Player Matchup

Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
DeanTS
Guan Yu
Level 156
God Stats
17W - 15L
1,578 SR
Queue Stats
390W - 359L
1,557 Elo+
Solo
Erlang Shen
Erlang Shen
GdiuLeS
Erlang Shen
Level 121
God Stats
1W - 1L
1,683 SR
Queue Stats
119W - 109L
1,573 Elo+
Party 1
Tiamat
Tiamat
Komzz
Tiamat
Level 54
God Stats
4W - 6L
1,436 SR
Queue Stats
203W - 174L
1,530 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TeslaEngineer
Ah Muzen Cab
Level 148
God Stats
0W - 3L
1,861 SR
Queue Stats
84W - 83L
1,583 Elo+
Solo
Team Averages
Level 125
1,612 SR
1,549 Elo+

VS

Team Averages
Level 139
1,635 SR
1,538 Elo+
Susano
Susano
Jeddie
Susano
Level 145
God Stats
1W - 0L
1,689 SR
Queue Stats
50W - 42L
1,558 Elo+
Solo
Bacchus
Bacchus
Mrloverman
Bacchus
Level 147
God Stats
28W - 27L
1,505 SR
Queue Stats
246W - 229L
1,493 Elo+
Party 2
Cerberus
Cerberus
Shmeeb
Cerberus
Level 126
God Stats
1W - 2L
1,539 SR
Queue Stats
430W - 378L
1,517 Elo+
Solo
Nu Wa
Nu Wa
aZ Damnation
Nu Wa
Level 156
God Stats
3W - 0L
1,985 SR
Queue Stats
61W - 44L
1,568 Elo+
Solo
Artemis
Artemis
sam1996m
Artemis
Level 123
God Stats
6W - 6L
1,456 SR
Queue Stats
34W - 28L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 1 / 0
5,147
515
2,718
4,801
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
DeanTS
Guan Yu
7
0 / 4 / 1
4,777
478
2,306
10,155
5,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
GdiuLeS
Erlang Shen
9
0 / 5 / 0
4,787
479
3,482
10,605
4,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Komzz
Tiamat
9
0 / 2 / 1
5,063
506
4,363
8,262
4,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ah Muzen Cab
TeslaEngineer
Ah Muzen Cab
8
3 / 0 / 0
4,917
492
4,641
4,297
1,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Jeddie
Susano
11
7 / 0 / 2
6,450
645
5,788
8,438
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Mrloverman
Bacchus
8
1 / 2 / 4
4,667
467
5,151
8,147
4,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Shmeeb
Cerberus
11
0 / 0 / 4
6,156
616
5,255
8,213
5,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 0 / 3
5,956
596
5,012
3,351
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
sam1996m
Artemis
9
3 / 2 / 3
5,228
523
4,581
4,431
1,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
12
12
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
L
Guan Yu
DeanTS
Guan Yu
0
4
1
0.13
L
Erlang Shen
GdiuLeS
Erlang Shen
0
5
0
0
W
Susano
Jeddie
Susano
7
0
2
8
L
Tiamat
Komzz
Tiamat
0
2
1
0.25
W
Bacchus
Mrloverman
Bacchus
1
2
4
1.5
W
Cerberus
Shmeeb
Cerberus
0
0
4
2
L
Ah Muzen Cab
TeslaEngineer
Ah Muzen Cab
3
0
0
3
W
1
0
3
2.5
W
Artemis
sam1996m
Artemis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,510
Damage
25,787
38,120
Taken
32,580
17,141
Mitigated
14,749
13,249
Healing
12,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,718
208
0
1,647
4,801
1,307
0
2,586
2,215
40,731
760
L
Guan Yu
DeanTS
Guan Yu
2,306
151
370
3,245
10,155
5,087
0
3,359
6,758
0
12,470
L
Erlang Shen
GdiuLeS
Erlang Shen
3,482
1,970
0
3,356
10,605
4,243
0
2,422
8,136
0
36,051
W
Susano
Jeddie
Susano
5,788
2,606
0
3,653
8,438
3,035
0
1,293
6,939
0
36,012
L
Tiamat
Komzz
Tiamat
4,363
403
0
3,702
8,262
4,992
0
3,847
3,998
29,985
0
W
Bacchus
Mrloverman
Bacchus
5,151
1,265
0
2,074
8,147
4,155
0
595
7,509
22,680
0
W
Cerberus
Shmeeb
Cerberus
5,255
733
0
4,250
8,213
5,333
0
3,128
4,481
38,472
1,858
L
Ah Muzen Cab
TeslaEngineer
Ah Muzen Cab
4,641
1,698
0
929
4,297
1,512
0
2,326
1,971
0
31,379
W
5,012
838
0
1,068
3,351
994
0
1,106
2,095
45,380
1,050
W
Artemis
sam1996m
Artemis
4,581
2,555
0
1,233
4,431
1,232
0
57
4,374
0
26,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,691
Gold Earned
28,457
271
Minions Killed
334
0
Camps Cleared
0
913,023
Distance Traveled
995,382
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,147
515
91
9
0
185,099
2
L
Guan Yu
4,777
478
13
1
0
196,005
0
L
Erlang Shen
4,787
479
57
6
0
199,798
0
W
Susano
6,450
645
59
6
0
239,141
0
L
Tiamat
5,063
506
60
6
0
162,684
2
W
Bacchus
4,667
467
37
4
0
194,625
0
W
Cerberus
6,156
616
105
11
0
191,670
1
L
Ah Muzen Cab
4,917
492
50
5
0
169,437
0
W
Nu Wa
5,956
596
87
9
0
186,357
2
W
Artemis
5,228
523
46
5
0
183,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role