Player Matchup

Chaac
Chaac
 
Chaac
Level 249
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
T3rrorOuT
Chronos
Level 144
God Stats
2W - 0L
1,698 SR
Queue Stats
127W - 106L
1,568 Elo+
Party 1
Anubis
Anubis
maxut9
Anubis
Level 173
God Stats
5W - 3L
1,866 SR
Queue Stats
410W - 309L
1,599 Elo+
Solo
Surtr
Surtr
xFearze
Surtr
Level 88
God Stats
2W - 4L
1,344 SR
Queue Stats
187W - 154L
1,589 Elo+
Party 2
Eset
Eset
xLeGioN95
Eset
Level 143
God Stats
10W - 3L
1,810 SR
Queue Stats
323W - 307L
1,546 Elo+
Party 2
Team Averages
Level 159
1,643 SR
1,560 Elo+

VS

Team Averages
Level 148
1,525 SR
1,546 Elo+
Camazotz
Camazotz
 
Camazotz
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Alexios16
Baba Yaga
Level 122
God Stats
0W - 2L
1,296 SR
Queue Stats
87W - 76L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
Jonaathan
Sun Wukong
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,600 Elo+
Solo
Eset
Eset
laidlaw1
Eset
Level 152
God Stats
5W - 2L
1,691 SR
Queue Stats
279W - 215L
1,611 Elo+
Solo
Ganesha
Ganesha
llapua
Ganesha
Level 157
God Stats
13W - 14L
1,638 SR
Queue Stats
484W - 423L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
6 / 1 / 17
9,017
1,002
13,303
10,810
12,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
T3rrorOuT
Chronos
15
7 / 2 / 15
9,013
1,001
10,394
9,692
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
maxut9
Anubis
15
5 / 1 / 17
9,162
1,018
13,070
8,077
4,879
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
xFearze
Surtr
14
2 / 1 / 19
8,416
935
6,976
9,447
9,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
14
4 / 2 / 13
8,542
949
8,295
6,310
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
2 / 6 / 1
7,496
833
6,584
14,612
11,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Alexios16
Baba Yaga
11
2 / 3 / 3
6,655
739
5,033
6,400
2,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Jonaathan
Sun Wukong
11
0 / 6 / 1
6,157
684
7,262
12,899
13,026
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Eset
11
2 / 4 / 0
6,174
686
8,700
8,126
3,414
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ganesha
llapua
Ganesha
13
0 / 5 / 2
6,994
777
2,841
14,667
12,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
13
24
Kills
6
7
Deaths
24
81
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
17
14.5
L
Camazotz
 
Camazotz
2
6
1
0.42
L
Baba Yaga
Alexios16
Baba Yaga
2
3
3
1.17
L
Sun Wukong
Jonaathan
Sun Wukong
0
6
1
0.08
W
Chronos
T3rrorOuT
Chronos
7
2
15
7.25
L
Eset
2
4
0
0.5
L
Ganesha
llapua
Ganesha
0
5
2
0.2
W
Anubis
maxut9
Anubis
5
1
17
13.5
W
Surtr
xFearze
Surtr
2
1
19
11.5
W
Eset
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,038
Damage
30,420
44,336
Taken
56,704
33,585
Mitigated
42,402
17,951
Healing
11,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,303
763
0
3,914
10,810
12,113
489
2,766
8,044
0
25,679
L
Camazotz
 
Camazotz
6,584
267
226
1,995
14,612
11,051
0
8,460
5,261
0
14,839
L
Baba Yaga
Alexios16
Baba Yaga
5,033
496
107
1,071
6,400
2,682
0
3,332
2,797
14,984
268
L
Sun Wukong
Jonaathan
Sun Wukong
7,262
703
358
1,354
12,899
13,026
0
7,598
4,629
0
14,365
W
Chronos
T3rrorOuT
Chronos
10,394
4,020
454
2,514
9,692
4,792
4,713
4,167
5,525
18,773
389
L
Eset
8,700
184
573
1,195
8,126
3,414
0
4,505
3,091
13,262
0
L
Ganesha
llapua
Ganesha
2,841
113
2,064
2,169
14,667
12,229
0
6,936
6,817
10,342
0
W
Anubis
maxut9
Anubis
13,070
1,083
506
3,350
8,077
4,879
1,113
2,831
5,246
36,059
0
W
Surtr
xFearze
Surtr
6,976
1,862
1,274
4,013
9,447
9,009
485
5,064
4,383
647
9,861
W
Eset
8,295
263
972
954
6,310
2,792
571
1,694
4,616
16,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,150
Gold Earned
33,476
120
Minions Killed
88
0
Camps Cleared
0
900,467
Distance Traveled
758,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,017
1,002
14
2
0
200,760
0
L
Camazotz
7,496
833
32
4
0
155,140
0
L
Baba Yaga
6,655
739
25
3
0
138,736
0
L
Sun Wukong
6,157
684
17
2
0
157,830
0
W
Chronos
9,013
1,001
19
2
0
169,128
0
L
Eset
6,174
686
13
1
0
161,867
0
L
Ganesha
6,994
777
1
0
0
145,003
0
W
Anubis
9,162
1,018
53
6
0
141,446
0
W
Surtr
8,416
935
12
1
0
197,297
0
W
Eset
8,542
949
22
2
0
191,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role