Player Matchup

Ymir
Ymir
Ashryne
Ymir
Level 117
God Stats
5W - 5L
1,632 SR
Queue Stats
280W - 255L
1,579 Elo+
Solo
Agni
Agni
BloodyThebes
Agni
Level 135
God Stats
58W - 50L
1,734 SR
Queue Stats
462W - 433L
1,522 Elo+
Solo
Ratatoskr
Ratatoskr
Dynam8
Ratatoskr
Level 138
God Stats
5W - 5L
1,487 SR
Queue Stats
50W - 30L
1,657 Elo+
Solo
Gilgamesh
Gilgamesh
tnx458
Gilgamesh
Level 147
God Stats
15W - 14L
1,501 SR
Queue Stats
317W - 274L
1,563 Elo+
Solo
Chiron
Chiron
一IchiTheKiller
Chiron
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,641 Elo+
Solo
Team Averages
Level 139
1,571 SR
1,592 Elo+

VS

Team Averages
Level 145
1,547 SR
1,525 Elo+
Rama
Rama
AlsTraLL
Rama
Level 139
God Stats
3W - 2L
1,651 SR
Queue Stats
41W - 45L
1,479 Elo+
Party 1
Atlas
Atlas
BettoDz
Atlas
Level 180
God Stats
0W - 1L
1,085 SR
Queue Stats
55W - 74L
1,477 Elo+
Party 1
Thoth
Thoth
CoryCyclops
Thoth
Level 100
God Stats
2W - 4L
1,567 SR
Queue Stats
380W - 347L
1,517 Elo+
Solo
Bakasura
Bakasura
JETfourEVER
Bakasura
Level 149
God Stats
1W - 1L
1,695 SR
Queue Stats
130W - 108L
1,531 Elo+
Solo
Arachne
Arachne
TheStrangeHobo
Arachne
Level 155
God Stats
2W - 1L
1,735 SR
Queue Stats
149W - 134L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ashryne
Ymir
14
0 / 1 / 10
8,515
532
2,959
8,483
6,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 1 / 3
8,945
559
10,062
8,347
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ratatoskr
Dynam8
Ratatoskr
17
10 / 2 / 1
9,663
604
7,176
12,404
6,347
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
tnx458
Gilgamesh
18
6 / 0 / 3
11,131
696
19,849
16,403
14,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 2 / 4
9,271
579
9,634
10,441
4,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
0 / 4 / 2
7,124
445
6,392
9,960
4,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
BettoDz
Atlas
12
0 / 2 / 1
7,093
443
5,511
11,682
10,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 6 / 1
7,073
442
3,541
10,014
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
JETfourEVER
Bakasura
13
1 / 7 / 0
7,658
479
6,506
23,736
18,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 4 / 1
7,761
485
9,074
16,210
7,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
23
Kills
6
6
Deaths
23
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
0
4
2
0.25
W
Ymir
Ashryne
Ymir
0
1
10
5
L
Atlas
BettoDz
Atlas
0
2
1
0.25
W
4
1
3
5.5
L
1
6
1
0.25
W
Ratatoskr
Dynam8
Ratatoskr
10
2
1
5.25
L
Bakasura
JETfourEVER
Bakasura
1
7
0
0.14
L
4
4
1
1.13
W
Gilgamesh
tnx458
Gilgamesh
6
0
3
7.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,680
Damage
31,024
56,078
Taken
71,602
35,786
Mitigated
44,655
14,263
Healing
20,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
6,392
4,580
0
2,175
9,960
4,093
0
290
9,604
0
53,469
W
Ymir
Ashryne
Ymir
2,959
597
2,728
2,220
8,483
6,126
64
2,956
5,478
20,840
2,990
L
Atlas
BettoDz
Atlas
5,511
2,012
0
2,228
11,682
10,416
0
3,540
7,630
28,095
0
W
10,062
528
0
1,390
8,347
3,572
324
4,318
3,929
65,909
1,049
L
3,541
195
0
475
10,014
4,181
0
5,403
3,978
52,731
0
W
Ratatoskr
Dynam8
Ratatoskr
7,176
2,683
0
1,610
12,404
6,347
0
503
11,438
0
92,789
L
Bakasura
JETfourEVER
Bakasura
6,506
4,256
0
9,966
23,736
18,594
0
2,149
20,423
0
35,486
L
9,074
7,120
0
5,796
16,210
7,371
0
253
15,603
0
55,744
W
Gilgamesh
tnx458
Gilgamesh
19,849
8,362
0
2,284
16,403
14,953
47
294
14,814
0
106,136
W
9,634
4,406
530
3,501
10,441
4,788
1,462
981
9,460
0
78,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,525
Gold Earned
36,709
585
Minions Killed
448
0
Camps Cleared
0
1,605,484
Distance Traveled
1,527,976
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,124
445
95
6
0
292,309
3
W
Ymir
8,515
532
30
2
0
305,220
4
L
Atlas
7,093
443
41
3
0
328,163
2
W
Agni
8,945
559
113
7
0
300,936
2
L
Thoth
7,073
442
111
7
0
272,364
0
W
Ratatoskr
9,663
604
130
8
0
374,734
0
L
Bakasura
7,658
479
109
7
0
310,539
0
L
Arachne
7,761
485
92
6
0
324,601
3
W
Gilgamesh
11,131
696
168
11
0
315,701
1
W
Chiron
9,271
579
144
9
0
308,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role