Player Matchup

Izanami
Izanami
Silver II
AngelishMeow
Izanami
Silver II
Level 172
God Stats
1W - 1L
1,493 SR
Queue Stats
26W - 26L
1,362 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
D3Structo_D1sc
Cu Chulainn
Gold III
Level 96
God Stats
6W - 4L
1,622 SR
Queue Stats
100W - 107L
1,463 MMR
Party 2
Ah Puch
Ah Puch
Silver I
MurderousKirby
Ah Puch
Silver I
Level 102
God Stats
4W - 4L
1,508 SR
Queue Stats
44W - 42L
1,242 MMR
Party 2
Cthulhu
Cthulhu
Silver IV
PabloUchiha
Cthulhu
Silver IV
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,337 MMR
Solo
Bastet
Bastet
Gold IV
rey-pollete
Bastet
Gold IV
Level 159
God Stats
3W - 5L
1,435 SR
Queue Stats
247W - 259L
1,403 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,512 SR
1,361 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,527 SR
1,386 MMR
Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
JEN7
Ares
Silver I
Level 73
God Stats
4W - 4L
1,594 SR
Queue Stats
70W - 84L
1,194 MMR
Party 1
Vulcan
Vulcan
Silver I
Merksman1
Vulcan
Silver I
Level 123
God Stats
1W - 3L
1,364 SR
Queue Stats
154W - 159L
1,243 MMR
Party 3
Medusa
Medusa
Gold II
OiiBossman
Medusa
Gold II
Level 89
God Stats
21W - 17L
1,462 SR
Queue Stats
228W - 229L
1,558 MMR
Party 3
Cliodhna
Cliodhna
Gold I
TwoTunTunny
Cliodhna
Gold I
Level 65
God Stats
0W - 4L
1,718 SR
Queue Stats
126W - 124L
1,435 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AngelishMeow
Izanami
12
3 / 1 / 2
6,508
651
5,248
7,525
2,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cu Chulainn
D3Structo_D1sc
Cu Chulainn
12
1 / 0 / 2
6,574
657
6,963
9,088
4,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 3
5,787
579
2,256
2,740
875
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
PabloUchiha
Cthulhu
9
2 / 0 / 3
6,005
601
4,153
7,949
4,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
9
3 / 2 / 2
5,291
529
3,099
8,102
2,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TsukuyomiAthenaAo Kuang

VS

Bans
AwilixBellonaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
0 / 6 / 2
4,554
455
1,707
7,349
2,081
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
JEN7
Ares
9
2 / 1 / 0
5,616
562
3,896
7,120
4,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Merksman1
Vulcan
11
1 / 0 / 0
5,665
567
3,840
5,021
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
OiiBossman
Medusa
10
0 / 1 / 2
5,114
511
5,098
6,400
1,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
TwoTunTunny
Cliodhna
10
0 / 2 / 0
5,443
544
3,995
9,338
3,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
9
Kills
3
3
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
6
2
0.17
W
Izanami
AngelishMeow
Izanami
3
1
2
4
W
Cu Chulainn
D3Structo_D1sc
Cu Chulainn
1
0
2
2
L
Ares
JEN7
Ares
2
1
0
2
L
Vulcan
Merksman1
Vulcan
1
0
0
1
W
0
0
3
1.5
L
Medusa
OiiBossman
Medusa
0
1
2
1
W
Cthulhu
PabloUchiha
Cthulhu
2
0
3
3.5
L
Cliodhna
TwoTunTunny
Cliodhna
0
2
0
0
W
Bastet
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,719
Damage
18,536
35,404
Taken
35,228
15,138
Mitigated
13,970
12,537
Healing
6,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,707
1,229
0
0
7,349
2,081
0
1,783
5,566
0
25,654
W
Izanami
AngelishMeow
Izanami
5,248
4,177
0
1,624
7,525
2,496
384
926
6,599
0
55,553
W
Cu Chulainn
D3Structo_D1sc
Cu Chulainn
6,963
1,954
0
2,655
9,088
4,659
0
832
8,256
0
58,275
L
Ares
JEN7
Ares
3,896
633
0
1,936
7,120
4,852
0
933
6,187
14,788
1,256
L
Vulcan
Merksman1
Vulcan
3,840
119
0
710
5,021
1,926
0
2,992
2,029
46,105
914
W
2,256
108
0
1,781
2,740
875
48
1,313
1,253
54,090
1,493
L
Medusa
OiiBossman
Medusa
5,098
1,909
0
1,000
6,400
1,895
0
661
5,739
0
48,377
W
Cthulhu
PabloUchiha
Cthulhu
4,153
1,225
1,046
1,926
7,949
4,547
0
2,854
4,996
24,015
0
L
Cliodhna
TwoTunTunny
Cliodhna
3,995
826
0
2,828
9,338
3,216
0
0
9,338
0
42,545
W
Bastet
3,099
839
0
3,505
8,102
2,561
0
1,366
6,674
0
37,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,165
Gold Earned
26,392
398
Minions Killed
292
0
Camps Cleared
0
1,096,284
Distance Traveled
997,892
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,554
455
45
5
0
197,929
0
W
Izanami
6,508
651
94
9
0
212,480
0
W
Cu Chulainn
6,574
657
106
11
0
203,668
0
L
Ares
5,616
562
24
2
0
210,961
2
L
Vulcan
5,665
567
80
8
0
207,102
0
W
Ah Puch
5,787
579
98
10
0
221,461
0
L
Medusa
5,114
511
65
7
0
187,798
0
W
Cthulhu
6,005
601
37
4
0
220,878
0
L
Cliodhna
5,443
544
78
8
0
194,102
0
W
Bastet
5,291
529
63
6
0
237,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role