Player Matchup

Tsukuyomi
Tsukuyomi
Amilleman
Tsukuyomi
Level 148
God Stats
3W - 5L
1,403 SR
Queue Stats
220W - 188L
1,590 Elo+
Party 1
Ymir
Ymir
EVRLONGGG
Ymir
Level 29
God Stats
2W - 1L
1,531 SR
Queue Stats
242W - 170L
1,643 Elo+
Party 1
Gilgamesh
Gilgamesh
Redxcherryy
Gilgamesh
Level 67
God Stats
1W - 0L
1,264 SR
Queue Stats
233W - 231L
1,515 Elo+
Solo
Xbalanque
Xbalanque
Shiir0x
Xbalanque
Level 158
God Stats
5W - 2L
1,718 SR
Queue Stats
55W - 47L
1,626 Elo+
Party 1
Vulcan
Vulcan
StormingShadows
Vulcan
Level 170
God Stats
2W - 3L
1,375 SR
Queue Stats
134W - 126L
1,547 Elo+
Party 1
Team Averages
Level 114
1,458 SR
1,584 Elo+

VS

Team Averages
Level 139
1,642 SR
1,559 Elo+
Mulan
Mulan
JudeMuffin
Mulan
Level 146
God Stats
1W - 1L
1,864 SR
Queue Stats
25W - 18L
1,592 Elo+
Party 2
Mercury
Mercury
JustBlαnk
Mercury
Level 106
God Stats
4W - 2L
1,629 SR
Queue Stats
101W - 79L
1,625 Elo+
Party 2
Nu Wa
Nu Wa
M0llY1311
Nu Wa
Level 148
God Stats
2W - 2L
1,607 SR
Queue Stats
53W - 55L
1,507 Elo+
Solo
Hades
Hades
VUBVUBflyer
Hades
Level 185
God Stats
8W - 10L
1,633 SR
Queue Stats
388W - 377L
1,520 Elo+
Solo
Serqet
Serqet
nikinail
Serqet
Level 111
God Stats
8W - 18L
1,477 SR
Queue Stats
74W - 72L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Amilleman
Tsukuyomi
13
5 / 0 / 3
6,570
657
5,013
6,976
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
9
2 / 0 / 4
6,318
632
3,244
7,989
5,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Redxcherryy
Gilgamesh
10
1 / 4 / 0
5,563
556
6,392
14,632
6,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Shiir0x
Xbalanque
13
4 / 1 / 1
7,387
739
7,029
7,723
2,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 1 / 2
6,641
664
5,389
4,346
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
9
0 / 4 / 2
5,286
529
3,334
9,726
7,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
JustBlαnk
Mercury
12
2 / 5 / 0
6,411
641
4,644
10,229
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
M0llY1311
Nu Wa
8
0 / 2 / 1
5,288
529
4,099
5,593
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 0 / 1
7,261
726
10,571
9,432
4,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
nikinail
Serqet
9
1 / 3 / 3
5,389
539
2,518
8,328
3,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
14
Kills
6
6
Deaths
14
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Amilleman
Tsukuyomi
5
0
3
6.5
W
Ymir
2
0
4
4
L
Mulan
0
4
2
0.25
L
Mercury
JustBlαnk
Mercury
2
5
0
0.4
L
Nu Wa
M0llY1311
Nu Wa
0
2
1
0.25
W
Gilgamesh
Redxcherryy
Gilgamesh
1
4
0
0.25
W
Xbalanque
Shiir0x
Xbalanque
4
1
1
4.5
W
2
1
2
3
L
3
0
1
3.5
L
Serqet
nikinail
Serqet
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,067
Damage
25,166
41,666
Taken
43,308
19,345
Mitigated
20,301
11,814
Healing
16,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Amilleman
Tsukuyomi
5,013
1,967
0
2,197
6,976
2,793
0
1,555
5,225
0
61,648
W
Ymir
3,244
1,449
0
2,071
7,989
5,836
0
1,920
5,718
15,913
1,102
L
Mulan
3,334
415
0
1,771
9,726
7,109
0
3,235
6,491
0
22,839
L
Mercury
JustBlαnk
Mercury
4,644
2,706
0
2,416
10,229
4,223
0
2,968
7,261
0
50,612
L
Nu Wa
M0llY1311
Nu Wa
4,099
842
0
1,179
5,593
1,263
0
558
5,035
26,848
177
W
Gilgamesh
Redxcherryy
Gilgamesh
6,392
1,547
0
3,074
14,632
6,213
0
8,500
4,978
0
42,354
W
Xbalanque
Shiir0x
Xbalanque
7,029
3,436
0
3,721
7,723
2,962
0
1,247
6,205
0
75,800
W
5,389
453
0
751
4,346
1,541
90
100
4,206
47,809
0
L
10,571
2,542
80
7,576
9,432
4,663
0
0
9,432
62,025
1,055
L
Serqet
nikinail
Serqet
2,518
214
0
3,261
8,328
3,043
0
1,618
6,710
0
21,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,479
Gold Earned
29,635
386
Minions Killed
347
0
Camps Cleared
0
1,164,812
Distance Traveled
1,089,915
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,570
657
84
8
0
262,539
0
W
Ymir
6,318
632
14
1
0
227,693
1
L
Mulan
5,286
529
34
3
0
225,298
0
L
Mercury
6,411
641
95
10
0
257,579
0
L
Nu Wa
5,288
529
67
7
0
178,102
0
W
Gilgamesh
5,563
556
72
7
0
227,021
2
W
Xbalanque
7,387
739
128
13
0
200,639
2
W
Vulcan
6,641
664
88
9
0
246,920
1
L
Hades
7,261
726
114
11
0
185,643
2
L
Serqet
5,389
539
37
4
0
243,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role