Player Matchup

Ao Kuang
Ao Kuang
CHUSE09
Ao Kuang
Level 128
God Stats
3W - 3L
1,511 SR
Queue Stats
137W - 133L
1,453 Elo+
Party 1
Horus
Horus
Elyosis
Horus
Level 109
God Stats
1W - 0L
1,225 SR
Queue Stats
108W - 121L
1,496 Elo+
Solo
Medusa
Medusa
KodeONNE
Medusa
Level 142
God Stats
6W - 8L
1,472 SR
Queue Stats
129W - 135L
1,490 Elo+
Party 1
Jormungandr
Jormungandr
Rodpache
Jormungandr
Level 119
God Stats
7W - 5L
1,496 SR
Queue Stats
472W - 450L
1,416 Elo+
Solo
Agni
Agni
Sgt_Fanegas
Agni
Level 59
God Stats
4W - 2L
1,397 SR
Queue Stats
188W - 163L
1,386 Elo+
Solo
Team Averages
Level 111
1,420 SR
1,448 Elo+

VS

Team Averages
Level 101
1,431 SR
1,472 Elo+
Mercury
Mercury
Davidreyking
Mercury
Level 59
God Stats
6W - 3L
1,500 SR
Queue Stats
50W - 36L
1,468 Elo+
Solo
Scylla
Scylla
Mootja
Scylla
Level 82
God Stats
85W - 96L
1,511 SR
Queue Stats
846W - 817L
1,451 Elo+
Solo
Nu Wa
Nu Wa
Tutumpak
Nu Wa
Level 149
God Stats
140W - 117L
1,581 SR
Queue Stats
426W - 384L
1,505 Elo+
Solo
Cupid
Cupid
chbozkurt
Cupid
Level 64
God Stats
0W - 1L
1,265 SR
Queue Stats
46W - 49L
1,500 Elo+
Solo
Xbalanque
Xbalanque
minko239
Xbalanque
Level 149
God Stats
5W - 5L
1,297 SR
Queue Stats
444W - 452L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CHUSE09
Ao Kuang
13
5 / 0 / 2
7,154
550
4,459
7,278
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Elyosis
Horus
12
0 / 0 / 4
6,842
526
2,953
10,305
8,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
KodeONNE
Medusa
12
4 / 2 / 3
6,931
533
10,208
9,617
3,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Rodpache
Jormungandr
13
3 / 1 / 2
7,676
590
6,298
11,121
7,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 4 / 0
7,063
543
4,362
6,884
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Davidreyking
Mercury
11
3 / 2 / 2
6,312
486
2,150
9,635
3,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Mootja
Scylla
13
2 / 3 / 3
7,436
572
4,452
7,123
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Tutumpak
Nu Wa
12
0 / 4 / 2
6,680
514
9,890
9,454
3,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
chbozkurt
Cupid
10
0 / 3 / 0
5,466
420
3,756
9,736
3,088
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
minko239
Xbalanque
10
1 / 4 / 0
5,678
437
4,531
9,098
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
15
Kills
6
7
Deaths
16
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
CHUSE09
Ao Kuang
5
0
2
6
L
Mercury
Davidreyking
Mercury
3
2
2
2
W
Horus
Elyosis
Horus
0
0
4
2
W
Medusa
KodeONNE
Medusa
4
2
3
2.75
L
Scylla
Mootja
Scylla
2
3
3
1.17
W
Jormungandr
Rodpache
Jormungandr
3
1
2
4
W
3
4
0
0.75
L
Nu Wa
Tutumpak
Nu Wa
0
4
2
0.25
L
Cupid
chbozkurt
Cupid
0
3
0
0
L
Xbalanque
minko239
Xbalanque
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,280
Damage
24,779
45,205
Taken
45,046
25,792
Mitigated
15,522
16,320
Healing
10,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
CHUSE09
Ao Kuang
4,459
1,092
0
4,627
7,278
2,763
645
842
6,348
39,670
0
L
Mercury
Davidreyking
Mercury
2,150
862
0
600
9,635
3,515
0
2,309
7,326
0
37,945
W
Horus
Elyosis
Horus
2,953
708
880
4,497
10,305
8,877
0
954
9,229
0
31,525
W
Medusa
KodeONNE
Medusa
10,208
3,389
0
2,285
9,617
3,901
175
173
9,407
0
59,755
L
Scylla
Mootja
Scylla
4,452
588
0
1,751
7,123
2,238
0
4,487
2,636
52,647
0
W
Jormungandr
Rodpache
Jormungandr
6,298
1,640
0
3,281
11,121
7,859
0
7,486
2,986
73,700
4,946
W
4,362
370
0
750
6,884
2,392
0
4,007
2,795
44,611
68
L
Nu Wa
Tutumpak
Nu Wa
9,890
4,361
0
2,839
9,454
3,629
14
6,729
2,725
49,604
0
L
Cupid
chbozkurt
Cupid
3,756
1,249
272
3,197
9,736
3,088
99
915
8,821
0
34,047
L
Xbalanque
minko239
Xbalanque
4,531
2,728
0
1,958
9,098
3,052
445
454
8,644
0
36,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,666
Gold Earned
31,572
404
Minions Killed
355
0
Camps Cleared
0
1,284,526
Distance Traveled
1,235,657
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,154
550
77
6
0
304,375
0
L
Mercury
6,312
486
58
4
0
302,127
0
W
Horus
6,842
526
58
4
0
251,498
2
W
Medusa
6,931
533
71
5
0
246,348
0
L
Scylla
7,436
572
102
8
0
249,362
4
W
Jormungandr
7,676
590
121
9
0
226,223
0
W
Agni
7,063
543
77
6
0
256,082
0
L
Nu Wa
6,680
514
83
6
0
226,621
0
L
Cupid
5,466
420
53
4
0
234,966
1
L
Xbalanque
5,678
437
59
5
0
222,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role