Player Matchup

Terra
Terra
 
Terra
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
CynicalMe
Kukulkan
Level 156
God Stats
2W - 1L
1,860 SR
Queue Stats
86W - 37L
1,716 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Melmers
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,285 Elo+
Party 1
Charybdis
Charybdis
The Fallen OGs
Charybdis
Level 127
God Stats
2W - 2L
1,455 SR
Queue Stats
86W - 87L
1,527 Elo+
Solo
Neith
Neith
kijisk
Neith
Level 108
God Stats
1W - 2L
1,933 SR
Queue Stats
42W - 45L
1,531 Elo+
Solo
Team Averages
Level 105
1,650 SR
1,512 Elo+

VS

Team Averages
Level 128
1,583 SR
1,503 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BluE_MaGiK_21
Neith
Level 133
God Stats
2W - 1L
1,564 SR
Queue Stats
84W - 83L
1,496 Elo+
Party 2
Discordia
Discordia
SaltStriker
Discordia
Level 104
God Stats
4W - 0L
1,762 SR
Queue Stats
83W - 75L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
Smadadap
Sun Wukong
Level 144
God Stats
6W - 1L
1,934 SR
Queue Stats
190W - 183L
1,519 Elo+
Solo
Agni
Agni
TTV_Luis_1234
Agni
Level 104
God Stats
2W - 2L
1,153 SR
Queue Stats
109W - 94L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
0 / 2 / 3
6,113
1,019
3,689
8,861
5,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
CynicalMe
Kukulkan
12
1 / 2 / 1
5,678
946
5,847
4,903
2,072
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Melmers
Morgan Le Fay
9
1 / 6 / 2
5,600
933
3,387
8,281
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
The Fallen OGs
Charybdis
12
1 / 3 / 0
5,669
945
6,036
6,063
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
kijisk
Neith
7
1 / 1 / 0
4,979
830
3,449
2,737
867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
2 / 1 / 9
6,940
1,157
2,715
7,506
6,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

13
5 / 0 / 6
7,432
1,239
4,684
5,937
2,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
SaltStriker
Discordia
11
2 / 2 / 8
6,530
1,088
10,024
4,492
1,845
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Smadadap
Sun Wukong
10
1 / 1 / 12
6,249
1,042
5,171
8,044
7,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
4 / 0 / 7
6,970
1,162
6,843
4,971
2,064
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
4
Kills
14
14
Deaths
4
6
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
3
0.75
W
Guan Yu
 
Guan Yu
2
1
9
6.5
W
5
0
6
8
L
Kukulkan
CynicalMe
Kukulkan
1
2
1
0.75
L
Morgan Le Fay
Melmers
Morgan Le Fay
1
6
2
0.33
W
Discordia
SaltStriker
Discordia
2
2
8
3
W
Sun Wukong
Smadadap
Sun Wukong
1
1
12
7
W
4
0
7
7.5
L
Charybdis
The Fallen OGs
Charybdis
1
3
0
0.33
L
Neith
kijisk
Neith
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,408
Damage
29,437
30,845
Taken
30,950
13,820
Mitigated
20,539
7,832
Healing
16,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,689
449
2,054
2,217
8,861
5,547
0
6,169
2,692
5,489
608
W
Guan Yu
 
Guan Yu
2,715
660
5,945
3,822
7,506
6,631
206
1,899
5,607
0
4,651
W
4,684
913
477
2,160
5,937
2,664
670
3,202
2,735
0
22,789
L
Kukulkan
CynicalMe
Kukulkan
5,847
148
617
752
4,903
2,072
0
1,460
3,443
17,502
556
L
Morgan Le Fay
Melmers
Morgan Le Fay
3,387
216
0
706
8,281
2,806
0
4,931
3,350
5,625
579
W
Discordia
SaltStriker
Discordia
10,024
1,002
391
194
4,492
1,845
428
2,379
2,113
17,678
0
W
Sun Wukong
Smadadap
Sun Wukong
5,171
1,089
1,422
1,082
8,044
7,335
200
2,211
5,833
0
8,193
W
6,843
392
312
693
4,971
2,064
585
2,438
2,533
10,229
0
L
Charybdis
The Fallen OGs
Charybdis
6,036
2,182
246
567
6,063
2,528
0
3,029
3,034
0
13,169
L
Neith
kijisk
Neith
3,449
909
233
440
2,737
867
0
1,278
1,459
0
4,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,039
Gold Earned
34,121
48
Minions Killed
78
0
Camps Cleared
0
579,769
Distance Traveled
673,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,113
1,019
4
1
0
132,186
0
W
Guan Yu
6,940
1,157
4
1
0
133,316
0
W
Neith
7,432
1,239
42
7
0
135,125
0
L
Kukulkan
5,678
946
21
4
0
137,416
0
L
Morgan Le Fay
5,600
933
7
1
0
116,229
0
W
Discordia
6,530
1,088
17
3
0
119,486
0
W
Sun Wukong
6,249
1,042
5
1
0
149,118
0
W
Agni
6,970
1,162
10
2
0
136,660
0
L
Charybdis
5,669
945
16
3
0
117,485
0
L
Neith
4,979
830
0
0
0
76,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role