Player Matchup

Geb
Geb
Atuur
Geb
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
247W - 243L
1,396 Elo+
Solo
Janus
Janus
Chemyname
Janus
Level 106
God Stats
6W - 5L
1,481 SR
Queue Stats
114W - 101L
1,449 Elo+
Solo
Thanatos
Thanatos
Crunchiiez
Thanatos
Level 50
God Stats
77W - 79L
1,363 SR
Queue Stats
102W - 102L
1,308 Elo+
Solo
Ullr
Ullr
TheZabota
Ullr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 199L
1,468 Elo+
Solo
Bellona
Bellona
Viewygravy
Bellona
Level 41
God Stats
2W - 0L
1,696 SR
Queue Stats
61W - 87L
1,377 Elo+
Solo
Team Averages
Level 78
1,508 SR
1,400 Elo+

VS

Team Averages
Level 74
1,417 SR
1,435 Elo+
Sol
Sol
 
Sol
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Tajiki
Bake Kujira
Level 33
God Stats
3W - 5L
1,443 SR
Queue Stats
120W - 119L
1,422 Elo+
Solo
Skadi
Skadi
Talkinghotdog
Skadi
Level 35
God Stats
6W - 11L
1,368 SR
Queue Stats
41W - 57L
1,391 Elo+
Solo
Hun Batz
Hun Batz
iM1iki
Hun Batz
Level 63
God Stats
11W - 3L
1,766 SR
Queue Stats
133W - 127L
1,503 Elo+
Solo
Yemoja
Yemoja
lokitoylopongo42
Yemoja
Level 64
God Stats
10W - 71L
1,006 SR
Queue Stats
194W - 258L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Atuur
Geb
8
0 / 2 / 1
4,790
479
4,438
6,407
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Janus
Chemyname
Janus
12
3 / 0 / 0
6,964
696
3,994
2,239
781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Crunchiiez
Thanatos
10
1 / 3 / 0
5,304
530
2,312
10,008
3,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
10
0 / 3 / 1
5,048
505
1,642
7,678
2,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Viewygravy
Bellona
10
0 / 3 / 1
5,299
530
4,977
11,056
8,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
1
0 / 2 / 0
3,709
371
0
1,481
240
Bake Kujira
Tajiki
Bake Kujira
12
4 / 1 / 1
7,027
703
9,849
10,465
11,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 2 / 2
5,561
556
6,930
7,719
2,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hun Batz
iM1iki
Hun Batz
11
3 / 1 / 1
5,928
593
3,795
7,401
2,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
1 / 0 / 0
5,086
509
892
1,842
676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
11
11
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
W
Geb
Atuur
Geb
0
2
1
0.25
W
Janus
Chemyname
Janus
3
0
0
3
W
Thanatos
Crunchiiez
Thanatos
1
3
0
0.33
L
Bake Kujira
Tajiki
Bake Kujira
4
1
1
4.5
L
3
2
2
2
W
Ullr
0
3
1
0.17
W
Bellona
Viewygravy
Bellona
0
3
1
0.17
L
Hun Batz
iM1iki
Hun Batz
3
1
1
3.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,363
Damage
21,466
37,388
Taken
28,908
18,368
Mitigated
18,074
13,094
Healing
5,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
0
0
0
0
1,481
240
0
0
1,481
0
0
W
Geb
Atuur
Geb
4,438
322
328
940
6,407
2,695
176
371
6,036
18,356
584
W
Janus
Chemyname
Janus
3,994
359
0
500
2,239
781
484
831
1,408
46,334
1,397
W
Thanatos
Crunchiiez
Thanatos
2,312
852
0
6,922
10,008
3,907
0
2,508
7,500
0
29,552
L
Bake Kujira
Tajiki
Bake Kujira
9,849
5,584
0
2,993
10,465
11,777
270
1,864
7,582
50,354
3,160
L
6,930
2,134
0
955
7,719
2,645
0
3,230
3,916
0
34,418
W
Ullr
1,642
926
0
1,936
7,678
2,855
1,242
300
7,378
0
29,310
W
Bellona
Viewygravy
Bellona
4,977
1,769
0
2,468
11,056
8,130
0
6,042
5,014
0
29,927
L
Hun Batz
iM1iki
Hun Batz
3,795
885
0
396
7,401
2,736
326
1,719
5,496
0
36,565
L
892
167
582
263
1,842
676
0
465
1,319
6,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,405
Gold Earned
27,311
268
Minions Killed
183
0
Camps Cleared
0
973,658
Distance Traveled
1,026,193
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,709
371
0
0
0
207,041
0
W
Geb
4,790
479
29
3
0
225,446
0
W
Janus
6,964
696
82
8
0
185,082
0
W
Thanatos
5,304
530
63
6
0
182,993
0
L
Bake Kujira
7,027
703
78
8
0
187,107
0
L
Skadi
5,561
556
32
3
0
206,371
3
W
Ullr
5,048
505
50
5
0
182,016
2
W
Bellona
5,299
530
44
4
0
198,121
0
L
Hun Batz
5,928
593
53
5
0
236,980
0
L
Yemoja
5,086
509
20
2
0
188,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role