Player Matchup

Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Chaos Unhinged
Cabrakan
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 38L
1,433 Elo+
Solo
Chronos
Chronos
Hansein
Chronos
Level 224
God Stats
328W - 210L
1,660 SR
Queue Stats
483W - 422L
1,554 Elo+
Solo
Heimdallr
Heimdallr
ZappyTbh
Heimdallr
Level 82
God Stats
5W - 9L
1,465 SR
Queue Stats
151W - 141L
1,528 Elo+
Solo
Mercury
Mercury
ntfbuckshot
Mercury
Level 149
God Stats
9W - 8L
1,580 SR
Queue Stats
121W - 124L
1,491 Elo+
Solo
Team Averages
Level 141
1,541 SR
1,501 Elo+

VS

Team Averages
Level 128
1,567 SR
1,499 Elo+
Agni
Agni
DugoodFister
Agni
Level 105
God Stats
71W - 71L
1,517 SR
Queue Stats
295W - 282L
1,481 Elo+
Solo
Fenrir
Fenrir
ItsNaj
Fenrir
Level 126
God Stats
9W - 14L
1,573 SR
Queue Stats
223W - 199L
1,542 Elo+
Solo
King Arthur
King Arthur
Ryuner
King Arthur
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,469 Elo+
Solo
Nut
Nut
TitaniaAbuser
Nut
Level 217
God Stats
15W - 12L
1,710 SR
Queue Stats
928W - 922L
1,492 Elo+
Solo
Arachne
Arachne
meliodas593
Arachne
Level 88
God Stats
81W - 79L
1,537 SR
Queue Stats
126W - 120L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 3 / 2
4,875
609
1,995
4,483
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
7
0 / 1 / 1
4,310
539
2,344
5,817
4,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Hansein
Chronos
9
0 / 1 / 0
4,639
580
2,079
4,795
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
ZappyTbh
Heimdallr
7
1 / 2 / 0
4,232
529
4,188
4,452
1,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
ntfbuckshot
Mercury
10
2 / 1 / 1
5,076
635
1,905
6,182
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
5,101
638
3,225
4,294
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ItsNaj
Fenrir
10
5 / 0 / 1
5,476
685
2,836
4,906
1,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

King Arthur
Ryuner
King Arthur
9
0 / 0 / 1
5,030
629
2,649
5,097
2,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 0 / 2
4,138
517
3,486
3,997
1,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
meliodas593
Arachne
8
2 / 1 / 1
4,819
602
2,425
7,278
3,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
8
8
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
3
2
0.33
W
Cabrakan
0
1
1
0.5
L
1
2
3
1.25
W
Chronos
Hansein
Chronos
0
1
0
0
L
Fenrir
ItsNaj
Fenrir
5
0
1
5.5
L
King Arthur
Ryuner
King Arthur
0
0
1
0.5
L
0
0
2
1
W
Heimdallr
ZappyTbh
Heimdallr
1
2
0
0.5
L
Arachne
meliodas593
Arachne
2
1
1
2.5
W
Mercury
ntfbuckshot
Mercury
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,511
Damage
14,621
25,729
Taken
25,572
11,568
Mitigated
10,123
8,045
Healing
11,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
1,995
490
0
598
4,483
1,496
0
2,470
2,013
28,359
27
W
Cabrakan
2,344
488
0
957
5,817
4,755
0
0
5,817
11,040
0
L
3,225
236
0
758
4,294
1,623
0
1,708
2,586
34,111
598
W
Chronos
Hansein
Chronos
2,079
659
0
1,012
4,795
1,592
0
0
4,795
28,662
0
L
Fenrir
ItsNaj
Fenrir
2,836
689
0
3,366
4,906
1,975
0
487
4,419
0
30,106
L
King Arthur
Ryuner
King Arthur
2,649
487
0
1,767
5,097
2,060
0
1,971
3,126
0
31,654
L
3,486
1,996
0
2,719
3,997
1,290
0
699
3,298
0
27,921
W
Heimdallr
ZappyTbh
Heimdallr
4,188
2,265
0
1,780
4,452
1,714
0
0
4,452
0
33,444
L
Arachne
meliodas593
Arachne
2,425
1,773
0
2,412
7,278
3,175
0
1,553
5,725
0
11,945
W
Mercury
ntfbuckshot
Mercury
1,905
918
0
3,698
6,182
2,011
0
601
5,581
0
31,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,132
Gold Earned
24,564
243
Minions Killed
253
0
Camps Cleared
0
815,086
Distance Traveled
812,956
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,875
609
46
6
0
150,629
0
W
Cabrakan
4,310
539
16
2
0
160,476
1
L
Agni
5,101
638
67
8
0
171,857
0
W
Chronos
4,639
580
57
7
0
170,002
0
L
Fenrir
5,476
685
52
7
0
190,818
2
L
King Arthur
5,030
629
63
8
0
177,145
0
L
Nut
4,138
517
45
6
0
98,236
0
W
Heimdallr
4,232
529
64
8
0
150,774
1
L
Arachne
4,819
602
26
3
0
174,900
1
W
Mercury
5,076
635
60
8
0
183,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role