Player Matchup

Skadi
Skadi
Gold V
Food4Life
Skadi
Gold V
Level 128
God Stats
17W - 11L
1,715 SR
Queue Stats
82W - 86L
1,456 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
InvisableAccount
Kuzenbo
Gold IV
Level 47
God Stats
5W - 5L
1,674 SR
Queue Stats
76W - 78L
1,478 MMR
Party 1
Sol
Sol
Gold III
MDB BK BR
Sol
Gold III
Level 238
God Stats
5W - 5L
1,819 SR
Queue Stats
184W - 183L
1,515 MMR
Solo
Neith
Neith
Gold III
obi_one_Shenobi
Neith
Gold III
Level 159
God Stats
13W - 18L
1,509 SR
Queue Stats
306W - 296L
1,488 MMR
Solo
Hun Batz
Hun Batz
Gold III
pwndbyjaven1
Hun Batz
Gold III
Level 149
God Stats
3W - 1L
1,830 SR
Queue Stats
205W - 213L
1,499 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,709 SR
1,487 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,460 SR
1,488 MMR
Ix Chel
Ix Chel
Gold II
BA Labyrinth
Ix Chel
Gold II
Level 197
God Stats
82W - 79L
1,595 SR
Queue Stats
447W - 447L
1,474 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
Byskitz
Morgan Le Fay
Gold II
Level 62
God Stats
17W - 17L
1,585 SR
Queue Stats
286W - 289L
1,486 MMR
Solo
Awilix
Awilix
Gold IV
ShieldWalllTaunt
Awilix
Gold IV
Level 202
God Stats
46W - 37L
1,735 SR
Queue Stats
254W - 248L
1,457 MMR
Solo
Xing Tian
Xing Tian
Gold IV
TMGFred
Xing Tian
Gold IV
Level 125
God Stats
2W - 4L
1,168 SR
Queue Stats
29W - 34L
1,551 MMR
Solo
Rama
Rama
Silver I
aliamgrim
Rama
Silver I
Level 68
God Stats
1W - 3L
1,219 SR
Queue Stats
61W - 68L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Food4Life
Skadi
15
0 / 2 / 1
8,532
449
5,022
6,001
2,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

10
1 / 3 / 0
7,342
386
4,245
12,104
12,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
1 / 1 / 0
10,254
540
9,058
12,287
4,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 5 / 0
9,159
482
6,029
17,028
5,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hun Batz
pwndbyjaven1
Hun Batz
16
0 / 6 / 1
8,490
447
6,213
16,990
7,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
VulcanAthenaBastetYmirThor

VS

Bans
BellonaMulanAgniChaacThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BA Labyrinth
Ix Chel
18
4 / 0 / 6
11,719
617
13,132
9,652
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Byskitz
Morgan Le Fay
17
3 / 1 / 1
10,790
568
7,522
9,781
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 0 / 7
11,790
621
17,229
15,169
8,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
TMGFred
Xing Tian
14
1 / 1 / 6
8,143
429
5,126
13,277
9,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
16
1 / 0 / 4
10,257
540
3,739
7,415
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
17
17
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
BA Labyrinth
Ix Chel
4
0
6
7
W
Morgan Le Fay
Byskitz
Morgan Le Fay
3
1
1
3.5
L
Skadi
Food4Life
Skadi
0
2
1
0.25
L
1
3
0
0.33
L
1
1
0
1
W
8
0
7
11.5
W
Xing Tian
TMGFred
Xing Tian
1
1
6
4
W
Rama
1
0
4
3
L
0
5
0
0
L
Hun Batz
pwndbyjaven1
Hun Batz
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,567
Damage
46,748
64,410
Taken
55,294
33,081
Mitigated
29,933
15,149
Healing
16,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
BA Labyrinth
Ix Chel
13,132
1,778
2,029
4,302
9,652
4,224
210
875
8,777
90,326
1,947
W
Morgan Le Fay
Byskitz
Morgan Le Fay
7,522
786
0
2,078
9,781
4,619
131
4,495
5,286
90,550
1,551
L
Skadi
Food4Life
Skadi
5,022
1,498
0
203
6,001
2,086
0
948
5,053
0
75,167
L
4,245
1,403
0
3,065
12,104
12,954
0
5,172
6,932
19,970
0
L
9,058
2,878
0
6,355
12,287
4,781
72
5,558
6,729
99,384
3,929
W
17,229
7,024
0
1,942
15,169
8,555
948
2,384
12,785
0
128,983
W
Xing Tian
TMGFred
Xing Tian
5,126
581
0
2,530
13,277
9,738
213
5,014
8,263
29,759
1,934
W
Rama
3,739
2,935
0
4,030
7,415
2,797
1,508
1,900
5,515
0
82,695
L
6,029
365
0
3,907
17,028
5,629
0
8,534
8,494
0
79,088
L
Hun Batz
pwndbyjaven1
Hun Batz
6,213
944
0
1,619
16,990
7,631
0
5,148
11,842
0
84,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,777
Gold Earned
52,699
610
Minions Killed
667
0
Camps Cleared
0
1,831,958
Distance Traveled
2,010,704
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,719
617
156
8
0
373,891
3
W
Morgan Le Fay
10,790
568
168
9
0
370,087
5
L
Skadi
8,532
449
126
7
0
367,097
4
L
Kuzenbo
7,342
386
27
1
0
370,688
10
L
Sol
10,254
540
184
10
0
358,515
2
W
Awilix
11,790
621
144
8
0
529,272
3
W
Xing Tian
8,143
429
35
2
0
368,831
0
W
Rama
10,257
540
164
9
0
368,623
4
L
Neith
9,159
482
141
7
0
327,337
0
L
Hun Batz
8,490
447
132
7
0
408,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role