Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DeathReaper28Z
Pele
Level 151
God Stats
1W - 1L
1,266 SR
Queue Stats
44W - 64L
1,449 Elo+
Party 1
Chang'e
Chang'e
DusT727
Chang'e
Level 65
God Stats
8W - 5L
1,804 SR
Queue Stats
342W - 325L
1,437 Elo+
Solo
Ganesha
Ganesha
PretendSign1254
Ganesha
Level 127
God Stats
1W - 3L
1,309 SR
Queue Stats
18W - 35L
1,270 Elo+
Solo
Awilix
Awilix
Rolln
Awilix
Level 155
God Stats
5W - 12L
1,366 SR
Queue Stats
80W - 91L
1,493 Elo+
Party 1
Team Averages
Level 134
1,449 SR
1,430 Elo+

VS

Team Averages
Level 146
1,502 SR
1,495 Elo+
Bake Kujira
Bake Kujira
CRoW16Bw
Bake Kujira
Level 147
God Stats
8W - 2L
1,678 SR
Queue Stats
32W - 38L
1,476 Elo+
Solo
Horus
Horus
OMEGAZIDD
Horus
Level 168
God Stats
2W - 1L
1,265 SR
Queue Stats
202W - 204L
1,493 Elo+
Solo
Anubis
Anubis
TONYROKKYHORROR
Anubis
Level 128
God Stats
10W - 14L
1,375 SR
Queue Stats
33W - 35L
1,482 Elo+
Solo
Surtr
Surtr
TheMemeGod
Surtr
Level 129
God Stats
9W - 9L
1,620 SR
Queue Stats
39W - 37L
1,548 Elo+
Solo
Sol
Sol
darkgoddess
Sol
Level 160
God Stats
103W - 80L
1,572 SR
Queue Stats
303W - 306L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 3 / 1
5,870
452
6,898
9,598
3,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
0 / 1 / 0
5,757
443
5,628
10,954
4,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
DusT727
Chang'e
14
1 / 0 / 0
7,107
547
7,621
10,940
4,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 0
5,644
434
4,211
12,323
9,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
Rolln
Awilix
13
3 / 0 / 0
6,737
518
6,041
11,507
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
CRoW16Bw
Bake Kujira
13
2 / 0 / 1
8,140
626
12,163
11,189
9,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
OMEGAZIDD
Horus
10
1 / 0 / 3
6,039
465
4,420
11,503
9,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 0 / 1
7,070
544
5,193
6,866
2,667
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
11
1 / 3 / 1
6,268
482
3,141
10,868
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 1
6,898
531
10,780
9,618
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
4
Kills
6
7
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
3
1
0.17
W
Bake Kujira
CRoW16Bw
Bake Kujira
2
0
1
2.5
L
0
1
0
0
L
Chang'e
DusT727
Chang'e
1
0
0
1
W
Horus
OMEGAZIDD
Horus
1
0
3
2.5
L
0
3
0
0
L
Awilix
Rolln
Awilix
3
0
0
3
W
0
0
1
0.5
W
Surtr
1
3
1
0.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,399
Damage
35,697
55,322
Taken
50,044
26,230
Mitigated
28,991
19,989
Healing
24,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,898
1,985
0
780
9,598
3,268
23
4,500
4,877
0
48,151
W
Bake Kujira
CRoW16Bw
Bake Kujira
12,163
4,793
0
3,763
11,189
9,655
0
1,265
9,881
66,635
9,574
L
5,628
1,097
0
3,200
10,954
4,722
0
7,125
3,829
0
48,486
L
Chang'e
DusT727
Chang'e
7,621
603
249
6,359
10,940
4,039
0
3,703
7,193
54,868
0
W
Horus
OMEGAZIDD
Horus
4,420
2,217
1,609
4,763
11,503
9,325
0
3,006
8,429
0
19,924
L
4,211
581
130
3,411
12,323
9,793
0
7,777
4,055
20,509
0
L
Awilix
Rolln
Awilix
6,041
3,198
0
5,860
11,507
4,408
0
3,937
7,488
0
64,488
W
5,193
149
0
4,137
6,866
2,667
141
4,185
2,245
49,499
2,638
W
Surtr
3,141
1,075
0
5,008
10,868
4,248
14
1,410
9,370
1,515
33,650
W
10,780
4,470
0
5,407
9,618
3,096
1,156
1,511
8,107
55,216
4,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,115
Gold Earned
34,415
380
Minions Killed
384
0
Camps Cleared
0
1,310,834
Distance Traveled
1,264,182
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,870
452
92
7
0
226,902
2
W
Bake Kujira
8,140
626
116
9
0
259,169
0
L
Pele
5,757
443
67
5
0
279,163
4
L
Chang'e
7,107
547
101
8
0
239,299
0
W
Horus
6,039
465
27
2
0
278,774
0
L
Ganesha
5,644
434
15
1
0
247,581
0
L
Awilix
6,737
518
105
8
0
317,889
2
W
Anubis
7,070
544
88
7
0
248,729
0
W
Surtr
6,268
482
56
4
0
258,700
4
W
Sol
6,898
531
97
7
0
218,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role