Player Matchup

Kuzenbo
Kuzenbo
AnAvocadoThanks
Kuzenbo
Level 109
God Stats
1W - 1L
1,492 SR
Queue Stats
46W - 35L
1,594 Elo+
Solo
Discordia
Discordia
GoatsArePretty
Discordia
Level 149
God Stats
0W - 2L
1,257 SR
Queue Stats
163W - 150L
1,517 Elo+
Party 1
Hades
Hades
Moj_Panie1
Hades
Level 127
God Stats
0W - 2L
1,214 SR
Queue Stats
131W - 120L
1,566 Elo+
Solo
Xbalanque
Xbalanque
Psýchoo
Xbalanque
Level 149
God Stats
17W - 12L
1,620 SR
Queue Stats
99W - 59L
1,630 Elo+
Solo
Mercury
Mercury
ShidderMcGavin
Mercury
Level 43
God Stats
1W - 7L
1,299 SR
Queue Stats
257W - 276L
1,519 Elo+
Party 1
Team Averages
Level 115
1,377 SR
1,565 Elo+

VS

Team Averages
Level 118
1,420 SR
1,570 Elo+
Loki
Loki
DemUnicorns
Loki
Level 125
God Stats
75W - 46L
1,626 SR
Queue Stats
86W - 55L
1,589 Elo+
Party 2
Sobek
Sobek
HippiHoppi
Sobek
Level 127
God Stats
2W - 0L
1,583 SR
Queue Stats
15W - 14L
1,554 Elo+
Party 3
Sol
Sol
JafsAapen
Sol
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 93L
1,533 Elo+
Party 3
Hercules
Hercules
RONNISJR
Hercules
Level 128
God Stats
1W - 2L
1,089 SR
Queue Stats
35W - 34L
1,559 Elo+
Party 3
Artemis
Artemis
SamDerp
Artemis
Level 153
God Stats
12W - 13L
1,303 SR
Queue Stats
178W - 140L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
8,047
447
9,572
15,149
18,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
GoatsArePretty
Discordia
13
0 / 4 / 1
7,473
415
10,888
8,821
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hades
15
0 / 2 / 0
9,314
517
6,633
15,937
12,546
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Psýchoo
Xbalanque
16
2 / 2 / 2
9,123
507
13,889
12,417
5,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 4 / 2
7,790
433
6,758
15,775
7,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 0
13,126
729
14,129
17,662
7,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
13
2 / 2 / 3
8,842
491
4,256
14,693
14,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 2 / 2
9,668
537
9,250
12,559
4,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
RONNISJR
Hercules
17
2 / 0 / 4
9,669
537
6,119
18,312
11,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
SamDerp
Artemis
17
4 / 1 / 2
11,059
614
11,168
14,207
6,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
15
15
Deaths
5
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
6
0
0
6
L
Discordia
GoatsArePretty
Discordia
0
4
1
0.13
W
Sobek
2
2
3
1.75
W
1
2
2
1
L
Hades
0
2
0
0
L
Xbalanque
Psýchoo
Xbalanque
2
2
2
1.5
W
Hercules
RONNISJR
Hercules
2
0
4
4
W
Artemis
SamDerp
Artemis
4
1
2
5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,740
Damage
44,922
68,099
Taken
77,433
46,520
Mitigated
44,870
20,981
Healing
28,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,572
3,574
0
1,976
15,149
18,101
14
6,346
8,803
26,208
1,957
W
14,129
4,904
0
3,776
17,662
7,550
103
7,545
10,027
0
140,348
L
Discordia
GoatsArePretty
Discordia
10,888
668
0
858
8,821
2,831
0
0
8,821
55,446
0
W
Sobek
4,256
867
0
4,917
14,693
14,466
0
4,920
9,543
21,369
688
W
9,250
5,180
0
7,354
12,559
4,851
612
2,226
10,333
89,574
6,764
L
Hades
6,633
523
0
8,875
15,937
12,546
0
0
15,937
83,880
1,109
L
Xbalanque
Psýchoo
Xbalanque
13,889
6,632
0
7,708
12,417
5,824
515
6,328
6,089
0
106,993
W
Hercules
RONNISJR
Hercules
6,119
2,166
0
6,873
18,312
11,497
0
4,398
13,618
0
96,456
W
Artemis
SamDerp
Artemis
11,168
4,854
0
5,181
14,207
6,506
476
6,264
7,209
0
110,062
L
6,758
3,795
0
1,564
15,775
7,218
0
348
15,427
0
59,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,747
Gold Earned
52,364
541
Minions Killed
742
0
Camps Cleared
0
1,755,453
Distance Traveled
1,853,635
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,047
447
23
1
0
379,839
4
W
Loki
13,126
729
232
13
0
394,597
3
L
Discordia
7,473
415
95
5
0
351,830
4
W
Sobek
8,842
491
22
1
0
330,360
6
W
Sol
9,668
537
179
10
0
343,271
2
L
Hades
9,314
517
166
9
0
273,816
0
L
Xbalanque
9,123
507
167
9
0
344,534
3
W
Hercules
9,669
537
125
7
0
430,757
4
W
Artemis
11,059
614
184
10
0
354,650
2
L
Mercury
7,790
433
90
5
0
405,434
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role