Player Matchup

Olorun
Olorun
CORNMSTRFLEX420
Olorun
Level 67
God Stats
33W - 26L
1,577 SR
Queue Stats
290W - 277L
1,480 Elo+
Solo
Artemis
Artemis
SoulSlayer42
Artemis
Level 102
God Stats
16W - 8L
1,611 SR
Queue Stats
97W - 80L
1,503 Elo+
Party 1
Bellona
Bellona
Sxlent8013
Bellona
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 115L
1,429 Elo+
Solo
Aphrodite
Aphrodite
XRAY SUN2142
Aphrodite
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,491 Elo+
Party 1
Pele
Pele
bob_your_uncle90
Pele
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 41L
1,503 Elo+
Solo
Team Averages
Level 80
1,538 SR
1,481 Elo+

VS

Team Averages
Level 86
1,353 SR
1,284 Elo+
Sun Wukong
Sun Wukong
DontTellRose
Sun Wukong
Level 42
God Stats
4W - 8L
1,112 SR
Queue Stats
4W - 12L
1,010 Elo+
Solo
Izanami
Izanami
TheST4RCHILD
Izanami
Level 161
God Stats
31W - 25L
1,346 SR
Queue Stats
154W - 160L
1,359 Elo+
Solo
Kukulkan
Kukulkan
Train0078640
Kukulkan
Level 146
God Stats
7W - 9L
1,466 SR
Queue Stats
28W - 36L
1,392 Elo+
Solo
Kuzenbo
Kuzenbo
WaterOfLife1067
Kuzenbo
Level 37
God Stats
4W - 11L
1,342 SR
Queue Stats
45W - 62L
1,309 Elo+
Solo
Hun Batz
Hun Batz
pan_con_chamcho
Hun Batz
Level 46
God Stats
5W - 5L
1,500 SR
Queue Stats
40W - 56L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
9,226
577
6,675
13,999
6,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Artemis
SoulSlayer42
Artemis
12
1 / 1 / 7
7,340
459
9,515
11,771
4,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bellona
Sxlent8013
Bellona
15
2 / 0 / 1
9,076
567
7,985
11,230
14,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
XRAY SUN2142
Aphrodite
12
0 / 3 / 5
7,744
484
3,444
10,814
5,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

15
10 / 4 / 1
9,636
602
11,539
15,534
7,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DontTellRose
Sun Wukong
13
1 / 1 / 0
7,304
457
4,354
10,224
10,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
TheST4RCHILD
Izanami
14
1 / 3 / 4
8,282
518
11,036
10,380
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Train0078640
Kukulkan
12
1 / 3 / 0
6,930
433
6,741
9,955
3,954
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 1
6,703
419
3,062
12,042
12,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
12
4 / 5 / 1
7,513
470
12,236
14,412
6,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
15
Kills
8
8
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Sun Wukong
DontTellRose
Sun Wukong
1
1
0
1
W
Artemis
SoulSlayer42
Artemis
1
1
7
4.5
W
Bellona
Sxlent8013
Bellona
2
0
1
2.5
L
Izanami
TheST4RCHILD
Izanami
1
3
4
1
L
Kukulkan
Train0078640
Kukulkan
1
3
0
0.33
L
1
3
1
0.5
W
Aphrodite
XRAY SUN2142
Aphrodite
0
3
5
0.83
W
10
4
1
2.63
L
Hun Batz
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,158
Damage
37,429
63,348
Taken
57,013
38,031
Mitigated
37,163
30,410
Healing
9,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,675
3,603
0
6,221
13,999
6,489
1,274
4,747
9,252
66,319
6,516
L
Sun Wukong
DontTellRose
Sun Wukong
4,354
1,174
0
2,022
10,224
10,433
0
0
10,224
0
34,776
W
Artemis
SoulSlayer42
Artemis
9,515
4,415
509
3,273
11,771
4,602
3,270
1,721
10,050
0
38,802
W
Bellona
Sxlent8013
Bellona
7,985
1,857
0
6,120
11,230
14,214
307
0
10,504
0
66,343
L
Izanami
TheST4RCHILD
Izanami
11,036
6,281
0
3,691
10,380
3,826
497
1,188
9,192
0
74,399
L
Kukulkan
Train0078640
Kukulkan
6,741
766
0
660
9,955
3,954
0
2,450
7,505
46,407
1,494
L
3,062
1,323
0
2,344
12,042
12,444
32
3,521
8,521
10,088
39
W
Aphrodite
XRAY SUN2142
Aphrodite
3,444
865
3,957
5,439
10,814
5,416
1,012
1,770
9,044
29,755
2,937
W
11,539
4,587
0
4,891
15,534
7,310
620
1,094
14,402
0
71,794
L
Hun Batz
12,236
3,009
0
685
14,412
6,506
0
2,045
12,367
0
57,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,022
Gold Earned
36,732
412
Minions Killed
324
0
Camps Cleared
0
1,393,798
Distance Traveled
1,400,920
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,226
577
117
7
0
261,454
0
L
Sun Wukong
7,304
457
53
3
0
280,332
0
W
Artemis
7,340
459
51
3
0
283,729
0
W
Bellona
9,076
567
87
5
0
297,616
0
L
Izanami
8,282
518
106
7
0
264,782
4
L
Kukulkan
6,930
433
75
5
0
266,284
0
L
Kuzenbo
6,703
419
11
1
0
291,739
0
W
Aphrodite
7,744
484
56
4
0
222,673
0
W
Pele
9,636
602
101
6
0
328,326
0
L
Hun Batz
7,513
470
79
5
0
297,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role