Player Matchup

Hera
Hera
Gold V
BapT I11I
Hera
Gold V
Level 147
God Stats
1W - 0L
1,722 SR
Queue Stats
5W - 1L
1,586 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
Jirzhaahh
Hou Yi
Bronze III
Level 146
God Stats
1W - 0L
1,253 SR
Queue Stats
2W - 1L
1,515 MMR
Party 1
Bacchus
Bacchus
Silver I
Lsc ViRuX
Bacchus
Silver I
Level 89
God Stats
2W - 1L
1,556 SR
Queue Stats
3W - 1L
1,542 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,510 SR
1,548 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 162
1,688 SR
1,583 MMR
Medusa
Medusa
Gold III
Naguel
Medusa
Gold III
Level 157
God Stats
2W - 2L
1,662 SR
Queue Stats
48W - 48L
1,494 MMR
Solo
Vulcan
Vulcan
Gold II
YouAintReady_x_
Vulcan
Gold II
Level 142
God Stats
132W - 85L
1,565 SR
Queue Stats
520W - 457L
1,577 MMR
Solo
Cthulhu
Cthulhu
Platinum I
etihs
Cthulhu
Platinum I
Level 187
God Stats
13W - 5L
1,836 SR
Queue Stats
95W - 95L
1,679 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
4 / 2 / 6
10,198
850
12,511
8,049
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
Jirzhaahh
Hou Yi
15
5 / 0 / 5
9,568
797
11,212
10,355
4,524
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Lsc ViRuX
Bacchus
13
2 / 2 / 7
8,821
735
9,362
15,511
16,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ThothAchillesKing ArthurNe ZhaSobek

VS

Bans
KuzenboSun WukongVamanaHorusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Naguel
Medusa
13
1 / 4 / 1
8,308
692
8,094
12,194
4,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 0
7,892
658
6,140
9,095
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
etihs
Cthulhu
13
2 / 3 / 1
8,358
697
7,987
16,749
12,551
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
4
4
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
4
2
6
3.5
W
Hou Yi
Jirzhaahh
Hou Yi
5
0
5
7.5
W
Bacchus
Lsc ViRuX
Bacchus
2
2
7
2.75
L
Medusa
Naguel
Medusa
1
4
1
0.38
L
1
4
0
0.25
L
Cthulhu
etihs
Cthulhu
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,085
Damage
22,221
33,915
Taken
38,038
24,696
Mitigated
20,997
7,488
Healing
4,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
12,511
2,337
0
1,633
8,049
3,307
1,189
3,377
4,672
55,643
1,111
W
Hou Yi
Jirzhaahh
Hou Yi
11,212
5,741
0
3,163
10,355
4,524
1,452
5,114
5,241
0
49,402
W
Bacchus
Lsc ViRuX
Bacchus
9,362
1,191
0
2,692
15,511
16,865
16
5,607
9,904
16,458
0
L
Medusa
Naguel
Medusa
8,094
2,462
0
843
12,194
4,496
0
7,231
4,422
0
43,979
L
6,140
315
0
512
9,095
3,950
0
4,449
4,142
27,320
302
L
Cthulhu
etihs
Cthulhu
7,987
241
30
3,382
16,749
12,551
0
7,713
7,940
26,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,587
Gold Earned
24,558
170
Minions Killed
156
0
Camps Cleared
0
720,064
Distance Traveled
711,976
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,198
850
102
9
0
238,530
6
W
Hou Yi
9,568
797
47
4
0
230,927
0
W
Bacchus
8,821
735
21
2
0
250,607
4
L
Medusa
8,308
692
73
6
0
246,315
2
L
Vulcan
7,892
658
52
4
0
217,879
0
L
Cthulhu
8,358
697
31
3
0
247,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role