Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
EnriqueVegaa
Fenrir
Level 79
God Stats
2W - 2L
1,359 SR
Queue Stats
197W - 195L
1,411 Elo+
Solo
Ganesha
Ganesha
MrPillsLX
Ganesha
Level 96
God Stats
28W - 37L
1,492 SR
Queue Stats
288W - 270L
1,530 Elo+
Party 2
Sun Wukong
Sun Wukong
PortiloAE
Sun Wukong
Level 58
God Stats
2W - 4L
1,211 SR
Queue Stats
118W - 126L
1,448 Elo+
Solo
Merlin
Merlin
StonesOFWar
Merlin
Level 64
God Stats
10W - 7L
1,587 SR
Queue Stats
75W - 81L
1,424 Elo+
Solo
Team Averages
Level 76
1,430 SR
1,463 Elo+

VS

Team Averages
Level 83
1,391 SR
1,414 Elo+
Loki
Loki
 
Loki
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
DemonKingYusa
Raijin
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,449 Elo+
Party 1
Janus
Janus
LumpaUmpa
Janus
Level 123
God Stats
4W - 9L
1,376 SR
Queue Stats
176W - 158L
1,503 Elo+
Solo
Rama
Rama
kurosakidiego
Rama
Level 97
God Stats
3W - 15L
1,302 SR
Queue Stats
336W - 306L
1,549 Elo+
Solo
Ymir
Ymir
sa1957
Ymir
Level 84
God Stats
0W - 3L
1,275 SR
Queue Stats
4W - 11L
1,067 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
3 / 1 / 1
5,145
643
4,493
3,256
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fenrir
9
1 / 1 / 0
4,486
561
809
7,264
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
MrPillsLX
Ganesha
9
0 / 0 / 2
5,310
664
2,904
3,960
2,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
PortiloAE
Sun Wukong
9
1 / 1 / 0
5,304
663
1,870
4,550
2,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
11
2 / 1 / 2
5,982
748
2,040
3,454
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
0 / 3 / 1
3,919
490
973
5,156
1,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 2 / 1
3,659
457
1,350
3,624
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
LumpaUmpa
Janus
9
2 / 1 / 0
4,818
602
2,224
2,293
614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 0 / 1
4,235
529
2,371
4,366
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ymir
sa1957
Ymir
7
1 / 3 / 0
4,176
522
1,155
6,705
3,499
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
7
Kills
4
4
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
1
1
3.5
L
Loki
 
Loki
0
3
1
0.17
L
0
2
1
0.25
W
Fenrir
1
1
0
1
L
Janus
LumpaUmpa
Janus
2
1
0
2
W
Ganesha
MrPillsLX
Ganesha
0
0
2
1
W
Sun Wukong
PortiloAE
Sun Wukong
1
1
0
1
W
Merlin
2
1
2
3
L
1
0
1
1.5
L
Ymir
sa1957
Ymir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,116
Damage
8,073
22,484
Taken
22,144
9,809
Mitigated
7,308
8,794
Healing
4,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
4,493
1,927
0
1,094
3,256
1,382
0
681
2,575
0
31,510
L
Loki
 
Loki
973
392
0
1,142
5,156
1,289
0
812
4,264
0
19,421
L
1,350
360
0
250
3,624
770
0
118
3,506
11,313
0
W
Fenrir
809
274
0
4,406
7,264
2,633
0
963
6,191
0
31,676
L
Janus
LumpaUmpa
Janus
2,224
199
0
500
2,293
614
0
775
1,352
23,759
467
W
Ganesha
MrPillsLX
Ganesha
2,904
133
0
1,268
3,960
2,456
0
376
3,584
18,098
1,988
W
Sun Wukong
PortiloAE
Sun Wukong
1,870
216
0
1,291
4,550
2,213
0
1,374
2,830
0
36,328
W
Merlin
2,040
0
0
735
3,454
1,125
0
776
2,532
33,195
1,924
L
2,371
1,160
0
1,843
4,366
1,136
0
391
3,935
0
22,158
L
Ymir
sa1957
Ymir
1,155
391
0
492
6,705
3,499
0
2,341
4,314
7,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,227
Gold Earned
20,807
273
Minions Killed
158
0
Camps Cleared
0
779,653
Distance Traveled
672,082
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,145
643
83
10
0
165,892
0
L
Loki
3,919
490
37
5
0
161,102
0
L
Raijin
3,659
457
18
2
0
94,298
0
W
Fenrir
4,486
561
57
7
0
160,614
1
L
Janus
4,818
602
58
7
0
159,773
0
W
Ganesha
5,310
664
3
0
0
179,292
2
W
Sun Wukong
5,304
663
46
6
0
124,518
0
W
Merlin
5,982
748
84
11
0
149,337
0
L
Rama
4,235
529
29
4
0
134,745
0
L
Ymir
4,176
522
16
2
0
122,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role