Player Matchup

Neith
Neith
 
Neith
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Bryan29290
Nemesis
Level 30
God Stats
5W - 10L
1,303 SR
Queue Stats
7W - 19L
1,133 Elo+
Party 1
Sobek
Sobek
Squalldu291
Sobek
Level 5
God Stats
4W - 5L
1,573 SR
Queue Stats
4W - 9L
1,240 Elo+
Party 1
Surtr
Surtr
tixys25
Surtr
Level 37
God Stats
4W - 5L
1,227 SR
Queue Stats
7W - 21L
1,108 Elo+
Party 1
Anubis
Anubis
valdurenard
Anubis
Level 36
God Stats
0W - 5L
1,136 SR
Queue Stats
43W - 58L
1,367 Elo+
Solo
Team Averages
Level 28
1,348 SR
1,270 Elo+

VS

Team Averages
Level 73
1,485 SR
1,432 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
GargoilFail13
Fafnir
Level 69
God Stats
3W - 3L
1,306 SR
Queue Stats
135W - 124L
1,411 Elo+
Party 2
Olorun
Olorun
SeregaDegot
Olorun
Level 69
God Stats
3W - 1L
1,733 SR
Queue Stats
36W - 27L
1,380 Elo+
Solo
Arachne
Arachne
Xoeqs
Arachne
Level 67
God Stats
5W - 2L
1,595 SR
Queue Stats
118W - 109L
1,443 Elo+
Party 2
Athena
Athena
Zero_Ghost_KEK
Athena
Level 75
God Stats
3W - 3L
1,293 SR
Queue Stats
146W - 129L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 2 / 0
4,065
452
1,917
4,647
1,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Bryan29290
Nemesis
8
0 / 1 / 0
4,737
526
1,586
5,926
2,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 3 / 0
3,996
444
1,214
5,933
4,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
tixys25
Surtr
8
2 / 2 / 0
5,016
557
4,176
6,317
3,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
3
0 / 1 / 0
3,481
387
428
1,317
467
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
3 / 0 / 3
5,276
586
5,752
4,656
1,880
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 0
5,086
565
2,688
5,376
5,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
9
4 / 0 / 1
6,072
675
4,313
3,038
1,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Arachne
Xoeqs
Arachne
10
0 / 1 / 2
5,204
578
1,744
6,375
2,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

9
1 / 0 / 5
5,677
631
1,871
5,548
4,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
9
9
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
W
Cernunnos
 
Cernunnos
3
0
3
4.5
L
Nemesis
Bryan29290
Nemesis
0
1
0
0
W
1
1
0
1
W
Olorun
4
0
1
4.5
L
0
3
0
0
W
Arachne
Xoeqs
Arachne
0
1
2
1
W
1
0
5
3.5
L
Surtr
tixys25
Surtr
2
2
0
1
L
Anubis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,321
Damage
16,368
24,140
Taken
24,993
12,232
Mitigated
15,115
4,518
Healing
10,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,917
631
0
1,370
4,647
1,469
0
808
3,839
0
20,062
W
Cernunnos
 
Cernunnos
5,752
2,992
0
1,982
4,656
1,880
31
604
4,052
0
38,255
L
Nemesis
Bryan29290
Nemesis
1,586
977
0
505
5,926
2,226
0
1,137
4,757
0
28,030
W
2,688
406
0
2,520
5,376
5,459
0
92
4,963
22,957
1,065
W
Olorun
4,313
2,217
210
901
3,038
1,070
965
428
2,568
29,352
6,343
L
1,214
82
0
696
5,933
4,714
0
1,859
4,074
3,437
0
W
Arachne
Xoeqs
Arachne
1,744
1,421
0
3,592
6,375
2,227
0
38
6,301
0
37,042
W
1,871
651
0
1,747
5,548
4,479
239
610
4,896
13,831
0
L
Surtr
tixys25
Surtr
4,176
1,590
0
1,513
6,317
3,356
0
3,478
2,422
403
23,004
L
Anubis
428
43
0
434
1,317
467
0
863
454
5,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,295
Gold Earned
27,315
145
Minions Killed
240
0
Camps Cleared
0
651,909
Distance Traveled
852,615
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,065
452
35
4
0
142,011
2
W
Cernunnos
5,276
586
64
7
0
154,749
0
L
Nemesis
4,737
526
55
6
0
162,072
0
W
Fafnir
5,086
565
42
5
0
142,804
0
W
Olorun
6,072
675
50
6
0
153,027
0
L
Sobek
3,996
444
5
1
0
157,929
2
W
Arachne
5,204
578
64
7
0
205,331
0
W
Athena
5,677
631
20
2
0
196,704
1
L
Surtr
5,016
557
42
5
0
158,446
0
L
Anubis
3,481
387
8
1
0
31,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role