1L
1,688 SR
Queue Stats
2W - 2L
1,516 Elo+
Party 2
Jing Wei
Jing Wei
ILEOMAN
Jing Wei
Level 158
God Stats
2W - 4L
1,675 SR
Queue Stats
88W - 65L
1,640 Elo+
Solo
Thoth
Thoth
K1NGSYN
Thoth
Level 178
God Stats
0W - 1L
1,310 SR
Queue Stats
1W - 2L
1,516 Elo+
Party 2
Terra
Terra
TheHero_6LG
Terra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,409 Elo+
Party 2
Mulan
Mulan
ViejoBorracho
Mulan
Level 159
God Stats
16W - 8L
1,814 SR
Queue Stats
233W - 197L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 1 / 6
6,179
1,236
3,127
6,120
4,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 0 / 8
5,821
1,164
4,066
3,019
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bake Kujira
Koahi
Bake Kujira
11
3 / 0 / 5
6,379
1,276
4,565
8,857
7,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
MoBucks150
Vamana
12
5 / 1 / 5
6,532
1,306
8,113
7,311
6,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 6
5,702
1,140
3,755
2,527
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,303
1,061
3,626
9,382
4,479
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jing Wei
ILEOMAN
Jing Wei
11
0 / 0 / 0
5,704
1,141
3,007
2,998
1,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
K1NGSYN
Thoth
10
1 / 2 / 1
5,458
1,092
4,521
3,414
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 1
5,239
1,048
3,952
10,202
6,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 0 / 2
4,948
990
1,610
2,114
934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
11
Kills
2
2
Deaths
11
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
6
6
L
1
5
1
0.3
L
Jing Wei
ILEOMAN
Jing Wei
0
0
0
0
W
0
0
8
4
L
Thoth
K1NGSYN
Thoth
1
2
1
0.75
W
Bake Kujira
Koahi
Bake Kujira
3
0
5
5.5
W
Vamana
MoBucks150
Vamana
5
1
5
7.5
W
0
0
6
3
L
0
4
1
0.13
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,626
Damage
16,716
27,834
Taken
28,110
21,362
Mitigated
14,012
9,253
Healing
5,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,127
179
0
2,238
6,120
4,965
0
1,033
5,087
0
10,329
L
3,626
723
0
1,148
9,382
4,479
0
2,705
6,183
0
6,417
L
Jing Wei
ILEOMAN
Jing Wei
3,007
2,267
0
632
2,998
1,084
0
211
2,530
0
21,163
W
4,066
1,888
0
916
3,019
1,266
863
1,560
1,459
0
16,347
L
Thoth
K1NGSYN
Thoth
4,521
298
0
390
3,414
1,185
0
989
2,247
13,760
0
W
Bake Kujira
Koahi
Bake Kujira
4,565
2,204
0
2,526
8,857
7,089
536
2,324
6,533
12,413
0
W
Vamana
MoBucks150
Vamana
8,113
3,316
0
1,269
7,311
6,920
1,521
2,108
5,203
0
12,211
W
3,755
238
1,315
989
2,527
1,122
797
1,128
1,399
17,335
0
L
3,952
530
644
2,013
10,202
6,330
0
4,086
5,648
8,426
613
L
1,610
149
0
552
2,114
934
0
182
1,890
0
5,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,613
Gold Earned
26,652
124
Minions Killed
95
0
Camps Cleared
0
652,632
Distance Traveled
476,826
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,179
1,236
19
4
0
147,232
0
L
Pele
5,303
1,061
8
2
0
109,051
0
L
Jing Wei
5,704
1,141
49
10
0
122,296
0
W
Nut
5,821
1,164
30
6
0
108,352
0
L
Thoth
5,458
1,092
16
3
0
96,571
0
W
Bake Kujira
6,379
1,276
13
3
0
130,274
0
W
Vamana
6,532
1,306
22
4
0
130,826
0
W
Ra
5,702
1,140
40
8
0
135,948
0
L
Terra
5,239
1,048
11
2
0
115,640
1
L
Mulan
4,948
990
11
2
0
33,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role