Player Matchup

Anhur
Anhur
Babatundé
Anhur
Level 28
God Stats
1W - 0L
1,289 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
KoggyS
Mulan
Level 170
God Stats
5W - 0L
1,680 SR
Queue Stats
25W - 9L
1,603 Elo+
Party 1
Scylla
Scylla
Léxx
Scylla
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 100
1,490 SR
1,534 Elo+

VS

Team Averages
Level 73
1,487 SR
1,487 Elo+
Sobek
Sobek
JonniZz0
Sobek
Level 53
God Stats
5W - 7L
1,559 SR
Queue Stats
132W - 139L
1,515 Elo+
Solo
Danzaburou
Danzaburou
SpiderBoeh
Danzaburou
Level 60
God Stats
11W - 13L
1,361 SR
Queue Stats
201W - 212L
1,449 Elo+
Solo
Janus
Janus
draky888
Janus
Level 105
God Stats
2W - 4L
1,540 SR
Queue Stats
36W - 35L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
11 / 2 / 9
11,312
943
19,395
12,540
4,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
KoggyS
Mulan
16
9 / 3 / 9
10,783
899
13,583
18,754
13,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Léxx
Scylla
15
2 / 1 / 17
9,653
804
7,520
6,310
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JonniZz0
Sobek
12
1 / 5 / 3
7,374
615
4,692
17,122
17,213
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
SpiderBoeh
Danzaburou
12
2 / 9 / 3
8,688
724
7,686
15,546
4,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
draky888
Janus
15
3 / 8 / 2
9,994
833
9,357
11,506
3,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
22
Kills
6
6
Deaths
22
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
11
2
9
7.75
L
Sobek
JonniZz0
Sobek
1
5
3
0.5
W
Mulan
KoggyS
Mulan
9
3
9
4.5
W
Scylla
Léxx
Scylla
2
1
17
10.5
L
Danzaburou
SpiderBoeh
Danzaburou
2
9
3
0.39
L
Janus
draky888
Janus
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,498
Damage
21,735
37,604
Taken
44,174
20,456
Mitigated
26,000
9,263
Healing
3,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
19,395
13,587
0
4,157
12,540
4,938
513
4,857
7,425
0
52,162
L
Sobek
JonniZz0
Sobek
4,692
225
0
1,856
17,122
17,213
0
5,039
12,053
11,233
0
W
Mulan
KoggyS
Mulan
13,583
1,667
0
4,246
18,754
13,276
532
5,158
13,248
3,401
49,624
W
Scylla
Léxx
Scylla
7,520
1,006
0
860
6,310
2,242
1,287
3,084
2,984
26,867
0
L
Danzaburou
SpiderBoeh
Danzaburou
7,686
3,784
0
1,683
15,546
4,868
0
2,668
12,833
0
24,638
L
Janus
draky888
Janus
9,357
359
0
340
11,506
3,919
0
789
10,637
35,378
468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,748
Gold Earned
26,056
188
Minions Killed
116
0
Camps Cleared
0
638,604
Distance Traveled
559,030
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,312
943
77
6
0
197,124
0
L
Sobek
7,374
615
7
1
0
201,205
0
W
Mulan
10,783
899
62
5
0
232,188
2
W
Scylla
9,653
804
49
4
0
209,292
0
L
Danzaburou
8,688
724
36
3
0
176,019
0
L
Janus
9,994
833
73
6
0
181,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role