Player Matchup

Bacchus
Bacchus
CaptaRipidua
Bacchus
Level 54
God Stats
6W - 9L
1,538 SR
Queue Stats
104W - 103L
1,440 Elo+
Party 2
Ra
Ra
ChubbyElephant
Ra
Level 65
God Stats
3W - 5L
1,404 SR
Queue Stats
144W - 164L
1,425 Elo+
Solo
Thor
Thor
TTVMintyz
Thor
Level 72
God Stats
9W - 14L
1,477 SR
Queue Stats
276W - 264L
1,481 Elo+
Party 2
Jing Wei
Jing Wei
jugheadgaming25_
Jing Wei
Level 115
God Stats
5W - 6L
1,498 SR
Queue Stats
59W - 55L
1,490 Elo+
Solo
King Arthur
King Arthur
mojly_2
King Arthur
Level 36
God Stats
3W - 7L
1,309 SR
Queue Stats
20W - 30L
1,348 Elo+
Solo
Team Averages
Level 68
1,445 SR
1,437 Elo+

VS

Team Averages
Level 54
1,601 SR
1,305 Elo+
Ah Puch
Ah Puch
JcsSantos
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 23L
1,168 Elo+
Party 1
Ymir
Ymir
TrapgodRosco
Ymir
Level 104
God Stats
9W - 5L
1,955 SR
Queue Stats
108W - 92L
1,538 Elo+
Solo
Skadi
Skadi
Zeldris2002
Skadi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 32L
1,182 Elo+
Party 1
Pele
Pele
wesleyoficial11
Pele
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 29L
1,182 Elo+
Party 1
Ao Kuang
Ao Kuang
xShadowHunter84
Ao Kuang
Level 64
God Stats
17W - 11L
1,551 SR
Queue Stats
29W - 21L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CaptaRipidua
Bacchus
10
0 / 2 / 0
5,884
420
3,390
12,548
12,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 3 / 0
6,718
480
2,634
6,363
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
13
2 / 5 / 0
6,703
479
6,782
15,864
6,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 0 / 0
6,083
435
4,916
9,950
3,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
mojly_2
King Arthur
9
0 / 5 / 0
5,788
413
3,649
10,021
5,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JcsSantos
Ah Puch
14
2 / 1 / 5
7,889
564
6,363
4,587
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 2
6,698
478
4,353
9,561
8,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 0 / 2
7,116
508
9,463
7,603
2,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 0 / 4
7,697
550
5,842
10,291
4,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ao Kuang
15
8 / 0 / 1
9,818
701
11,130
13,000
5,215
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
15
15
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CaptaRipidua
Bacchus
0
2
0
0
L
0
3
0
0
W
Ah Puch
JcsSantos
Ah Puch
2
1
5
4.5
L
Thor
2
5
0
0.4
W
2
1
2
3
W
0
0
2
1
L
0
0
0
0
L
King Arthur
mojly_2
King Arthur
0
5
0
0
W
3
0
4
5
W
Ao Kuang
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,371
Damage
37,151
54,746
Taken
45,042
30,219
Mitigated
22,575
12,617
Healing
19,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CaptaRipidua
Bacchus
3,390
189
0
2,558
12,548
12,278
0
4,384
8,164
17,228
0
L
2,634
126
240
759
6,363
2,496
0
3,084
3,279
52,494
897
W
Ah Puch
JcsSantos
Ah Puch
6,363
691
0
1,235
4,587
1,780
98
1,242
3,262
55,347
628
L
Thor
6,782
1,917
0
5,322
15,864
6,601
0
5,709
10,155
0
60,385
W
4,353
719
0
2,868
9,561
8,656
0
2,477
7,084
15,105
957
W
9,463
3,765
0
615
7,603
2,813
730
1,029
6,574
0
60,406
L
4,916
4,190
0
2,718
9,950
3,764
0
787
9,163
0
52,127
L
King Arthur
mojly_2
King Arthur
3,649
429
0
1,020
10,021
5,080
0
6,959
3,062
0
30,326
W
5,842
1,168
0
5,256
10,291
4,111
0
1,021
9,270
0
56,000
W
Ao Kuang
11,130
2,567
0
9,164
13,000
5,215
138
172
12,828
63,760
5,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,176
Gold Earned
39,218
378
Minions Killed
407
0
Camps Cleared
0
1,203,968
Distance Traveled
1,338,180
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,884
420
22
2
0
257,678
0
L
Ra
6,718
480
130
9
0
255,430
0
W
Ah Puch
7,889
564
95
7
0
249,543
0
L
Thor
6,703
479
103
7
0
268,077
0
W
Ymir
6,698
478
40
3
0
239,587
0
W
Skadi
7,116
508
74
5
0
273,300
0
L
Jing Wei
6,083
435
71
5
0
264,809
2
L
King Arthur
5,788
413
52
4
0
157,974
0
W
Pele
7,697
550
79
6
0
302,495
0
W
Ao Kuang
9,818
701
119
9
0
273,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role