Player Matchup

Odin
Odin
Diamond V
 
Odin
Diamond V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Diamond II
Gamermanrare
Amaterasu
Diamond II
Level 117
God Stats
97W - 77L
1,695 SR
Queue Stats
106W - 93L
2,230 MMR
Solo
Sol
Sol
Platinum II
HeureuxMousse
Sol
Platinum II
Level 63
God Stats
7W - 8L
1,703 SR
Queue Stats
39W - 36L
2,002 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 100
1,633 SR
1,911 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,640 SR
2,227 MMR
Vulcan
Vulcan
Platinum II
LuiAnRg4L
Vulcan
Platinum II
Level 84
God Stats
13W - 7L
1,642 SR
Queue Stats
143W - 131L
1,988 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond III
RawKiii
Kuzenbo
Diamond III
Level 226
God Stats
1W - 1L
1,558 SR
Queue Stats
141W - 116L
2,374 MMR
Party 2
Anhur
Anhur
Diamond V
oRetro
Anhur
Diamond V
Level 126
God Stats
4W - 1L
1,719 SR
Queue Stats
30W - 15L
2,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 5 / 3
7,348
668
6,077
15,243
7,150
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
Gamermanrare
Amaterasu
11
3 / 6 / 0
7,840
713
6,293
15,686
10,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 3
7,214
656
4,352
7,919
2,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
SerqetFenrirFafnirCthulhuNe Zha

VS

Bans
AchillesJormungandrThothBacchusMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
LuiAnRg4L
Vulcan
15
3 / 1 / 9
9,508
864
11,831
3,972
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
RawKiii
Kuzenbo
15
4 / 0 / 9
9,324
848
8,904
10,080
13,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
oRetro
Anhur
15
7 / 2 / 5
9,913
901
13,592
12,527
4,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
14
14
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
5
3
0.3
L
Amaterasu
Gamermanrare
Amaterasu
3
6
0
0.5
L
0
3
3
0.5
W
Vulcan
LuiAnRg4L
Vulcan
3
1
9
7.5
W
Kuzenbo
RawKiii
Kuzenbo
4
0
9
8.5
W
Anhur
oRetro
Anhur
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,722
Damage
34,327
38,848
Taken
26,579
19,663
Mitigated
19,483
8,189
Healing
7,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,077
1,366
0
2,477
15,243
7,150
0
7,186
7,698
0
27,346
L
Amaterasu
Gamermanrare
Amaterasu
6,293
2,439
0
3,481
15,686
10,080
0
8,142
6,898
0
20,401
L
4,352
1,574
0
2,231
7,919
2,433
0
3,946
3,716
23,844
1,583
W
Vulcan
LuiAnRg4L
Vulcan
11,831
255
0
856
3,972
1,723
560
822
3,028
50,194
0
W
Kuzenbo
RawKiii
Kuzenbo
8,904
2,708
0
2,234
10,080
13,117
509
1,953
7,878
21,583
605
W
Anhur
oRetro
Anhur
13,592
6,703
0
4,427
12,527
4,643
1,259
1,525
10,690
0
50,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,402
Gold Earned
28,745
119
Minions Killed
163
0
Camps Cleared
0
621,858
Distance Traveled
678,627
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,348
668
35
3
0
224,320
3
L
Amaterasu
7,840
713
22
2
0
235,772
0
L
Sol
7,214
656
62
6
0
161,766
0
W
Vulcan
9,508
864
75
7
0
241,747
0
W
Kuzenbo
9,324
848
12
1
0
232,612
0
W
Anhur
9,913
901
76
7
0
204,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role