Player Matchup

Skadi
Skadi
Bronze I
MasterGammer
Skadi
Bronze I
Level 82
God Stats
0W - 4L
1,485 SR
Queue Stats
51W - 82L
542 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Phoenixfishy841
Cthulhu
Bronze III
Level 84
God Stats
23W - 23L
1,535 SR
Queue Stats
189W - 259L
228 MMR
Solo
Ymir
Ymir
Silver III
Scorpionking1795
Ymir
Silver III
Level 157
God Stats
3W - 1L
1,803 SR
Queue Stats
311W - 329L
938 MMR
Solo
Neith
Neith
Silver III
bin-Night
Neith
Silver III
Level 122
God Stats
14W - 13L
1,463 SR
Queue Stats
136W - 163L
948 MMR
Solo
Osiris
Osiris
Silver II
ogothorn
Osiris
Silver II
Level 127
God Stats
2W - 9L
1,236 SR
Queue Stats
115W - 121L
914 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,504 SR
714 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 130
1,496 SR
820 MMR
Surtr
Surtr
Silver III
 
Surtr
Silver III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver II
HighKingBubbles
Hera
Silver II
Level 180
God Stats
4W - 11L
1,402 SR
Queue Stats
1,040W - 1,079L
1,215 MMR
Solo
Cabrakan
Cabrakan
Silver III
JVR_NGL
Cabrakan
Silver III
Level 107
God Stats
3W - 0L
1,794 SR
Queue Stats
67W - 75L
870 MMR
Solo
Hou Yi
Hou Yi
Bronze I
Madness3441
Hou Yi
Bronze I
Level 46
God Stats
12W - 10L
1,500 SR
Queue Stats
236W - 268L
507 MMR
Solo
Kali
Kali
Bronze IV
RaebridarSuzuki
Kali
Bronze IV
Level 162
God Stats
2W - 3L
1,282 SR
Queue Stats
392W - 483L
8 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,269
654
1,261
1,825
555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
2,461
492
0
0
0
7
3 / 0 / 0
3,934
787
2,131
2,905
1,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
bin-Night
Neith
6
0 / 1 / 0
3,369
674
1,214
3,347
962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
ogothorn
Osiris
7
0 / 0 / 2
3,815
763
2,154
3,693
2,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bans
BastetVulcanBake KujiraNu WaAgni

VS

Bans
AwilixBellonaBacchusArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
6
0 / 2 / 0
3,386
677
2,725
3,647
1,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
1 / 0 / 0
3,688
738
1,971
1,920
449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
JVR_NGL
Cabrakan
5
1 / 1 / 0
3,523
705
512
3,701
2,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
5
0 / 1 / 1
3,179
636
381
2,789
857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 0 / 0
3,027
605
205
4,434
1,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
4
Kills
2
2
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
2
0
0
W
1
0
0
1
W
Cabrakan
JVR_NGL
Cabrakan
1
1
0
1
W
Hou Yi
0
1
1
0.5
L
1
1
0
1
L
0
0
0
0
W
0
0
0
0
L
3
0
0
3
L
Neith
bin-Night
Neith
0
1
0
0
L
Osiris
ogothorn
Osiris
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,760
Damage
5,794
11,770
Taken
16,491
5,127
Mitigated
6,814
4,124
Healing
4,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
2,725
1,756
0
745
3,647
1,925
0
744
2,543
277
16,293
W
1,971
297
0
1,000
1,920
449
0
150
1,770
19,399
0
W
Cabrakan
JVR_NGL
Cabrakan
512
94
0
822
3,701
2,199
0
0
3,701
5,995
692
W
Hou Yi
381
62
0
633
2,789
857
0
406
2,383
0
17,588
L
1,261
622
0
97
1,825
555
0
512
1,313
0
11,449
L
0
0
0
0
0
0
0
0
0
0
0
W
205
88
0
1,190
4,434
1,384
0
831
3,568
0
7,292
L
2,131
696
0
1,000
2,905
1,504
0
117
2,770
15,872
1,199
L
Neith
bin-Night
Neith
1,214
282
0
1,139
3,347
962
0
1,562
1,478
0
19,253
L
Osiris
ogothorn
Osiris
2,154
520
0
1,888
3,693
2,106
0
94
3,599
0
18,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,848
Gold Earned
16,803
114
Minions Killed
127
0
Camps Cleared
0
388,459
Distance Traveled
478,565
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
3,386
677
35
7
0
98,900
2
W
Hera
3,688
738
43
9
0
98,974
0
W
Cabrakan
3,523
705
4
1
0
91,264
0
W
Hou Yi
3,179
636
27
5
0
83,094
0
L
Skadi
3,269
654
13
3
0
93,186
0
L
Cthulhu
2,461
492
0
0
0
796
0
W
Kali
3,027
605
18
4
0
106,333
0
L
Ymir
3,934
787
30
6
0
98,911
2
L
Neith
3,369
674
30
6
0
99,195
0
L
Osiris
3,815
763
41
8
0
96,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role