Player Matchup

King Arthur
King Arthur
Silver I
Lhomer99
King Arthur
Silver I
Level 118
God Stats
53W - 48L
1,566 SR
Queue Stats
213W - 220L
1,186 MMR
Solo
Jing Wei
Jing Wei
Silver III
TheBestChance
Jing Wei
Silver III
Level 149
God Stats
0W - 3L
1,431 SR
Queue Stats
71W - 80L
1,311 MMR
Solo
Da Ji
Da Ji
Silver II
qwalp
Da Ji
Silver II
Level 102
God Stats
2W - 2L
1,510 SR
Queue Stats
67W - 71L
1,189 MMR
Solo
Anubis
Anubis
Gold V
sneakyboi
Anubis
Gold V
Level 155
God Stats
16W - 8L
1,902 SR
Queue Stats
238W - 241L
1,308 MMR
Solo
Bacchus
Bacchus
Silver II
uzjl
Bacchus
Silver II
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 102L
1,229 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,582 SR
1,245 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,548 SR
1,312 MMR
Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
Deacon885
Nu Wa
Silver I
Level 148
God Stats
52W - 39L
1,648 SR
Queue Stats
356W - 378L
1,235 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
Horizonxl
Sun Wukong
Silver I
Level 123
God Stats
5W - 5L
1,544 SR
Queue Stats
316W - 330L
1,223 MMR
Solo
Artemis
Artemis
Gold V
Sonic_GooseTTV
Artemis
Gold V
Level 58
God Stats
5W - 3L
1,500 SR
Queue Stats
282W - 284L
1,390 MMR
Party 1
Fafnir
Fafnir
Silver I
thebiggestbrain
Fafnir
Silver I
Level 159
God Stats
16W - 6L
1,549 SR
Queue Stats
393W - 403L
1,212 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lhomer99
King Arthur
11
0 / 3 / 1
6,105
555
5,610
8,562
7,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
TheBestChance
Jing Wei
10
1 / 1 / 0
6,159
560
2,156
5,073
1,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
qwalp
Da Ji
9
3 / 3 / 1
5,895
536
4,634
9,768
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
sneakyboi
Anubis
11
1 / 2 / 1
6,228
566
5,102
5,607
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
uzjl
Bacchus
9
0 / 0 / 2
5,452
496
2,143
5,662
5,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ThorTsukuyomiCthulhuAthena

VS

Bans
VulcanMedusaArachneAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
7 / 2 / 0
6,714
610
4,486
9,002
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
Deacon885
Nu Wa
11
0 / 2 / 2
5,849
532
3,792
5,479
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Horizonxl
Sun Wukong
12
1 / 1 / 4
6,634
603
4,962
8,825
5,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 0 / 1
5,730
521
2,906
3,119
1,123
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 0 / 2
6,206
564
4,761
8,412
7,860
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
5
Kills
9
9
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
2
0
3.5
W
Nu Wa
Deacon885
Nu Wa
0
2
2
0.5
W
Sun Wukong
Horizonxl
Sun Wukong
1
1
4
3
L
King Arthur
Lhomer99
King Arthur
0
3
1
0.17
W
1
0
1
1.5
L
Jing Wei
TheBestChance
Jing Wei
1
1
0
1
L
Da Ji
qwalp
Da Ji
3
3
1
1.17
L
Anubis
sneakyboi
Anubis
1
2
1
0.75
W
0
0
2
1
L
Bacchus
uzjl
Bacchus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,645
Damage
20,907
34,672
Taken
34,837
20,581
Mitigated
19,879
10,157
Healing
13,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,486
1,263
0
7,404
9,002
3,856
0
1,081
7,921
0
45,129
W
Nu Wa
Deacon885
Nu Wa
3,792
338
0
375
5,479
1,555
0
3,361
2,118
46,334
0
W
Sun Wukong
Horizonxl
Sun Wukong
4,962
1,012
0
2,350
8,825
5,485
0
399
8,426
0
50,622
L
King Arthur
Lhomer99
King Arthur
5,610
649
0
621
8,562
7,462
0
242
8,320
1,194
48,893
W
2,906
1,141
0
583
3,119
1,123
0
104
3,015
0
41,488
L
Jing Wei
TheBestChance
Jing Wei
2,156
1,439
0
1,801
5,073
1,691
0
927
4,146
0
42,640
L
Da Ji
qwalp
Da Ji
4,634
1,074
0
3,958
9,768
3,467
0
1,676
8,092
0
36,842
L
Anubis
sneakyboi
Anubis
5,102
378
0
2,125
5,607
2,851
0
3,758
1,849
51,831
0
W
4,761
1,523
0
3,234
8,412
7,860
0
2,909
5,503
18,433
2,169
L
Bacchus
uzjl
Bacchus
2,143
519
0
1,652
5,662
5,110
0
1,715
3,947
21,183
556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,839
Gold Earned
31,133
337
Minions Killed
342
0
Camps Cleared
0
1,064,518
Distance Traveled
1,127,944
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,714
610
70
6
0
261,647
0
W
Nu Wa
5,849
532
94
9
0
205,415
1
W
Sun Wukong
6,634
603
84
8
0
216,054
0
L
King Arthur
6,105
555
82
7
0
209,274
2
W
Artemis
5,730
521
73
7
0
212,515
2
L
Jing Wei
6,159
560
75
7
0
195,023
1
L
Da Ji
5,895
536
56
5
0
236,783
6
L
Anubis
6,228
566
90
8
0
198,788
0
W
Fafnir
6,206
564
21
2
0
232,313
1
L
Bacchus
5,452
496
34
3
0
224,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role