Player Matchup

Thor
Thor
 
Thor
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
AcheronSimpPain
Izanami
Level 144
God Stats
4W - 0L
1,926 SR
Queue Stats
170W - 157L
1,546 Elo+
Party 2
Ix Chel
Ix Chel
BarnaclеBoi
Ix Chel
Level 152
God Stats
1W - 2L
1,306 SR
Queue Stats
288W - 277L
1,555 Elo+
Party 2
Ne Zha
Ne Zha
Vëxįşŧēŋŧįąļ
Ne Zha
Level 156
God Stats
6W - 2L
1,670 SR
Queue Stats
93W - 84L
1,588 Elo+
Party 2
Anhur
Anhur
itzzrenz
Anhur
Level 180
God Stats
1W - 2L
1,271 SR
Queue Stats
269W - 258L
1,554 Elo+
Party 2
Team Averages
Level 142
1,534 SR
1,549 Elo+

VS

Team Averages
Level 167
1,501 SR
1,526 Elo+
Osiris
Osiris
 
Osiris
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ENl9MA
Ix Chel
Level 221
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 96L
1,548 Elo+
Party 1
Ravana
Ravana
JablAAr
Ravana
Level 153
God Stats
5W - 5L
1,663 SR
Queue Stats
366W - 401L
1,536 Elo+
Solo
Ymir
Ymir
JingJay
Ymir
Level 182
God Stats
1W - 5L
1,344 SR
Queue Stats
237W - 225L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 1 / 8
7,118
712
8,341
9,398
5,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 2 / 10
7,457
746
6,754
8,973
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ix Chel
BarnaclеBoi
Ix Chel
14
0 / 0 / 9
7,503
750
7,032
5,723
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

14
5 / 2 / 5
8,718
872
12,632
8,754
5,875
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
itzzrenz
Anhur
14
4 / 0 / 7
8,188
819
3,222
6,142
2,386
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
1 / 3 / 4
7,222
722
13,486
12,008
13,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Agni
 
Agni
11
0 / 5 / 1
6,921
692
6,493
7,675
3,225
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
ENl9MA
Ix Chel
14
1 / 0 / 4
7,214
721
4,475
6,662
3,879
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Ravana
JablAAr
Ravana
13
1 / 2 / 2
7,082
708
5,977
7,696
4,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
JingJay
Ymir
13
2 / 1 / 0
7,229
723
4,450
7,691
5,062
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
11
Kills
5
5
Deaths
11
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
1
8
5
L
Osiris
 
Osiris
1
3
4
1
L
Agni
 
Agni
0
5
1
0.1
W
1
2
10
3
W
Ix Chel
BarnaclеBoi
Ix Chel
0
0
9
4.5
L
Ix Chel
ENl9MA
Ix Chel
1
0
4
3
L
Ravana
JablAAr
Ravana
1
2
2
1
L
Ymir
JingJay
Ymir
2
1
0
2
W
5
2
5
3.75
W
Anhur
itzzrenz
Anhur
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,981
Damage
34,881
38,990
Taken
41,732
20,376
Mitigated
30,176
23,355
Healing
15,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,341
430
2,982
4,509
9,398
5,524
0
4,769
4,553
0
10,764
L
Osiris
 
Osiris
13,486
1,590
641
1,068
12,008
13,081
0
3,351
8,495
0
22,329
L
Agni
 
Agni
6,493
130
485
313
7,675
3,225
0
595
6,696
20,074
577
W
6,754
4,699
423
1,544
8,973
3,631
363
2,753
6,220
0
25,555
W
Ix Chel
BarnaclеBoi
Ix Chel
7,032
839
8,761
1,516
5,723
2,960
0
1,281
4,402
17,495
0
L
Ix Chel
ENl9MA
Ix Chel
4,475
277
6,899
4,231
6,662
3,879
0
967
5,558
7,754
0
L
Ravana
JablAAr
Ravana
5,977
356
0
1,419
7,696
4,929
0
1,566
6,004
0
13,260
L
Ymir
JingJay
Ymir
4,450
651
267
656
7,691
5,062
0
1,417
6,104
12,690
1,905
W
12,632
1,542
269
2,669
8,754
5,875
0
3,623
5,079
1,067
20,521
W
Anhur
itzzrenz
Anhur
3,222
1,510
407
275
6,142
2,386
132
2,291
3,851
0
10,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,984
Gold Earned
35,668
114
Minions Killed
100
0
Camps Cleared
0
961,150
Distance Traveled
853,084
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,118
712
8
1
0
213,099
0
L
Osiris
7,222
722
12
1
0
181,815
0
L
Agni
6,921
692
33
3
0
131,408
0
W
Izanami
7,457
746
49
5
0
183,251
0
W
Ix Chel
7,503
750
33
3
0
211,325
0
L
Ix Chel
7,214
721
14
1
0
205,417
0
L
Ravana
7,082
708
22
2
0
180,120
0
L
Ymir
7,229
723
19
2
0
154,324
0
W
Ne Zha
8,718
872
6
1
0
175,460
0
W
Anhur
8,188
819
18
2
0
178,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role