Player Matchup

Geb
Geb
 
Geb
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
se8ek
Sol
Level 101
God Stats
33W - 27L
1,619 SR
Queue Stats
603W - 535L
1,532 Elo+
Solo
Thor
Thor
slipknoteror
Thor
Level 125
God Stats
1W - 0L
1,735 SR
Queue Stats
127W - 34L
1,703 Elo+
Solo
Team Averages
Level 104
1,618 SR
1,578 Elo+

VS

Team Averages
Level 107
1,602 SR
1,429 Elo+
Vulcan
Vulcan
MAdara5234
Vulcan
Level 146
God Stats
76W - 50L
1,658 SR
Queue Stats
402W - 393L
1,522 Elo+
Solo
Cu Chulainn
Cu Chulainn
N3ph4St3
Cu Chulainn
Level 123
God Stats
3W - 2L
1,582 SR
Queue Stats
357W - 399L
1,287 Elo+
Solo
Charon
Charon
SonyBannaMan
Charon
Level 52
God Stats
3W - 4L
1,567 SR
Queue Stats
27W - 28L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 0 / 5
7,000
778
5,490
6,914
5,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sol
se8ek
Sol
12
4 / 0 / 3
7,392
821
6,979
6,985
2,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
1 / 0 / 5
6,870
763
6,900
5,627
2,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
MAdara5234
Vulcan
10
0 / 0 / 0
5,669
630
6,091
1,972
713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
N3ph4St3
Cu Chulainn
9
0 / 5 / 0
5,608
623
2,884
10,722
6,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charon
10
0 / 2 / 0
5,611
623
3,128
10,491
7,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
5
4.5
L
Vulcan
MAdara5234
Vulcan
0
0
0
0
L
Cu Chulainn
N3ph4St3
Cu Chulainn
0
5
0
0
L
Charon
0
2
0
0
W
Sol
se8ek
Sol
4
0
3
5.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,369
Damage
12,103
19,526
Taken
23,185
10,374
Mitigated
15,437
5,720
Healing
2,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,490
418
129
1,381
6,914
5,751
120
3,243
3,397
17,779
651
L
Vulcan
MAdara5234
Vulcan
6,091
0
0
250
1,972
713
0
723
1,249
21,584
700
L
Cu Chulainn
N3ph4St3
Cu Chulainn
2,884
583
0
1,372
10,722
6,944
0
4,569
5,711
0
13,948
L
Charon
3,128
1,191
365
505
10,491
7,780
0
6,095
3,997
11,842
0
W
Sol
se8ek
Sol
6,979
2,588
0
2,922
6,985
2,376
2,060
2,722
4,061
29,543
613
W
6,900
1,005
0
1,288
5,627
2,247
270
2,578
2,825
0
23,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,262
Gold Earned
16,888
122
Minions Killed
88
0
Camps Cleared
0
506,386
Distance Traveled
445,831
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,000
778
23
3
0
182,472
0
L
Vulcan
5,669
630
45
5
0
150,943
5
L
Cu Chulainn
5,608
623
28
3
0
146,651
0
L
Charon
5,611
623
15
2
0
148,237
0
W
Sol
7,392
821
60
7
0
152,156
0
W
Thor
6,870
763
39
4
0
171,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role