Player Matchup

Osiris
Osiris
 
Osiris
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CompaMaRiiO
Arachne
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 185L
1,198 Elo+
Solo
Janus
Janus
DroppingKids
Janus
Level 45
God Stats
2W - 4L
1,265 SR
Queue Stats
66W - 74L
1,434 Elo+
Party 1
Kuzenbo
Kuzenbo
Gankingnoobzz
Kuzenbo
Level 107
God Stats
2W - 3L
1,252 SR
Queue Stats
53W - 56L
1,435 Elo+
Party 1
Nu Wa
Nu Wa
arggomez77
Nu Wa
Level 68
God Stats
3W - 1L
1,595 SR
Queue Stats
90W - 94L
1,428 Elo+
Solo
Team Averages
Level 60
1,422 SR
1,399 Elo+

VS

Team Averages
Level 84
1,461 SR
1,412 Elo+
Cthulhu
Cthulhu
Daddy2016
Cthulhu
Level 78
God Stats
3W - 2L
1,500 SR
Queue Stats
69W - 70L
1,494 Elo+
Solo
Heimdallr
Heimdallr
DireSolutionJr
Heimdallr
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 20L
1,389 Elo+
Party 2
Sun Wukong
Sun Wukong
Fluffy724
Sun Wukong
Level 68
God Stats
1W - 2L
1,306 SR
Queue Stats
4W - 4L
1,315 Elo+
Party 2
Tiamat
Tiamat
MKombatKing
Tiamat
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 45L
1,487 Elo+
Party 2
Thanatos
Thanatos
SendxHalp3249
Thanatos
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
0 / 0 / 0
9,005
600
6,349
11,727
7,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
CompaMaRiiO
Arachne
15
4 / 1 / 5
8,353
557
5,223
15,397
7,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 1
7,368
491
8,676
9,287
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
12
1 / 1 / 2
7,468
498
4,991
11,484
13,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
14
5 / 4 / 4
8,860
591
8,734
9,615
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Daddy2016
Cthulhu
12
1 / 1 / 3
7,264
484
6,588
11,467
8,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
DireSolutionJr
Heimdallr
13
2 / 1 / 4
7,141
476
5,983
7,280
2,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Fluffy724
Sun Wukong
12
0 / 1 / 1
6,294
420
6,154
13,310
8,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiamat
12
3 / 5 / 1
7,180
479
10,471
9,976
6,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
SendxHalp3249
Thanatos
13
4 / 5 / 2
7,049
470
7,035
13,795
5,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
13
Kills
10
10
Deaths
13
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
0
0
0
W
Arachne
CompaMaRiiO
Arachne
4
1
5
6.5
L
Cthulhu
Daddy2016
Cthulhu
1
1
3
2.5
L
Heimdallr
DireSolutionJr
Heimdallr
2
1
4
4
W
3
4
1
0.88
L
Sun Wukong
Fluffy724
Sun Wukong
0
1
1
0.5
W
Kuzenbo
1
1
2
2
L
Tiamat
3
5
1
0.7
L
Thanatos
SendxHalp3249
Thanatos
4
5
2
1
W
Nu Wa
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,973
Damage
36,231
57,510
Taken
55,828
34,763
Mitigated
31,159
23,344
Healing
16,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,349
2,247
0
8,677
11,727
7,458
0
0
11,727
0
80,341
W
Arachne
CompaMaRiiO
Arachne
5,223
3,701
0
8,195
15,397
7,153
12
4,320
11,077
0
66,720
L
Cthulhu
Daddy2016
Cthulhu
6,588
507
467
2,661
11,467
8,081
224
6,226
4,744
41,491
1,945
L
Heimdallr
DireSolutionJr
Heimdallr
5,983
2,591
0
1,655
7,280
2,808
687
5,050
1,988
0
49,032
W
8,676
567
0
1,000
9,287
3,475
40
3,531
5,756
49,336
1,657
L
Sun Wukong
Fluffy724
Sun Wukong
6,154
1,726
0
1,879
13,310
8,443
0
1,574
11,736
0
42,776
W
Kuzenbo
4,991
1,851
0
3,007
11,484
13,426
45
2,995
8,489
25,383
0
L
Tiamat
10,471
1,109
0
1,293
9,976
6,352
0
4,359
5,536
55,054
0
L
Thanatos
SendxHalp3249
Thanatos
7,035
719
0
8,841
13,795
5,475
0
3,922
9,781
0
36,434
W
Nu Wa
8,734
1,801
0
2,465
9,615
3,251
418
5,915
3,700
62,301
2,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,054
Gold Earned
34,928
476
Minions Killed
352
0
Camps Cleared
0
1,457,273
Distance Traveled
1,439,928
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,005
600
134
9
0
248,052
0
W
Arachne
8,353
557
97
6
0
294,460
0
L
Cthulhu
7,264
484
56
4
0
279,371
2
L
Heimdallr
7,141
476
93
6
0
301,377
2
W
Janus
7,368
491
104
7
0
273,515
1
L
Sun Wukong
6,294
420
67
4
0
295,875
0
W
Kuzenbo
7,468
498
28
2
0
386,858
2
L
Tiamat
7,180
479
86
6
0
250,786
0
L
Thanatos
7,049
470
50
3
0
312,519
2
W
Nu Wa
8,860
591
113
8
0
254,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role