Player Matchup

Medusa
Medusa
Bronze III
AwesomeGuy906
Medusa
Bronze III
Level 71
God Stats
5W - 6L
1,484 SR
Queue Stats
64W - 59L
1,263 MMR
Solo
Surtr
Surtr
Bronze III
KalekaSPL
Surtr
Bronze III
Level 62
God Stats
1W - 2L
1,782 SR
Queue Stats
11W - 16L
1,270 MMR
Party 1
Loki
Loki
Gold IV
LifeAsKirb
Loki
Gold IV
Level 127
God Stats
39W - 36L
1,594 SR
Queue Stats
131W - 125L
1,298 MMR
Solo
Ra
Ra
Gold V
Teakjoe
Ra
Gold V
Level 85
God Stats
6W - 4L
1,536 SR
Queue Stats
146W - 158L
1,253 MMR
Solo
Horus
Horus
Bronze IV
ŽODD
Horus
Bronze IV
Level 115
God Stats
1W - 1L
1,632 SR
Queue Stats
37W - 42L
1,184 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 92
1,606 SR
1,254 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 152
1,307 SR
1,252 MMR
Cu Chulainn
Cu Chulainn
Silver I
MiToMiTo22
Cu Chulainn
Silver I
Level 152
God Stats
0W - 4L
1,262 SR
Queue Stats
321W - 369L
1,219 MMR
Solo
Apollo
Apollo
Gold V
RiGZ89
Apollo
Gold V
Level 168
God Stats
1W - 3L
1,376 SR
Queue Stats
99W - 111L
1,195 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver I
Syrotyar
Morgan Le Fay
Silver I
Level 159
God Stats
2W - 1L
961 SR
Queue Stats
100W - 119L
1,271 MMR
Solo
Bakasura
Bakasura
Gold IV
jonesy76blitz
Bakasura
Gold IV
Level 214
God Stats
0W - 2L
1,356 SR
Queue Stats
108W - 120L
1,312 MMR
Party 2
Sylvanus
Sylvanus
Silver I
mrruiz8
Sylvanus
Silver I
Level 67
God Stats
16W - 17L
1,581 SR
Queue Stats
123W - 123L
1,266 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,333
667
3,763
1,743
449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
KalekaSPL
Surtr
7
2 / 0 / 0
4,400
880
1,890
3,028
1,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

7
0 / 0 / 0
3,468
694
275
3,155
849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 1 / 0
3,361
672
2,116
2,951
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
ŽODD
Horus
6
0 / 0 / 1
3,278
656
1,981
4,476
2,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ThanatosJanusAthenaSusano

VS

Bans
ArachneAresRavanaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MiToMiTo22
Cu Chulainn
4
0 / 2 / 0
2,855
571
778
3,187
1,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
RiGZ89
Apollo
6
0 / 0 / 0
3,178
636
2,329
3,377
982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
Syrotyar
Morgan Le Fay
7
1 / 0 / 0
3,598
720
1,896
1,687
482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
jonesy76blitz
Bakasura
6
0 / 1 / 1
3,363
673
1,088
4,852
1,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
mrruiz8
Sylvanus
5
0 / 0 / 0
3,264
653
1,757
3,664
1,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
1
1
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Surtr
KalekaSPL
Surtr
2
0
0
2
W
0
0
0
0
L
Cu Chulainn
MiToMiTo22
Cu Chulainn
0
2
0
0
L
Apollo
RiGZ89
Apollo
0
0
0
0
L
Morgan Le Fay
Syrotyar
Morgan Le Fay
1
0
0
1
W
0
1
0
0
L
Bakasura
jonesy76blitz
Bakasura
0
1
1
0.5
L
Sylvanus
mrruiz8
Sylvanus
0
0
0
0
W
Horus
ŽODD
Horus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,025
Damage
7,848
15,353
Taken
16,767
5,633
Mitigated
6,274
6,849
Healing
7,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,763
1,348
0
508
1,743
449
0
667
1,065
0
20,294
W
Surtr
KalekaSPL
Surtr
1,890
990
0
1,046
3,028
1,256
0
0
3,028
506
21,562
W
275
107
0
2,256
3,155
849
0
73
3,042
0
20,312
L
Cu Chulainn
MiToMiTo22
Cu Chulainn
778
45
0
503
3,187
1,595
0
92
3,095
0
9,549
L
Apollo
RiGZ89
Apollo
2,329
1,632
0
1,338
3,377
982
0
0
3,309
0
18,624
L
Morgan Le Fay
Syrotyar
Morgan Le Fay
1,896
54
0
514
1,687
482
0
649
932
15,563
409
W
2,116
475
156
971
2,951
897
0
1,473
1,123
17,924
0
L
Bakasura
jonesy76blitz
Bakasura
1,088
599
0
2,479
4,852
1,481
0
1,169
3,455
0
13,108
L
Sylvanus
mrruiz8
Sylvanus
1,757
806
1,062
1,506
3,664
1,734
0
0
3,560
7,766
0
W
Horus
ŽODD
Horus
1,981
836
78
1,834
4,476
2,182
0
1,090
3,355
0
12,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,840
Gold Earned
16,258
157
Minions Killed
144
0
Camps Cleared
0
554,596
Distance Traveled
467,904
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,333
667
33
7
0
108,249
0
W
Surtr
4,400
880
33
7
0
96,065
0
W
Loki
3,468
694
43
9
0
121,914
0
L
Cu Chulainn
2,855
571
18
4
0
51,153
0
L
Apollo
3,178
636
36
7
0
91,088
0
L
Morgan Le Fay
3,598
720
44
9
0
98,992
3
W
Ra
3,361
672
27
5
0
112,196
0
L
Bakasura
3,363
673
37
7
0
123,201
0
L
Sylvanus
3,264
653
9
2
0
103,470
4
W
Horus
3,278
656
21
4
0
116,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role