Player Matchup

Achilles
Achilles
 
Achilles
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BiancaZack
Hera
Level 154
God Stats
3W - 2L
1,840 SR
Queue Stats
186W - 178L
1,488 Elo+
Party 3
Kuzenbo
Kuzenbo
Kimi47
Kuzenbo
Level 85
God Stats
0W - 2L
1,276 SR
Queue Stats
80W - 100L
1,451 Elo+
Solo
Serqet
Serqet
awe123dwfq
Serqet
Level 68
God Stats
6W - 5L
1,733 SR
Queue Stats
132W - 115L
1,581 Elo+
Party 3
Artemis
Artemis
lAizenI
Artemis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,432 Elo+
Solo
Team Averages
Level 96
1,570 SR
1,491 Elo+

VS

Team Averages
Level 90
1,506 SR
1,434 Elo+
Bakasura
Bakasura
 
Bakasura
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
BilobedDoor155
Erlang Shen
Level 105
God Stats
1W - 0L
1,715 SR
Queue Stats
40W - 29L
1,580 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OTPWAIFUS
Morgan Le Fay
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 32L
1,190 Elo+
Party 1
Medusa
Medusa
Tsuki Yakuza
Medusa
Level 105
God Stats
4W - 5L
1,192 SR
Queue Stats
122W - 99L
1,396 Elo+
Solo
Athena
Athena
juants99
Athena
Level 107
God Stats
23W - 17L
1,625 SR
Queue Stats
78W - 79L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 3 / 0
5,284
480
4,823
11,826
9,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 1 / 0
5,820
529
6,486
7,565
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
Kimi47
Kuzenbo
9
0 / 2 / 0
5,382
489
6,254
10,221
7,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
awe123dwfq
Serqet
11
1 / 3 / 3
5,756
523
5,047
10,134
4,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
lAizenI
Artemis
9
0 / 4 / 0
4,665
424
6,545
10,345
3,307
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
2 / 1 / 2
6,521
593
3,665
11,688
5,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
BilobedDoor155
Erlang Shen
13
2 / 0 / 1
7,724
702
8,735
13,959
6,999
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
OTPWAIFUS
Morgan Le Fay
11
2 / 2 / 1
6,828
621
9,309
7,251
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
5 / 1 / 3
7,077
643
8,933
7,319
2,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
juants99
Athena
11
2 / 2 / 6
7,140
649
3,610
9,990
9,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
13
13
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
3
0
0.33
W
Bakasura
 
Bakasura
2
1
2
3
L
3
1
0
3
W
Erlang Shen
BilobedDoor155
Erlang Shen
2
0
1
2.5
L
Kuzenbo
Kimi47
Kuzenbo
0
2
0
0
W
Morgan Le Fay
OTPWAIFUS
Morgan Le Fay
2
2
1
1.25
W
Medusa
5
1
3
6.5
L
Serqet
awe123dwfq
Serqet
1
3
3
0.83
W
Athena
juants99
Athena
2
2
6
2.5
L
Artemis
lAizenI
Artemis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,155
Damage
34,252
50,091
Taken
50,207
27,699
Mitigated
27,451
10,943
Healing
23,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,823
686
0
2,476
11,826
9,730
0
1,843
9,913
0
25,286
W
Bakasura
 
Bakasura
3,665
2,297
0
8,573
11,688
5,209
0
1,231
10,283
0
37,430
L
6,486
2,224
0
1,592
7,565
2,508
20
5,546
2,019
43,419
0
W
Erlang Shen
BilobedDoor155
Erlang Shen
8,735
5,790
0
9,747
13,959
6,999
38
6,499
6,896
0
63,129
L
Kuzenbo
Kimi47
Kuzenbo
6,254
2,159
0
3,681
10,221
7,601
0
0
10,221
30,152
0
W
Morgan Le Fay
OTPWAIFUS
Morgan Le Fay
9,309
937
0
1,202
7,251
2,860
0
3,351
3,516
45,968
936
W
Medusa
8,933
4,195
0
2,743
7,319
2,722
622
588
6,586
0
49,223
L
Serqet
awe123dwfq
Serqet
5,047
938
0
1,094
10,134
4,553
0
2,345
7,473
0
43,350
W
Athena
juants99
Athena
3,610
703
0
1,638
9,990
9,661
278
507
9,483
20,871
1,154
L
Artemis
lAizenI
Artemis
6,545
3,879
0
2,100
10,345
3,307
0
2,692
7,525
0
27,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,907
Gold Earned
35,290
252
Minions Killed
368
0
Camps Cleared
0
1,127,234
Distance Traveled
1,122,738
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,284
480
23
2
0
250,121
0
W
Bakasura
6,521
593
88
8
0
249,453
0
L
Hera
5,820
529
67
6
0
227,802
1
W
Erlang Shen
7,724
702
103
9
0
190,859
0
L
Kuzenbo
5,382
489
51
5
0
191,734
0
W
Morgan Le Fay
6,828
621
82
7
0
240,865
0
W
Medusa
7,077
643
76
7
0
213,887
0
L
Serqet
5,756
523
85
8
0
254,186
1
W
Athena
7,140
649
19
2
0
227,674
6
L
Artemis
4,665
424
26
2
0
203,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role