Player Matchup

Ishtar
Ishtar
Feuerstern25
Ishtar
Level 63
God Stats
19W - 13L
1,687 SR
Queue Stats
355W - 356L
1,578 Elo+
Solo
Agni
Agni
TehDOGEIARE
Agni
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,711 Elo+
Party 1
Ares
Ares
Yukerman
Ares
Level 5
God Stats
2W - 2L
1,582 SR
Queue Stats
2W - 2L
1,711 Elo+
Party 1
Team Averages
Level 39
1,590 SR
1,667 Elo+

VS

Team Averages
Level 114
1,524 SR
1,473 Elo+
Zeus
Zeus
Jоshuа
Zeus
Level 126
God Stats
236W - 229L
1,544 SR
Queue Stats
269W - 271L
1,471 Elo+
Solo
Serqet
Serqet
sniper-elite2131
Serqet
Level 118
God Stats
2W - 5L
1,330 SR
Queue Stats
108W - 110L
1,498 Elo+
Party 2
Atlas
Atlas
thesherder
Atlas
Level 98
God Stats
2W - 0L
1,697 SR
Queue Stats
173W - 175L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
2 / 4 / 1
6,923
692
6,095
9,905
4,531
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 4 / 3
6,848
685
7,906
8,124
3,727
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
11
1 / 3 / 4
6,855
686
5,630
12,352
12,513
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
5 / 1 / 6
8,460
846
15,396
6,032
3,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 5
8,170
817
5,810
7,511
3,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
13
2 / 3 / 9
7,951
795
5,836
12,012
11,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
11
11
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ishtar
2
4
1
0.63
W
Zeus
5
1
6
8
L
2
4
3
0.88
L
Ares
1
3
4
1
W
4
1
5
6.5
W
Atlas
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,631
Damage
27,042
30,381
Taken
25,555
20,771
Mitigated
18,984
4,167
Healing
5,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
6,095
4,045
0
2,236
9,905
4,531
504
7,190
2,439
0
23,542
W
Zeus
15,396
1,142
0
2,442
6,032
3,110
528
2,422
3,605
47,321
320
L
7,906
1,160
0
1,071
8,124
3,727
486
5,633
2,124
22,890
0
L
Ares
5,630
881
0
860
12,352
12,513
353
7,578
4,313
8,990
340
W
5,810
1,665
0
1,772
7,511
3,999
494
4,218
3,293
0
23,690
W
Atlas
5,836
1,821
0
1,095
12,012
11,875
0
6,628
5,379
15,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,626
Gold Earned
24,581
89
Minions Killed
117
0
Camps Cleared
0
542,060
Distance Traveled
600,170
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,923
692
46
5
0
168,557
0
W
Zeus
8,460
846
56
6
0
193,558
0
L
Agni
6,848
685
29
3
0
186,958
0
L
Ares
6,855
686
14
1
0
186,545
0
W
Serqet
8,170
817
35
4
0
217,425
0
W
Atlas
7,951
795
26
3
0
189,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role