Player Matchup

Jormungandr
Jormungandr
Flanky50
Jormungandr
Level 7
God Stats
1W - 2L
1,237 SR
Queue Stats
8W - 8L
1,561 Elo+
Party 2
Kali
Kali
Kwonkaz
Kali
Level 121
God Stats
5W - 3L
1,567 SR
Queue Stats
159W - 151L
1,449 Elo+
Party 2
Nu Wa
Nu Wa
Shaktiwolf
Nu Wa
Level 106
God Stats
598W - 591L
1,463 SR
Queue Stats
608W - 606L
1,386 Elo+
Solo
Chiron
Chiron
Solemn_Creebs
Chiron
Level 26
God Stats
15W - 10L
1,525 SR
Queue Stats
43W - 62L
1,393 Elo+
Party 2
Eset
Eset
joshovi20
Eset
Level 89
God Stats
15W - 11L
1,720 SR
Queue Stats
346W - 316L
1,455 Elo+
Party 2
Team Averages
Level 70
1,502 SR
1,449 Elo+

VS

Team Averages
Level 99
1,534 SR
1,447 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Flookii11
Charybdis
Level 129
God Stats
12W - 10L
1,711 SR
Queue Stats
464W - 496L
1,427 Elo+
Party 1
Da Ji
Da Ji
Limmitless
Da Ji
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 94L
1,449 Elo+
Party 1
Bacchus
Bacchus
TheMechanicc92
Bacchus
Level 120
God Stats
18W - 19L
1,579 SR
Queue Stats
209W - 232L
1,455 Elo+
Party 1
Artemis
Artemis
in3your3face
Artemis
Level 27
God Stats
11W - 25L
1,379 SR
Queue Stats
11W - 25L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Flanky50
Jormungandr
12
2 / 1 / 5
6,594
550
9,572
11,048
8,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
Kwonkaz
Kali
13
5 / 0 / 4
7,744
645
4,338
9,387
3,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
12
2 / 1 / 0
6,962
580
5,677
4,277
1,216
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 4
5,938
495
4,214
6,675
2,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Eset
14
3 / 0 / 2
8,241
687
9,514
7,121
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 3 / 0
5,781
482
3,048
7,712
3,106
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Flookii11
Charybdis
9
0 / 3 / 0
5,445
454
5,833
10,091
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
11
1 / 3 / 2
5,809
484
3,309
9,312
3,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 3 / 1
5,673
473
5,056
11,527
11,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
in3your3face
Artemis
11
1 / 1 / 0
5,587
466
2,884
6,406
1,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
3
3
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
0
0
W
Jormungandr
Flanky50
Jormungandr
2
1
5
4.5
L
Charybdis
Flookii11
Charybdis
0
3
0
0
W
Kali
Kwonkaz
Kali
5
0
4
7
L
Da Ji
1
3
2
0.67
W
Nu Wa
2
1
0
2
W
1
1
4
3
L
1
3
1
0.5
L
Artemis
in3your3face
Artemis
1
1
0
1
W
Eset
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,315
Damage
20,130
38,508
Taken
45,048
18,514
Mitigated
23,461
18,106
Healing
12,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,048
361
0
699
7,712
3,106
0
6,134
1,578
45,254
0
W
Jormungandr
Flanky50
Jormungandr
9,572
2,686
0
3,175
11,048
8,060
656
1,909
9,139
45,679
1,480
L
Charybdis
Flookii11
Charybdis
5,833
3,575
0
3,907
10,091
3,675
0
5,900
4,191
0
44,785
W
Kali
Kwonkaz
Kali
4,338
1,161
0
6,289
9,387
3,793
0
644
8,743
0
53,492
L
Da Ji
3,309
514
0
3,628
9,312
3,997
0
2,675
6,637
0
36,102
W
Nu Wa
5,677
2,393
0
1,998
4,277
1,216
435
0
4,277
38,554
1,092
W
4,214
1,327
557
2,354
6,675
2,415
0
2,523
4,152
0
32,526
L
5,056
491
184
2,882
11,527
11,166
0
5,193
6,334
18,673
0
L
Artemis
in3your3face
Artemis
2,884
440
0
1,490
6,406
1,517
0
4,262
2,144
0
37,756
W
Eset
9,514
921
51
3,682
7,121
3,030
430
3,028
4,093
78,823
1,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,479
Gold Earned
28,295
380
Minions Killed
304
0
Camps Cleared
0
1,183,289
Distance Traveled
1,101,326
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,781
482
77
6
0
225,862
3
W
Jormungandr
6,594
550
55
5
0
230,969
0
L
Charybdis
5,445
454
70
6
0
189,028
0
W
Kali
7,744
645
74
6
0
260,087
0
L
Da Ji
5,809
484
74
6
0
261,150
0
W
Nu Wa
6,962
580
53
4
0
211,257
0
W
Chiron
5,938
495
57
5
0
243,268
0
L
Bacchus
5,673
473
26
2
0
245,953
3
L
Artemis
5,587
466
57
5
0
179,333
0
W
Eset
8,241
687
141
12
0
237,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role