Player Matchup

Bakasura
Bakasura
AlphaRaBit
Bakasura
Level 129
God Stats
1W - 2L
1,330 SR
Queue Stats
111W - 121L
1,451 Elo+
Solo
Xbalanque
Xbalanque
Dumblemaid
Xbalanque
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,215 Elo+
Solo
Sol
Sol
Emofer
Sol
Level 100
God Stats
5W - 3L
1,506 SR
Queue Stats
68W - 56L
1,439 Elo+
Party 2
Bastet
Bastet
SeregaDegot
Bastet
Level 69
God Stats
4W - 7L
1,394 SR
Queue Stats
54W - 43L
1,410 Elo+
Solo
Athena
Athena
мрн0
Athena
Level 120
God Stats
2W - 2L
1,373 SR
Queue Stats
44W - 40L
1,468 Elo+
Party 2
Team Averages
Level 105
1,421 SR
1,397 Elo+

VS

Team Averages
Level 102
1,353 SR
1,457 Elo+
Zeus
Zeus
 
Zeus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Acefite
Terra
Level 55
God Stats
1W - 5L
1,289 SR
Queue Stats
56W - 59L
1,394 Elo+
Solo
Lancelot
Lancelot
KrustyChrimbo
Lancelot
Level 115
God Stats
9W - 9L
1,345 SR
Queue Stats
246W - 238L
1,512 Elo+
Party 1
Apollo
Apollo
bobi2829
Apollo
Level 128
God Stats
9W - 14L
1,454 SR
Queue Stats
52W - 49L
1,506 Elo+
Solo
Horus
Horus
g_double_34
Horus
Level 62
God Stats
0W - 4L
1,176 SR
Queue Stats
48W - 58L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlphaRaBit
Bakasura
16
4 / 0 / 0
10,539
659
13,015
15,931
12,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
Dumblemaid
Xbalanque
15
0 / 2 / 3
9,033
565
10,495
8,021
2,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
Emofer
Sol
14
1 / 1 / 1
8,688
543
9,733
12,067
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
14
2 / 4 / 2
8,147
509
8,363
16,057
5,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Athena
мрн0
Athena
13
1 / 0 / 4
8,554
535
4,951
10,865
10,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 2 / 0
7,857
491
14,971
11,315
4,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Terra
Acefite
Terra
11
0 / 2 / 2
7,300
456
2,342
15,390
12,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
KrustyChrimbo
Lancelot
13
0 / 1 / 2
7,307
457
4,626
14,495
6,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Apollo
bobi2829
Apollo
15
4 / 1 / 0
8,633
540
4,944
14,312
6,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
5,720
358
4,307
8,841
4,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
8
Kills
7
7
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
2
0
1.5
L
Terra
Acefite
Terra
0
2
2
0.5
W
Bakasura
AlphaRaBit
Bakasura
4
0
0
4
W
Xbalanque
Dumblemaid
Xbalanque
0
2
3
0.75
W
Sol
Emofer
Sol
1
1
1
1.5
L
Lancelot
KrustyChrimbo
Lancelot
0
1
2
1
W
Bastet
2
4
2
0.75
L
Apollo
bobi2829
Apollo
4
1
0
4
L
0
2
0
0
W
Athena
мрн0
Athena
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,557
Damage
31,190
62,941
Taken
64,353
35,845
Mitigated
33,986
30,766
Healing
25,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
14,971
1,801
0
1,990
11,315
4,510
354
5,092
6,223
63,045
0
L
Terra
Acefite
Terra
2,342
774
3,810
4,664
15,390
12,679
78
5,476
9,504
12,614
0
W
Bakasura
AlphaRaBit
Bakasura
13,015
9,311
0
10,384
15,931
12,844
664
61
15,268
0
59,175
W
Xbalanque
Dumblemaid
Xbalanque
10,495
4,279
0
3,702
8,021
2,881
658
930
7,039
0
84,749
W
Sol
Emofer
Sol
9,733
2,888
0
6,544
12,067
4,041
897
4,874
6,713
73,955
5,596
L
Lancelot
KrustyChrimbo
Lancelot
4,626
1,585
0
5,665
14,495
6,585
0
2,486
11,526
0
56,149
W
Bastet
8,363
2,078
0
6,787
16,057
5,874
0
5,044
10,645
0
62,396
L
Apollo
bobi2829
Apollo
4,944
3,080
0
6,353
14,312
6,076
1,213
976
13,067
0
78,736
L
4,307
2,341
120
3,128
8,841
4,136
0
0
7,516
0
21,204
W
Athena
мрн0
Athena
4,951
1,710
489
2,860
10,865
10,205
17
5,635
4,899
21,612
1,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,961
Gold Earned
36,817
502
Minions Killed
362
0
Camps Cleared
0
1,516,365
Distance Traveled
1,427,458
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,857
491
109
7
0
296,408
3
L
Terra
7,300
456
20
1
0
298,166
0
W
Bakasura
10,539
659
139
9
0
254,775
2
W
Xbalanque
9,033
565
129
8
0
291,005
4
W
Sol
8,688
543
125
8
0
288,517
2
L
Lancelot
7,307
457
85
5
0
314,982
6
W
Bastet
8,147
509
79
5
0
328,329
0
L
Apollo
8,633
540
119
7
0
306,804
4
L
Horus
5,720
358
29
2
0
211,098
0
W
Athena
8,554
535
30
2
0
353,739
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role