Player Matchup

Ishtar
Ishtar
Da ting g0
Ishtar
Level 98
God Stats
2W - 4L
1,399 SR
Queue Stats
59W - 55L
1,480 Elo+
Party 1
Thoth
Thoth
I_Lil-DRIP_I
Thoth
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
159W - 137L
1,478 Elo+
Solo
Thanatos
Thanatos
King_Buddha9
Thanatos
Level 69
God Stats
2W - 1L
1,954 SR
Queue Stats
32W - 27L
1,488 Elo+
Solo
Yemoja
Yemoja
dumski_411
Yemoja
Level 47
God Stats
0W - 2L
1,317 SR
Queue Stats
6W - 16L
1,416 Elo+
Solo
Sylvanus
Sylvanus
toastykiller
Sylvanus
Level 104
God Stats
16W - 13L
1,470 SR
Queue Stats
144W - 142L
1,450 Elo+
Party 1
Team Averages
Level 85
1,528 SR
1,462 Elo+

VS

Team Averages
Level 106
1,515 SR
1,459 Elo+
Cthulhu
Cthulhu
Chafechambrz
Cthulhu
Level 145
God Stats
21W - 16L
1,594 SR
Queue Stats
211W - 186L
1,475 Elo+
Solo
Ishtar
Ishtar
Dezinator69
Ishtar
Level 102
God Stats
2W - 2L
1,653 SR
Queue Stats
310W - 306L
1,414 Elo+
Party 2
Bacchus
Bacchus
Stay-Frosty_308
Bacchus
Level 128
God Stats
3W - 2L
1,556 SR
Queue Stats
62W - 68L
1,470 Elo+
Party 2
Bakasura
Bakasura
Waterbury8358
Bakasura
Level 88
God Stats
5W - 2L
1,261 SR
Queue Stats
634W - 598L
1,540 Elo+
Solo
Nu Wa
Nu Wa
arma_333_letale
Nu Wa
Level 69
God Stats
362W - 308L
1,510 SR
Queue Stats
814W - 847L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Da ting g0
Ishtar
10
0 / 3 / 0
5,339
381
3,481
10,015
3,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

11
1 / 3 / 2
6,540
467
3,146
5,723
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
King_Buddha9
Thanatos
12
0 / 3 / 1
6,121
437
5,210
15,722
6,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
dumski_411
Yemoja
11
0 / 1 / 0
6,519
466
3,287
7,587
5,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
toastykiller
Sylvanus
13
3 / 4 / 0
7,977
570
6,165
12,242
7,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chafechambrz
Cthulhu
14
5 / 2 / 0
8,335
595
7,733
8,341
6,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
14
2 / 0 / 3
7,279
520
7,196
5,940
2,959
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 3
7,889
564
6,591
8,474
8,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Waterbury8358
Bakasura
13
3 / 2 / 5
7,594
542
6,495
15,956
7,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 3
8,038
574
5,447
6,499
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
14
14
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chafechambrz
Cthulhu
5
2
0
2.5
L
Ishtar
Da ting g0
Ishtar
0
3
0
0
W
Ishtar
2
0
3
3.5
L
1
3
2
0.67
L
Thanatos
King_Buddha9
Thanatos
0
3
1
0.17
W
2
0
3
3.5
W
Bakasura
Waterbury8358
Bakasura
3
2
5
2.75
W
2
1
3
3.5
L
Yemoja
dumski_411
Yemoja
0
1
0
0
L
Sylvanus
toastykiller
Sylvanus
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,289
Damage
33,462
51,289
Taken
45,210
25,253
Mitigated
27,002
21,195
Healing
20,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chafechambrz
Cthulhu
7,733
601
216
1,702
8,341
6,566
0
4,636
3,705
51,120
2,522
L
Ishtar
Da ting g0
Ishtar
3,481
1,492
275
1,105
10,015
3,935
0
3,702
6,313
0
35,818
W
Ishtar
7,196
4,668
0
3,276
5,940
2,959
63
1,650
4,290
0
70,577
L
3,146
184
0
35
5,723
1,751
0
2,554
3,169
42,589
1,366
L
Thanatos
King_Buddha9
Thanatos
5,210
1,674
0
12,408
15,722
6,607
0
1,802
13,818
0
52,909
W
6,591
349
0
3,623
8,474
8,212
0
1,432
7,042
25,698
678
W
Bakasura
Waterbury8358
Bakasura
6,495
5,152
0
10,416
15,956
7,164
14
1,146
14,810
0
57,396
W
5,447
1,470
0
1,314
6,499
2,101
1,644
3,057
3,442
52,697
326
L
Yemoja
dumski_411
Yemoja
3,287
607
2,702
1,125
7,587
5,186
0
3,500
4,087
19,575
1,005
L
Sylvanus
toastykiller
Sylvanus
6,165
2,036
109
3,436
12,242
7,774
0
6,992
4,511
51,119
11,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,496
Gold Earned
39,135
360
Minions Killed
404
0
Camps Cleared
0
1,070,514
Distance Traveled
1,333,690
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,335
595
88
6
0
259,876
0
L
Ishtar
5,339
381
67
5
0
177,721
0
W
Ishtar
7,279
520
104
7
0
233,248
0
L
Thoth
6,540
467
72
5
0
226,812
0
L
Thanatos
6,121
437
83
6
0
255,607
0
W
Bacchus
7,889
564
31
2
0
285,669
2
W
Bakasura
7,594
542
88
6
0
316,753
0
W
Nu Wa
8,038
574
93
7
0
238,144
0
L
Yemoja
6,519
466
34
2
0
216,553
0
L
Sylvanus
7,977
570
104
7
0
193,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role