Player Matchup

Chiron
Chiron
Bronze III
 
Chiron
Bronze III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Gold IV
Matty Masleczko
Yu Huang
Gold IV
Level 103
God Stats
9W - 11L
1,565 SR
Queue Stats
88W - 102L
1,427 MMR
Party 2
Cerberus
Cerberus
Silver I
Punn193
Cerberus
Silver I
Level 116
God Stats
175W - 182L
1,489 SR
Queue Stats
218W - 244L
1,122 MMR
Party 2
Bakasura
Bakasura
Silver II
REVENGE567
Bakasura
Silver II
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,273 MMR
Solo
Cthulhu
Cthulhu
Silver I
Xx_woriorgod_xX
Cthulhu
Silver I
Level 87
God Stats
1W - 2L
1,805 SR
Queue Stats
63W - 65L
1,273 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,572 SR
1,319 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 97
1,490 SR
1,332 MMR
Hercules
Hercules
Silver II
Bakla5
Hercules
Silver II
Level 53
God Stats
10W - 13L
1,459 SR
Queue Stats
378W - 369L
1,134 MMR
Party 1
Arachne
Arachne
Gold IV
CenturionShadow
Arachne
Gold IV
Level 138
God Stats
6W - 8L
1,701 SR
Queue Stats
33W - 38L
1,444 MMR
Party 3
Agni
Agni
Silver I
TusbiII
Agni
Silver I
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
196W - 200L
1,268 MMR
Solo
Eset
Eset
Gold IV
TÍbcsi
Eset
Gold IV
Level 48
God Stats
1W - 1L
1,286 SR
Queue Stats
51W - 63L
1,385 MMR
Party 1
Medusa
Medusa
Gold V
ash2115
Medusa
Gold V
Level 101
God Stats
7W - 8L
1,501 SR
Queue Stats
16W - 21L
1,428 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
0 / 5 / 0
6,537
436
6,249
12,721
4,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Yu Huang
13
0 / 0 / 0
7,329
489
8,576
8,057
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Punn193
Cerberus
11
2 / 3 / 0
6,883
459
4,307
13,218
9,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
REVENGE567
Bakasura
10
0 / 5 / 0
6,144
410
3,367
13,778
6,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 1
7,160
477
6,890
12,768
14,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BacchusJanusAo KuangMaui

VS

Bans
SylvanusMulanAwilixAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bakla5
Hercules
16
1 / 1 / 0
9,285
619
9,520
12,210
9,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 1 / 1
8,141
543
6,580
13,640
5,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
TusbiII
Agni
14
3 / 0 / 2
8,131
542
10,343
8,494
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Eset
TÍbcsi
Eset
12
0 / 0 / 6
7,735
516
4,653
12,464
8,538
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
ash2115
Medusa
15
5 / 0 / 3
9,378
625
11,338
8,900
3,277
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
14
14
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
5
0
0
W
Hercules
Bakla5
Hercules
1
1
0
1
W
5
1
1
5.5
L
Yu Huang
0
0
0
0
L
Cerberus
Punn193
Cerberus
2
3
0
0.67
L
Bakasura
REVENGE567
Bakasura
0
5
0
0
W
Agni
TusbiII
Agni
3
0
2
4
W
Eset
TÍbcsi
Eset
0
0
6
3
L
0
1
1
0.5
W
Medusa
ash2115
Medusa
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,389
Damage
42,434
60,542
Taken
55,708
38,586
Mitigated
30,457
9,711
Healing
21,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,249
1,340
180
3,322
12,721
4,619
0
1,484
11,197
0
48,982
W
Hercules
Bakla5
Hercules
9,520
3,711
0
5,243
12,210
9,697
119
5,823
6,222
0
75,697
W
6,580
4,772
0
6,737
13,640
5,693
0
2,192
11,448
0
71,291
L
Yu Huang
8,576
229
0
250
8,057
3,454
0
6,301
1,756
59,946
4,103
L
Cerberus
Punn193
Cerberus
4,307
242
0
2,767
13,218
9,925
0
3,789
9,429
17,677
1,052
L
Bakasura
REVENGE567
Bakasura
3,367
2,697
0
1,880
13,778
6,302
0
2,331
11,403
0
37,338
W
Agni
TusbiII
Agni
10,343
993
0
1,203
8,494
3,252
66
4,693
3,801
61,363
0
W
Eset
TÍbcsi
Eset
4,653
358
284
4,185
12,464
8,538
0
3,266
8,943
45,060
0
L
6,890
934
0
1,312
12,768
14,286
0
1,091
10,803
45,855
1,313
W
Medusa
ash2115
Medusa
11,338
4,607
0
4,168
8,900
3,277
1,446
3,219
5,681
0
75,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,053
Gold Earned
42,670
431
Minions Killed
506
0
Camps Cleared
0
1,391,460
Distance Traveled
1,496,260
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,537
436
92
6
0
254,868
1
W
Hercules
9,285
619
133
9
0
284,585
0
W
Arachne
8,141
543
99
7
0
323,909
0
L
Yu Huang
7,329
489
118
8
0
282,992
2
L
Cerberus
6,883
459
47
3
0
306,614
7
L
Bakasura
6,144
410
87
6
0
248,869
0
W
Agni
8,131
542
110
7
0
301,595
0
W
Eset
7,735
516
45
3
0
295,131
7
L
Cthulhu
7,160
477
87
6
0
298,117
0
W
Medusa
9,378
625
119
8
0
291,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role