Player Matchup

Baron Samedi
Baron Samedi
DrrrrPhil
Baron Samedi
Level 96
God Stats
5W - 1L
1,623 SR
Queue Stats
36W - 32L
1,480 Elo+
Party 2
Surtr
Surtr
KalekaSPL
Surtr
Level 62
God Stats
4W - 0L
1,713 SR
Queue Stats
42W - 37L
1,527 Elo+
Party 2
Gilgamesh
Gilgamesh
P3P390
Gilgamesh
Level 235
God Stats
3W - 2L
1,504 SR
Queue Stats
84W - 81L
1,529 Elo+
Party 3
Apollo
Apollo
kbifarini
Apollo
Level 203
God Stats
4W - 4L
1,414 SR
Queue Stats
142W - 139L
1,515 Elo+
Party 3
Atlas
Atlas
ŽODD
Atlas
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 67L
1,433 Elo+
Party 2
Team Averages
Level 142
1,551 SR
1,497 Elo+

VS

Team Averages
Level 99
1,574 SR
1,478 Elo+
Hel
Hel
 
Hel
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Iiaria
Bacchus
Level 18
God Stats
6W - 2L
1,889 SR
Queue Stats
20W - 25L
1,426 Elo+
Party 1
Medusa
Medusa
MrNava-
Medusa
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 109L
1,486 Elo+
Solo
Ne Zha
Ne Zha
NiiChan-Im-Stuck
Ne Zha
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 59L
1,482 Elo+
Party 1
Agni
Agni
TommahG
Agni
Level 105
God Stats
6W - 9L
1,480 SR
Queue Stats
29W - 28L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrrrrPhil
Baron Samedi
10
3 / 1 / 0
5,673
709
3,214
4,798
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
KalekaSPL
Surtr
10
3 / 1 / 1
6,138
767
7,515
8,893
4,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gilgamesh
P3P390
Gilgamesh
7
0 / 2 / 1
4,322
540
2,001
8,396
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Apollo
kbifarini
Apollo
8
1 / 0 / 2
5,042
630
2,994
3,976
1,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Atlas
ŽODD
Atlas
8
2 / 0 / 2
5,387
673
3,015
7,492
4,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
3
0 / 0 / 0
3,337
417
417
1,319
327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Iiaria
Bacchus
6
2 / 2 / 0
4,540
568
4,668
7,211
5,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
MrNava-
Medusa
7
0 / 2 / 1
4,161
520
3,048
4,358
1,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 3 / 0
4,773
597
5,834
10,613
4,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
TommahG
Agni
10
1 / 2 / 1
5,339
667
5,498
5,257
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
9
Kills
4
4
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
0
0
0
W
Baron Samedi
DrrrrPhil
Baron Samedi
3
1
0
3
L
Bacchus
Iiaria
Bacchus
2
2
0
1
W
Surtr
KalekaSPL
Surtr
3
1
1
3.5
L
Medusa
MrNava-
Medusa
0
2
1
0.25
L
1
3
0
0.33
W
Gilgamesh
P3P390
Gilgamesh
0
2
1
0.25
L
Agni
TommahG
Agni
1
2
1
0.75
W
Apollo
kbifarini
Apollo
1
0
2
2
W
Atlas
ŽODD
Atlas
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,739
Damage
19,465
33,555
Taken
28,758
14,908
Mitigated
14,054
11,660
Healing
6,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
417
37
131
477
1,319
327
0
0
1,319
4,885
174
W
Baron Samedi
DrrrrPhil
Baron Samedi
3,214
275
113
1,324
4,798
1,958
0
2,997
1,561
30,615
2,100
L
Bacchus
Iiaria
Bacchus
4,668
759
0
1,118
7,211
5,965
0
2,478
4,733
8,256
0
W
Surtr
KalekaSPL
Surtr
7,515
3,161
0
4,118
8,893
4,067
0
0
8,893
1,094
38,108
L
Medusa
MrNava-
Medusa
3,048
922
0
1,212
4,358
1,390
0
1,383
2,975
0
26,497
L
5,834
1,800
0
2,924
10,613
4,673
0
524
10,089
0
32,566
W
Gilgamesh
P3P390
Gilgamesh
2,001
636
0
1,939
8,396
3,530
0
2,003
6,275
0
27,098
L
Agni
TommahG
Agni
5,498
494
0
1,000
5,257
1,699
0
2,455
2,802
38,248
0
W
Apollo
kbifarini
Apollo
2,994
2,464
0
1,650
3,976
1,231
578
1,501
2,361
0
29,898
W
Atlas
ŽODD
Atlas
3,015
1,526
0
2,516
7,492
4,122
244
3,485
3,913
18,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,562
Gold Earned
22,150
247
Minions Killed
184
0
Camps Cleared
0
847,997
Distance Traveled
729,212
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,337
417
14
2
0
48,188
0
W
Baron Samedi
5,673
709
63
8
0
164,717
2
L
Bacchus
4,540
568
11
1
0
187,834
0
W
Surtr
6,138
767
67
8
0
170,180
0
L
Medusa
4,161
520
29
4
0
155,720
0
L
Ne Zha
4,773
597
60
8
0
165,437
0
W
Gilgamesh
4,322
540
41
5
0
184,059
0
L
Agni
5,339
667
70
9
0
172,033
0
W
Apollo
5,042
630
57
7
0
159,906
2
W
Atlas
5,387
673
19
2
0
169,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role