Player Matchup

Hun Batz
Hun Batz
Silver IV
 
Hun Batz
Silver IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver II
Caesar__Cipher
Apollo
Silver II
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,339 MMR
Solo
Charon
Charon
Gold V
Cxony
Charon
Gold V
Level 136
God Stats
15W - 10L
1,676 SR
Queue Stats
359W - 377L
1,296 MMR
Solo
Zeus
Zeus
Silver I
Hickman21
Zeus
Silver I
Level 109
God Stats
5W - 7L
1,568 SR
Queue Stats
34W - 46L
1,322 MMR
Solo
Odin
Odin
Silver IV
Prince Supa
Odin
Silver IV
Level 128
God Stats
1W - 2L
1,520 SR
Queue Stats
10W - 25L
1,296 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,553 SR
1,351 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,671 SR
1,316 MMR
Xbalanque
Xbalanque
Gold III
RannaRenne
Xbalanque
Gold III
Level 159
God Stats
3W - 0L
1,720 SR
Queue Stats
144W - 146L
1,524 MMR
Party 1
Anhur
Anhur
Silver I
Sebas54318
Anhur
Silver I
Level 121
God Stats
29W - 38L
1,642 SR
Queue Stats
189W - 188L
1,107 MMR
Party 1
Jormungandr
Jormungandr
Silver II
Shabloopie08
Jormungandr
Silver II
Level 154
God Stats
4W - 0L
1,941 SR
Queue Stats
12W - 16L
1,328 MMR
Solo
Vulcan
Vulcan
Gold V
Warrioar
Vulcan
Gold V
Level 100
God Stats
9W - 9L
1,552 SR
Queue Stats
97W - 106L
1,296 MMR
Solo
Kali
Kali
Silver IV
pochisan
Kali
Silver IV
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,324 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
2 / 4 / 0
6,150
473
5,042
11,624
4,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 2
5,800
446
2,914
9,395
2,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Cxony
Charon
10
1 / 2 / 1
6,460
497
4,115
11,055
7,909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
12
0 / 1 / 0
6,757
520
5,287
4,818
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 0
5,987
461
2,223
10,549
8,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AgniAwilixMauiAo Kuang

VS

Bans
MulanMedusaArachneAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
RannaRenne
Xbalanque
14
4 / 0 / 3
8,319
640
9,407
8,666
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Anhur
14
2 / 1 / 0
7,822
602
5,075
6,675
2,533
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Shabloopie08
Jormungandr
11
2 / 1 / 3
7,457
574
5,444
10,109
7,709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
Warrioar
Vulcan
12
1 / 1 / 2
6,882
529
4,481
4,068
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
15
4 / 0 / 3
7,813
601
6,776
12,070
6,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
13
13
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
4
0
0.5
L
0
4
2
0.25
L
Charon
Cxony
Charon
1
2
1
0.75
L
Zeus
0
1
0
0
L
0
2
0
0
W
Xbalanque
RannaRenne
Xbalanque
4
0
3
5.5
W
Anhur
2
1
0
2
W
Jormungandr
Shabloopie08
Jormungandr
2
1
3
3.5
W
Vulcan
Warrioar
Vulcan
1
1
2
2
W
Kali
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,581
Damage
31,183
47,441
Taken
41,588
25,660
Mitigated
21,375
11,669
Healing
13,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,042
1,282
0
4,007
11,624
4,517
0
1,114
10,416
0
40,850
L
2,914
1,495
0
1,911
9,395
2,735
0
1,834
7,561
0
35,369
L
Charon
Cxony
Charon
4,115
875
0
2,594
11,055
7,909
0
4,062
6,804
27,167
0
L
Zeus
5,287
312
0
750
4,818
1,727
0
1,835
2,877
62,667
0
L
2,223
367
0
2,407
10,549
8,772
0
635
9,858
0
36,472
W
Xbalanque
RannaRenne
Xbalanque
9,407
4,304
0
5,369
8,666
3,375
1,500
426
8,240
0
63,390
W
Anhur
5,075
2,498
0
3,454
6,675
2,533
2,575
713
5,962
0
71,811
W
Jormungandr
Shabloopie08
Jormungandr
5,444
1,736
0
1,610
10,109
7,709
0
4,566
5,543
32,931
0
W
Vulcan
Warrioar
Vulcan
4,481
55
0
750
4,068
1,526
0
2,259
1,809
41,223
462
W
Kali
6,776
2,763
0
2,759
12,070
6,232
0
1,438
10,632
0
68,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,154
Gold Earned
38,293
329
Minions Killed
440
0
Camps Cleared
0
1,294,326
Distance Traveled
1,383,212
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,150
473
70
5
0
274,764
0
L
Apollo
5,800
446
50
4
0
259,746
0
L
Charon
6,460
497
38
3
0
249,351
5
L
Zeus
6,757
520
114
9
0
267,820
4
L
Odin
5,987
461
57
4
0
242,645
0
W
Xbalanque
8,319
640
100
8
0
264,267
0
W
Anhur
7,822
602
123
9
0
270,487
0
W
Jormungandr
7,457
574
53
4
0
282,485
0
W
Vulcan
6,882
529
75
6
0
266,135
0
W
Kali
7,813
601
89
7
0
299,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role