Player Matchup

Guan Yu
Guan Yu
Gold V
CHIEF GUAP
Guan Yu
Gold V
Level 152
God Stats
0W - 1L
1,300 SR
Queue Stats
114W - 144L
1,399 MMR
Solo
Odin
Odin
Gold II
JRova-
Odin
Gold II
Level 124
God Stats
19W - 11L
1,831 SR
Queue Stats
155W - 146L
1,216 MMR
Party 1
Ix Chel
Ix Chel
Gold II
RomeUltimo10
Ix Chel
Gold II
Level 141
God Stats
35W - 24L
1,599 SR
Queue Stats
233W - 223L
1,446 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,577 SR
1,354 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,540 SR
1,407 MMR
Martichoras
Martichoras
Silver V
CaptnCaliber
Martichoras
Silver V
Level 125
God Stats
1W - 0L
1,498 SR
Queue Stats
22W - 45L
1,224 MMR
Solo
Vulcan
Vulcan
Gold IV
VISM00TH
Vulcan
Gold IV
Level 157
God Stats
6W - 6L
1,489 SR
Queue Stats
160W - 176L
1,359 MMR
Solo
Jormungandr
Jormungandr
Platinum IV
zacherry85
Jormungandr
Platinum IV
Level 121
God Stats
190W - 145L
1,633 SR
Queue Stats
358W - 361L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CHIEF GUAP
Guan Yu
17
1 / 2 / 1
11,894
541
8,307
50,069
55,461
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Odin
JRova-
Odin
19
0 / 1 / 3
12,344
561
14,085
22,856
26,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ix Chel
RomeUltimo10
Ix Chel
18
2 / 4 / 1
13,078
594
17,729
15,275
8,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KuzenboCthulhuAthenaAchillesBastet

VS

Bans
Ne ZhaXbalanqueBacchusHou YiCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
CaptnCaliber
Martichoras
18
2 / 2 / 0
13,166
598
7,342
16,267
9,498
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
VISM00TH
Vulcan
20
3 / 0 / 3
14,345
652
36,454
8,755
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
zacherry85
Jormungandr
20
2 / 1 / 4
14,574
662
34,691
23,542
30,385
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
3
Kills
7
7
Deaths
3
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CHIEF GUAP
Guan Yu
1
2
1
0.75
W
Martichoras
CaptnCaliber
Martichoras
2
2
0
1
L
Odin
JRova-
Odin
0
1
3
1.5
L
Ix Chel
RomeUltimo10
Ix Chel
2
4
1
0.63
W
Vulcan
VISM00TH
Vulcan
3
0
3
4.5
W
Jormungandr
zacherry85
Jormungandr
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,121
Damage
78,487
88,200
Taken
48,564
90,021
Mitigated
45,203
37,898
Healing
11,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CHIEF GUAP
Guan Yu
8,307
1,000
7,217
25,127
50,069
55,461
131
36,274
11,883
0
34,258
W
Martichoras
CaptnCaliber
Martichoras
7,342
3,384
0
3,398
16,267
9,498
0
4,663
10,707
0
44,722
L
Odin
JRova-
Odin
14,085
627
0
1,911
22,856
26,156
0
15,373
6,512
1,148
37,710
L
Ix Chel
RomeUltimo10
Ix Chel
17,729
933
2,095
1,548
15,275
8,404
180
11,072
3,342
95,859
1,437
W
Vulcan
VISM00TH
Vulcan
36,454
631
0
1,500
8,755
5,320
371
3,273
5,196
98,844
0
W
Jormungandr
zacherry85
Jormungandr
34,691
7,802
0
6,844
23,542
30,385
300
9,901
12,925
80,162
10,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,316
Gold Earned
42,085
241
Minions Killed
297
0
Camps Cleared
0
1,222,100
Distance Traveled
1,241,013
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,894
541
40
2
0
419,677
1
W
Martichoras
13,166
598
64
3
0
384,594
6
L
Odin
12,344
561
48
2
0
450,495
0
L
Ix Chel
13,078
594
153
7
0
351,928
0
W
Vulcan
14,345
652
135
6
0
448,929
4
W
Jormungandr
14,574
662
98
4
0
407,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role