Player Matchup

Odin
Odin
Forgiun
Odin
Level 120
God Stats
4W - 1L
2,043 SR
Queue Stats
13W - 2L
1,842 Elo+
Party 2
Cerberus
Cerberus
Wïsdome
Cerberus
Level 216
God Stats
1W - 0L
1,775 SR
Queue Stats
95W - 90L
1,620 Elo+
Party 2
Anhur
Anhur
Śilem
Anhur
Level 146
God Stats
1W - 1L
1,980 SR
Queue Stats
99W - 45L
1,798 Elo+
Party 2
Team Averages
Level 161
1,933 SR
1,753 Elo+

VS

Team Averages
Level 122
1,645 SR
1,579 Elo+
Neith
Neith
MirloBlack
Neith
Level 124
God Stats
7W - 7L
1,779 SR
Queue Stats
234W - 233L
1,579 Elo+
Party 1
Thor
Thor
centauro02
Thor
Level 100
God Stats
12W - 14L
1,603 SR
Queue Stats
75W - 77L
1,578 Elo+
Party 1
Nox
Nox
danimalote190
Nox
Level 143
God Stats
1W - 2L
1,554 SR
Queue Stats
250W - 237L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Forgiun
Odin
15
4 / 0 / 9
9,378
853
14,182
11,322
8,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Wïsdome
Cerberus
13
1 / 1 / 9
8,174
743
7,064
12,873
14,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Śilem
Anhur
15
8 / 2 / 3
10,048
913
7,574
8,857
3,805
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 2 / 1
7,974
725
8,492
12,548
4,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
0 / 4 / 2
7,132
648
6,668
9,090
4,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 7 / 1
8,277
752
5,078
10,417
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
3
3
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
Forgiun
Odin
4
0
9
8.5
L
Neith
1
2
1
0.75
W
Cerberus
Wïsdome
Cerberus
1
1
9
5.5
L
0
4
2
0.25
L
2
7
1
0.36
W
Anhur
Śilem
Anhur
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,820
Damage
20,238
33,052
Taken
32,055
26,715
Mitigated
12,417
3,790
Healing
3,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Forgiun
Odin
14,182
4,067
0
1,480
11,322
8,840
323
1,487
9,577
0
47,554
L
Neith
8,492
4,014
0
1,977
12,548
4,429
0
4,121
7,683
0
29,893
W
Cerberus
Wïsdome
Cerberus
7,064
181
0
1,810
12,873
14,070
169
2,476
10,117
19,822
2,300
L
6,668
1,218
0
880
9,090
4,112
0
830
7,890
0
13,726
L
5,078
163
0
364
10,417
3,876
0
1,186
8,404
32,891
0
W
Anhur
Śilem
Anhur
7,574
5,858
0
500
8,857
3,805
2,573
1,168
7,432
0
50,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,600
Gold Earned
23,383
178
Minions Killed
118
0
Camps Cleared
0
636,411
Distance Traveled
567,837
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,378
853
50
5
0
239,454
0
L
Neith
7,974
725
31
3
0
200,093
0
W
Cerberus
8,174
743
41
4
0
205,378
0
L
Thor
7,132
648
17
2
0
191,845
0
L
Nox
8,277
752
70
6
0
175,899
0
W
Anhur
10,048
913
87
8
0
191,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role