Player Matchup

Mulan
Mulan
AlphaJackal
Mulan
Level 210
God Stats
1W - 0L
1,304 SR
Queue Stats
8W - 6L
1,614 Elo+
Party 1
Khepri
Khepri
Cabracules
Khepri
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,626 Elo+
Party 1
Kuzenbo
Kuzenbo
Lahthel
Kuzenbo
Level 209
God Stats
3W - 1L
1,257 SR
Queue Stats
113W - 73L
1,637 Elo+
Party 1
Lancelot
Lancelot
Liefwarrior
Lancelot
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 39L
1,447 Elo+
Party 1
Atlas
Atlas
Nightl0ck9
Atlas
Level 273
God Stats
3W - 0L
1,800 SR
Queue Stats
154W - 101L
1,636 Elo+
Party 1
Team Averages
Level 186
1,472 SR
1,592 Elo+

VS

Team Averages
Level 130
1,653 SR
1,546 Elo+
Jing Wei
Jing Wei
HentPosition
Jing Wei
Level 87
God Stats
2W - 3L
1,626 SR
Queue Stats
221W - 211L
1,533 Elo+
Party 2
Chaac
Chaac
HentaiPlaza
Chaac
Level 105
God Stats
1W - 1L
1,787 SR
Queue Stats
108W - 99L
1,563 Elo+
Party 2
Thoth
Thoth
Rokuonjishouji
Thoth
Level 147
God Stats
1W - 3L
1,292 SR
Queue Stats
202W - 229L
1,581 Elo+
Solo
Discordia
Discordia
SPOOKIE757
Discordia
Level 168
God Stats
4W - 4L
1,636 SR
Queue Stats
188W - 180L
1,491 Elo+
Solo
Athena
Athena
Uzathh
Athena
Level 145
God Stats
4W - 2L
1,923 SR
Queue Stats
429W - 441L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 9
8,895
890
13,795
11,697
10,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Khepri
Cabracules
Khepri
13
0 / 2 / 13
7,638
764
3,362
7,141
6,646
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Kuzenbo
Lahthel
Kuzenbo
16
9 / 1 / 10
9,283
928
7,365
10,586
15,020
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Liefwarrior
Lancelot
13
1 / 2 / 11
7,713
771
10,762
10,449
6,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
16
6 / 1 / 12
9,729
973
13,474
11,428
14,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HentPosition
Jing Wei
14
1 / 5 / 1
7,278
728
6,774
9,852
4,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 1
7,041
704
6,634
16,035
9,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 5 / 3
6,929
693
5,401
7,444
2,958
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
SPOOKIE757
Discordia
11
1 / 4 / 3
6,681
668
7,626
6,486
2,586
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Athena
Uzathh
Athena
15
2 / 2 / 2
7,447
745
9,561
12,102
13,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
15
21
Kills
5
8
Deaths
21
55
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
W
Khepri
Cabracules
Khepri
0
2
13
3.25
L
Jing Wei
HentPosition
Jing Wei
1
5
1
0.3
L
1
5
1
0.3
W
Kuzenbo
Lahthel
Kuzenbo
9
1
10
14
W
Lancelot
Liefwarrior
Lancelot
1
2
11
3.25
W
Atlas
6
1
12
12
L
0
5
3
0.3
L
Discordia
SPOOKIE757
Discordia
1
4
3
0.63
L
Athena
Uzathh
Athena
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,758
Damage
35,996
51,301
Taken
51,919
52,661
Mitigated
33,538
18,534
Healing
8,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,795
2,123
717
2,618
11,697
10,084
157
4,431
6,989
180
21,794
W
Khepri
Cabracules
Khepri
3,362
174
938
751
7,141
6,646
418
3,047
3,821
9,456
0
L
Jing Wei
HentPosition
Jing Wei
6,774
4,967
583
593
9,852
4,376
0
3,876
5,976
0
16,048
L
6,634
308
947
2,735
16,035
9,745
0
4,954
11,081
0
14,364
W
Kuzenbo
Lahthel
Kuzenbo
7,365
1,902
1,668
2,805
10,586
15,020
43
2,182
8,207
16,153
1,474
W
Lancelot
Liefwarrior
Lancelot
10,762
742
1,046
1,949
10,449
6,891
235
5,446
4,657
0
20,097
W
Atlas
13,474
3,749
2,388
3,654
11,428
14,020
258
5,113
5,781
24,826
961
L
5,401
236
226
152
7,444
2,958
0
5,155
2,216
15,505
0
L
Discordia
SPOOKIE757
Discordia
7,626
46
204
550
6,486
2,586
0
2,990
3,451
13,188
0
L
Athena
Uzathh
Athena
9,561
2,039
716
1,998
12,102
13,873
0
6,027
6,075
13,649
742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,258
Gold Earned
35,376
103
Minions Killed
93
0
Camps Cleared
0
1,070,951
Distance Traveled
874,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,895
890
29
3
0
181,257
0
W
Khepri
7,638
764
12
1
0
205,357
0
L
Jing Wei
7,278
728
29
3
0
172,654
0
L
Chaac
7,041
704
17
2
0
150,178
0
W
Kuzenbo
9,283
928
16
2
0
228,388
0
W
Lancelot
7,713
771
26
3
0
234,446
0
W
Atlas
9,729
973
20
2
0
221,503
0
L
Thoth
6,929
693
23
2
0
174,179
0
L
Discordia
6,681
668
14
1
0
175,967
0
L
Athena
7,447
745
10
1
0
201,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role