Player Matchup

Janus
Janus
GOD-A-L-E-X-_-
Janus
Level 24
God Stats
16W - 12L
1,395 SR
Queue Stats
76W - 85L
1,454 Elo+
Party 1
Sol
Sol
Gozalo20092009
Sol
Level 83
God Stats
1W - 0L
1,318 SR
Queue Stats
95W - 89L
1,395 Elo+
Party 1
Xing Tian
Xing Tian
NeonReaper2001
Xing Tian
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
346W - 334L
1,458 Elo+
Solo
Izanami
Izanami
Román
Izanami
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,447 Elo+
Solo
Ne Zha
Ne Zha
Solarpower123456
Ne Zha
Level 113
God Stats
6W - 5L
1,370 SR
Queue Stats
291W - 278L
1,462 Elo+
Solo
Team Averages
Level 77
1,417 SR
1,443 Elo+

VS

Team Averages
Level 61
1,393 SR
1,345 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
LxrdTsukuyomi13
Agni
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
231W - 207L
1,368 Elo+
Solo
Xbalanque
Xbalanque
TacticalKebab
Xbalanque
Level 18
God Stats
31W - 18L
1,304 SR
Queue Stats
88W - 73L
1,222 Elo+
Party 2
Mercury
Mercury
seriperi
Mercury
Level 33
God Stats
0W - 3L
1,147 SR
Queue Stats
120W - 92L
1,222 Elo+
Party 2
Lancelot
Lancelot
supper-W-ND
Lancelot
Level 61
God Stats
7W - 9L
1,515 SR
Queue Stats
35W - 31L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
5,982
598
2,520
3,564
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 2
6,107
611
4,606
3,408
1,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
NeonReaper2001
Xing Tian
10
4 / 2 / 2
6,380
638
3,242
8,273
6,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Román
Izanami
11
2 / 0 / 0
6,505
651
3,739
5,361
1,901
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 4
5,599
560
1,976
6,878
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
1 / 1 / 0
4,780
478
1,060
5,695
4,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 2 / 0
5,322
532
1,966
5,434
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
TacticalKebab
Xbalanque
8
1 / 4 / 0
4,613
461
3,708
6,723
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mercury
seriperi
Mercury
8
0 / 1 / 0
4,641
464
668
4,338
1,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
supper-W-ND
Lancelot
8
0 / 1 / 1
4,697
470
3,317
6,451
2,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
9
Kills
2
2
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
1
0
1
W
1
0
1
1.5
W
1
0
2
2
L
0
2
0
0
W
Xing Tian
NeonReaper2001
Xing Tian
4
2
2
2.5
W
Izanami
Román
Izanami
2
0
0
2
W
1
0
4
3
L
Xbalanque
TacticalKebab
Xbalanque
1
4
0
0.25
L
Mercury
seriperi
Mercury
0
1
0
0
L
Lancelot
supper-W-ND
Lancelot
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,083
Damage
10,719
27,484
Taken
28,641
13,299
Mitigated
12,900
7,543
Healing
4,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
1,060
561
0
1,648
5,695
4,947
0
1,726
3,891
12,104
0
W
2,520
92
0
1,383
3,564
1,125
296
1,628
1,764
37,375
0
W
4,606
506
0
2,503
3,408
1,305
549
144
3,264
33,253
2,708
L
1,966
193
0
1,390
5,434
1,764
0
1,965
3,177
36,950
0
W
Xing Tian
NeonReaper2001
Xing Tian
3,242
295
0
1,193
8,273
6,270
139
401
7,872
15,004
2,150
W
Izanami
Román
Izanami
3,739
2,912
0
1,144
5,361
1,901
2,998
272
5,089
0
56,876
W
1,976
531
0
1,320
6,878
2,698
264
351
6,469
0
35,538
L
Xbalanque
TacticalKebab
Xbalanque
3,708
1,790
0
864
6,723
2,022
0
1,429
5,255
0
22,728
L
Mercury
seriperi
Mercury
668
284
0
290
4,338
1,447
0
1,888
2,078
0
16,025
L
Lancelot
supper-W-ND
Lancelot
3,317
791
0
500
6,451
2,720
0
2,251
4,046
0
29,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,573
Gold Earned
24,053
311
Minions Killed
201
0
Camps Cleared
0
925,596
Distance Traveled
932,102
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,780
478
14
1
0
158,991
2
W
Janus
5,982
598
62
6
0
178,703
0
W
Sol
6,107
611
58
6
0
184,359
0
L
Agni
5,322
532
83
8
0
197,453
0
W
Xing Tian
6,380
638
22
2
0
199,791
0
W
Izanami
6,505
651
111
11
0
164,250
1
W
Ne Zha
5,599
560
58
6
0
198,493
0
L
Xbalanque
4,613
461
28
3
0
176,709
1
L
Mercury
4,641
464
32
3
0
210,057
0
L
Lancelot
4,697
470
44
4
0
188,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role