Player Matchup

Fafnir
Fafnir
Bronze III
Arseuis
Fafnir
Bronze III
Level 65
God Stats
12W - 9L
1,441 SR
Queue Stats
79W - 78L
1,258 MMR
Party 2
Hachiman
Hachiman
Gold V
DEADSHOD
Hachiman
Gold V
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 103L
1,256 MMR
Solo
Sol
Sol
Silver IV
MarshMello99-
Sol
Silver IV
Level 122
God Stats
2W - 2L
1,349 SR
Queue Stats
32W - 34L
1,293 MMR
Solo
Horus
Horus
Gold V
empeureure
Horus
Gold V
Level 86
God Stats
10W - 6L
1,540 SR
Queue Stats
127W - 139L
1,264 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
rakutenballs
Cu Chulainn
Bronze III
Level 44
God Stats
6W - 11L
1,511 SR
Queue Stats
65W - 70L
1,258 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,468 SR
1,266 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,543 SR
1,295 MMR
Da Ji
Da Ji
Bronze III
Alejanei
Da Ji
Bronze III
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 43L
1,226 MMR
Solo
Mulan
Mulan
Gold V
Baananaz
Mulan
Gold V
Level 124
God Stats
12W - 7L
1,635 SR
Queue Stats
104W - 114L
1,177 MMR
Party 1
Surtr
Surtr
Silver IV
RenderUnknown
Surtr
Silver IV
Level 120
God Stats
5W - 3L
1,500 SR
Queue Stats
5W - 3L
1,500 MMR
Party 1
Janus
Janus
Gold IV
bambilionar
Janus
Gold IV
Level 128
God Stats
56W - 68L
1,467 SR
Queue Stats
468W - 473L
1,274 MMR
Solo
Skadi
Skadi
Silver I
itssKarma
Skadi
Silver I
Level 144
God Stats
156W - 107L
1,613 SR
Queue Stats
258W - 266L
1,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Arseuis
Fafnir
5
0 / 0 / 0
3,643
729
437
1,943
1,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
DEADSHOD
Hachiman
6
0 / 0 / 0
3,345
669
662
929
232
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 0 / 0
3,676
735
1,266
2,630
635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Horus
7
1 / 0 / 0
3,647
729
1,399
3,930
1,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cu Chulainn
rakutenballs
Cu Chulainn
6
0 / 2 / 1
3,484
697
3,347
6,534
3,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
King ArthurSusanoThorBacchusAres

VS

Bans
VamanaAo KuangNeithArtemisArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Alejanei
Da Ji
7
1 / 0 / 0
3,603
721
1,418
4,481
1,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Baananaz
Mulan
7
0 / 0 / 0
3,217
643
99
2,834
1,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
1 / 1 / 1
3,967
793
3,431
5,177
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 0 / 0
3,760
752
1,343
2,364
736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
itssKarma
Skadi
1
0 / 0 / 0
2,445
489
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Alejanei
Da Ji
1
0
0
1
W
Fafnir
Arseuis
Fafnir
0
0
0
0
L
Mulan
Baananaz
Mulan
0
0
0
0
W
Hachiman
DEADSHOD
Hachiman
0
0
0
0
W
0
0
0
0
L
1
1
1
1.5
L
0
0
0
0
W
Horus
1
0
0
1
L
Skadi
itssKarma
Skadi
0
0
0
0
W
Cu Chulainn
rakutenballs
Cu Chulainn
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,111
Damage
6,291
15,966
Taken
14,856
7,728
Mitigated
5,585
6,256
Healing
5,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Alejanei
Da Ji
1,418
376
0
730
4,481
1,811
0
174
4,307
0
18,957
W
Fafnir
Arseuis
Fafnir
437
0
0
974
1,943
1,444
214
0
1,943
8,717
0
L
Mulan
Baananaz
Mulan
99
0
0
912
2,834
1,012
0
437
2,397
0
14,791
W
Hachiman
DEADSHOD
Hachiman
662
321
0
304
929
232
360
0
929
0
22,462
W
1,266
890
0
1,989
2,630
635
0
611
1,899
23,067
0
L
3,431
2,160
0
2,626
5,177
2,026
0
0
5,177
556
22,421
L
1,343
144
0
1,094
2,364
736
0
1,092
1,272
21,659
0
W
Horus
1,399
667
120
1,334
3,930
1,658
0
534
3,284
0
19,393
L
Skadi
itssKarma
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
rakutenballs
Cu Chulainn
3,347
1,049
0
1,535
6,534
3,759
0
119
6,415
0
23,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,795
Gold Earned
16,992
173
Minions Killed
150
0
Camps Cleared
0
517,903
Distance Traveled
446,275
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,603
721
39
8
0
111,890
0
W
Fafnir
3,643
729
10
2
0
101,983
0
L
Mulan
3,217
643
24
5
0
124,313
2
W
Hachiman
3,345
669
34
7
0
83,890
2
W
Sol
3,676
735
52
10
0
101,500
0
L
Surtr
3,967
793
43
9
0
98,552
0
L
Janus
3,760
752
44
9
0
102,691
0
W
Horus
3,647
729
36
7
0
120,110
0
L
Skadi
2,445
489
0
0
0
8,829
0
W
Cu Chulainn
3,484
697
41
8
0
110,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role