Player Matchup

Chang'e
Chang'e
DuSable
Chang'e
Level 185
God Stats
4W - 4L
1,151 SR
Queue Stats
100W - 109L
1,534 Elo+
Solo
Atlas
Atlas
papaOdin87
Atlas
Level 156
God Stats
86W - 78L
1,475 SR
Queue Stats
430W - 459L
1,501 Elo+
Party 1
Hachiman
Hachiman
urboichip
Hachiman
Level 143
God Stats
23W - 18L
1,492 SR
Queue Stats
257W - 252L
1,496 Elo+
Party 1
Team Averages
Level 161
1,373 SR
1,510 Elo+

VS

Team Averages
Level 91
1,530 SR
1,533 Elo+
Medusa
Medusa
Techx86
Medusa
Level 154
God Stats
5W - 3L
1,590 SR
Queue Stats
33W - 21L
1,621 Elo+
Solo
Bacchus
Bacchus
YoiSyco
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,616 Elo+
Party 2
Susano
Susano
vl_JUKES_lv
Susano
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 35L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DuSable
Chang'e
14
1 / 1 / 7
8,344
695
6,544
11,652
4,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
15
3 / 1 / 6
8,630
719
6,729
12,575
10,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
urboichip
Hachiman
15
6 / 3 / 2
9,826
819
8,785
9,352
3,641
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Techx86
Medusa
15
4 / 1 / 1
9,335
778
13,973
9,202
3,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
YoiSyco
Bacchus
12
0 / 5 / 5
7,488
624
4,690
11,478
13,730
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Susano
12
1 / 4 / 4
8,155
680
9,168
10,177
4,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
10
Kills
5
5
Deaths
10
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DuSable
Chang'e
1
1
7
4.5
L
Medusa
Techx86
Medusa
4
1
1
4.5
L
Bacchus
YoiSyco
Bacchus
0
5
5
0.5
W
Atlas
3
1
6
6
W
Hachiman
urboichip
Hachiman
6
3
2
2.33
L
Susano
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,058
Damage
27,831
33,579
Taken
30,857
18,657
Mitigated
21,747
11,493
Healing
3,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DuSable
Chang'e
6,544
408
2,759
4,795
11,652
4,326
484
1,903
9,749
22,335
999
L
Medusa
Techx86
Medusa
13,973
3,047
0
1,228
9,202
3,850
1,233
3,689
4,717
0
51,454
L
Bacchus
YoiSyco
Bacchus
4,690
351
0
1,316
11,478
13,730
0
2,930
8,008
16,893
0
W
Atlas
6,729
1,998
0
3,939
12,575
10,690
180
1,688
10,887
22,171
867
W
Hachiman
urboichip
Hachiman
8,785
4,373
0
0
9,352
3,641
983
1,123
8,229
0
37,237
L
Susano
9,168
769
0
500
10,177
4,167
124
3,942
5,410
0
30,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,800
Gold Earned
24,978
141
Minions Killed
159
0
Camps Cleared
0
692,779
Distance Traveled
639,775
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,344
695
51
4
0
233,081
2
L
Medusa
9,335
778
98
8
0
246,580
2
L
Bacchus
7,488
624
27
2
0
185,846
0
W
Atlas
8,630
719
22
2
0
240,668
0
W
Hachiman
9,826
819
68
6
0
219,030
2
L
Susano
8,155
680
34
3
0
207,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role