Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
 
Maui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
TamIsAwesome
Nu Wa
Level 104
God Stats
46W - 44L
1,511 SR
Queue Stats
65W - 71L
1,468 Elo+
Party 2
Yu Huang
Yu Huang
Zutphen
Yu Huang
Level 156
God Stats
15W - 13L
1,536 SR
Queue Stats
204W - 206L
1,521 Elo+
Solo
Ullr
Ullr
suedpabloloro
Ullr
Level 100
God Stats
0W - 3L
1,710 SR
Queue Stats
48W - 40L
1,463 Elo+
Party 1
Team Averages
Level 125
1,551 SR
1,490 Elo+

VS

Team Averages
Level 125
1,450 SR
1,487 Elo+
Cu Chulainn
Cu Chulainn
Blur Serenity
Cu Chulainn
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,426 Elo+
Party 3
Ah Puch
Ah Puch
Kimbabwe93
Ah Puch
Level 138
God Stats
149W - 128L
1,581 SR
Queue Stats
213W - 234L
1,491 Elo+
Solo
Cthulhu
Cthulhu
Sinvful
Cthulhu
Level 127
God Stats
7W - 9L
1,463 SR
Queue Stats
52W - 53L
1,525 Elo+
Party 3
Zhong Kui
Zhong Kui
sharky911
Zhong Kui
Level 84
God Stats
2W - 5L
1,450 SR
Queue Stats
72W - 76L
1,537 Elo+
Solo
Artemis
Artemis
winckje
Artemis
Level 128
God Stats
21W - 22L
1,257 SR
Queue Stats
94W - 101L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
2 / 3 / 3
8,697
870
9,440
8,926
4,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Maui
 
Maui
14
1 / 3 / 5
8,175
818
5,739
15,215
14,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 2 / 5
8,418
842
13,462
6,351
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
Zutphen
Yu Huang
14
2 / 1 / 3
8,400
840
7,673
6,743
3,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 2
7,831
783
4,485
13,808
6,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Blur Serenity
Cu Chulainn
16
2 / 3 / 6
9,111
911
9,482
12,313
10,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Kimbabwe93
Ah Puch
15
1 / 1 / 2
8,668
867
9,268
7,120
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Sinvful
Cthulhu
15
3 / 1 / 6
8,828
883
9,646
8,978
7,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
sharky911
Zhong Kui
14
2 / 0 / 5
8,602
860
10,713
10,656
9,460
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
winckje
Artemis
15
5 / 2 / 0
9,509
951
4,984
9,451
3,766
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
7
Kills
13
13
Deaths
7
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
3
3
1.17
L
Maui
 
Maui
1
3
5
1.17
W
Cu Chulainn
Blur Serenity
Cu Chulainn
2
3
6
1.67
W
Ah Puch
Kimbabwe93
Ah Puch
1
1
2
2
W
Cthulhu
Sinvful
Cthulhu
3
1
6
6
L
1
2
5
1.75
L
Yu Huang
Zutphen
Yu Huang
2
1
3
3.5
W
Zhong Kui
sharky911
Zhong Kui
2
0
5
4.5
L
1
4
2
0.5
W
Artemis
winckje
Artemis
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,799
Damage
44,093
51,043
Taken
48,518
31,807
Mitigated
33,624
5,516
Healing
11,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,440
1,377
0
1,848
8,926
4,931
0
4,143
4,732
0
29,452
L
Maui
 
Maui
5,739
1,433
0
228
15,215
14,549
0
9,277
5,651
12,614
2,548
W
Cu Chulainn
Blur Serenity
Cu Chulainn
9,482
886
0
1,780
12,313
10,125
0
6,145
6,168
0
33,602
W
Ah Puch
Kimbabwe93
Ah Puch
9,268
0
0
2,789
7,120
2,784
0
4,287
2,833
37,225
0
W
Cthulhu
Sinvful
Cthulhu
9,646
364
557
1,400
8,978
7,489
217
5,306
3,672
20,805
1,888
L
13,462
4,640
0
944
6,351
2,516
98
2,034
4,188
30,075
711
L
Yu Huang
Zutphen
Yu Huang
7,673
664
0
926
6,743
3,035
0
3,531
3,117
24,716
0
W
Zhong Kui
sharky911
Zhong Kui
10,713
923
0
4,469
10,656
9,460
0
5,665
4,991
28,438
0
L
4,485
2,578
0
1,570
13,808
6,776
0
8,835
4,656
0
12,032
W
Artemis
winckje
Artemis
4,984
2,082
0
720
9,451
3,766
540
4,474
4,977
0
27,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,521
Gold Earned
44,718
209
Minions Killed
244
0
Camps Cleared
0
943,684
Distance Traveled
1,025,267
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,697
870
46
5
0
211,482
0
L
Maui
8,175
818
36
4
0
191,655
2
W
Cu Chulainn
9,111
911
55
6
0
211,510
0
W
Ah Puch
8,668
867
71
7
0
228,345
3
W
Cthulhu
8,828
883
26
3
0
201,230
0
L
Nu Wa
8,418
842
56
6
0
201,113
0
L
Yu Huang
8,400
840
42
4
0
181,341
0
W
Zhong Kui
8,602
860
41
4
0
197,010
0
L
Ullr
7,831
783
29
3
0
158,093
0
W
Artemis
9,509
951
51
5
0
187,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role