Player Matchup

Odin
Odin
Diamond V
 
Odin
Diamond V
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum IV
SoupTimePOV
Sobek
Platinum IV
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
2,019 MMR
Party 1
Agni
Agni
Platinum IV
xGlaceonx
Agni
Platinum IV
Level 75
God Stats
2W - 1L
1,883 SR
Queue Stats
21W - 9L
2,071 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,628 SR
1,863 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 169
1,656 SR
2,018 MMR
Cu Chulainn
Cu Chulainn
Platinum II
BatRap
Cu Chulainn
Platinum II
Level 147
God Stats
1W - 3L
1,673 SR
Queue Stats
220W - 236L
1,858 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum II
CALLINGICEMAN
Ah Muzen Cab
Platinum II
Level 207
God Stats
100W - 85L
1,650 SR
Queue Stats
529W - 506L
1,946 MMR
Solo
Hel
Hel
Diamond III
TvSkippy
Hel
Diamond III
Level 152
God Stats
22W - 21L
1,646 SR
Queue Stats
267W - 282L
2,250 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
2 / 2 / 9
10,113
674
9,565
19,297
19,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 1 / 7
10,644
710
9,143
20,606
22,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Agni
18
7 / 0 / 5
11,424
762
18,582
11,135
4,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Ne ZhaAchillesKuzenboThoth

VS

Bans
CthulhuAresXbalanqueBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BatRap
Cu Chulainn
14
0 / 4 / 3
9,229
615
12,676
19,177
17,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
CALLINGICEMAN
Ah Muzen Cab
15
1 / 3 / 1
9,531
635
17,579
12,237
5,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

15
2 / 5 / 1
9,793
653
11,047
11,461
5,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
12
Kills
3
3
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
2
9
3.25
L
Cu Chulainn
BatRap
Cu Chulainn
0
4
3
0.38
L
Ah Muzen Cab
CALLINGICEMAN
Ah Muzen Cab
1
3
1
0.5
W
3
1
7
6.5
L
2
5
1
0.5
W
Agni
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,290
Damage
41,302
51,038
Taken
42,875
46,963
Mitigated
28,218
19,047
Healing
11,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,565
995
0
4,119
19,297
19,488
474
3,589
15,252
0
38,781
L
Cu Chulainn
BatRap
Cu Chulainn
12,676
1,444
0
2,284
19,177
17,932
0
9,927
7,447
0
40,450
L
Ah Muzen Cab
CALLINGICEMAN
Ah Muzen Cab
17,579
4,997
0
205
12,237
5,250
456
7,605
3,764
0
46,779
W
9,143
429
436
9,588
20,606
22,524
300
4,786
15,249
29,689
0
L
11,047
841
5,545
3,950
11,461
5,036
303
6,577
3,882
45,860
0
W
Agni
18,582
1,610
0
4,904
11,135
4,951
971
2,742
8,160
61,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,181
Gold Earned
28,553
214
Minions Killed
193
0
Camps Cleared
0
877,547
Distance Traveled
816,091
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,113
674
51
3
0
292,570
0
L
Cu Chulainn
9,229
615
49
3
0
276,425
0
L
Ah Muzen Cab
9,531
635
66
4
0
283,092
0
W
Sobek
10,644
710
47
3
0
278,722
6
L
Hel
9,793
653
78
5
0
256,574
0
W
Agni
11,424
762
116
8
0
306,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role