Player Matchup

Janus
Janus
BackPackBoyz602
Janus
Level 91
God Stats
5W - 8L
1,470 SR
Queue Stats
50W - 61L
1,451 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DangerBallon46
Ah Muzen Cab
Level 144
God Stats
3W - 1L
1,751 SR
Queue Stats
88W - 94L
1,432 Elo+
Solo
Maui
Maui
TheOutlawJJP
Maui
Level 126
God Stats
1W - 2L
1,191 SR
Queue Stats
224W - 217L
1,527 Elo+
Solo
Vamana
Vamana
VillainInShades
Vamana
Level 178
God Stats
7W - 2L
1,340 SR
Queue Stats
100W - 60L
1,614 Elo+
Solo
Ao Kuang
Ao Kuang
gstorm23LIGHTING
Ao Kuang
Level 89
God Stats
17W - 13L
1,507 SR
Queue Stats
19W - 20L
1,461 Elo+
Party 1
Team Averages
Level 126
1,452 SR
1,497 Elo+

VS

Team Averages
Level 108
1,529 SR
1,451 Elo+
Thanatos
Thanatos
FullxSendxBoys
Thanatos
Level 66
God Stats
5W - 6L
1,650 SR
Queue Stats
66W - 97L
1,404 Elo+
Party 2
Tiamat
Tiamat
Guuten
Tiamat
Level 61
God Stats
5W - 8L
1,316 SR
Queue Stats
208W - 220L
1,416 Elo+
Party 2
Artio
Artio
LoST One3778
Artio
Level 139
God Stats
8W - 8L
1,484 SR
Queue Stats
154W - 152L
1,479 Elo+
Solo
Nut
Nut
aTryHardKing
Nut
Level 169
God Stats
5W - 5L
1,696 SR
Queue Stats
271W - 259L
1,558 Elo+
Solo
Apollo
Apollo
lalito2022
Apollo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 55L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
3,687
615
1,476
2,990
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
DangerBallon46
Ah Muzen Cab
7
1 / 0 / 1
4,060
677
2,389
2,744
924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 2
4,171
695
1,305
2,660
1,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
3 / 0 / 1
5,281
880
3,051
4,369
1,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
4 / 0 / 0
4,610
768
2,461
3,544
1,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
0 / 1 / 0
3,864
644
316
5,547
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tiamat
Guuten
Tiamat
6
0 / 4 / 0
3,662
610
2,290
5,466
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 0 / 0
3,487
581
957
6,242
3,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
2 / 1 / 0
4,357
726
2,636
3,322
1,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Apollo
lalito2022
Apollo
5
0 / 2 / 0
3,176
529
699
3,003
900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
8
Kills
2
2
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
W
Ah Muzen Cab
DangerBallon46
Ah Muzen Cab
1
0
1
1.5
L
Thanatos
0
1
0
0
L
Tiamat
Guuten
Tiamat
0
4
0
0
L
0
0
0
0
W
0
0
2
1
W
3
0
1
3.5
L
2
1
0
2
W
4
0
0
4
L
Apollo
lalito2022
Apollo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,682
Damage
6,898
16,307
Taken
23,580
6,493
Mitigated
9,861
5,619
Healing
11,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,476
40
0
335
2,990
764
0
0
2,990
15,437
0
W
Ah Muzen Cab
DangerBallon46
Ah Muzen Cab
2,389
1,422
0
161
2,744
924
0
330
2,414
0
30,227
L
Thanatos
316
53
0
5,340
5,547
1,883
0
1,185
4,322
0
20,514
L
Tiamat
Guuten
Tiamat
2,290
902
0
1,256
5,466
2,029
0
484
4,639
15,195
0
L
957
25
120
2,629
6,242
3,999
0
644
5,598
12,860
0
W
1,305
511
0
1,066
2,660
1,714
0
571
2,089
6,500
2,276
W
3,051
1,793
0
1,698
4,369
1,997
0
1,541
2,584
0
33,264
L
2,636
1,313
0
1,618
3,322
1,050
0
1,646
1,494
0
23,655
W
2,461
742
0
2,359
3,544
1,094
0
507
2,983
15,273
0
L
Apollo
lalito2022
Apollo
699
452
0
526
3,003
900
0
908
2,095
0
13,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,809
Gold Earned
18,546
172
Minions Killed
156
0
Camps Cleared
0
617,586
Distance Traveled
581,023
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,687
615
25
4
0
110,426
0
W
Ah Muzen Cab
4,060
677
46
8
0
113,480
0
L
Thanatos
3,864
644
50
8
0
132,535
0
L
Tiamat
3,662
610
33
6
0
112,680
4
L
Artio
3,487
581
16
3
0
131,931
0
W
Maui
4,171
695
6
1
0
133,909
0
W
Vamana
5,281
880
62
10
0
106,527
0
L
Nut
4,357
726
35
6
0
118,650
0
W
Ao Kuang
4,610
768
33
6
0
153,244
0
L
Apollo
3,176
529
22
4
0
85,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role