Player Matchup

Anubis
Anubis
Bronze I
BugzyXlll
Anubis
Bronze I
Level 72
God Stats
9W - 15L
1,281 SR
Queue Stats
61W - 106L
770 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver V
JUNGLEMANscav
Ah Muzen Cab
Silver V
Level 91
God Stats
5W - 10L
1,522 SR
Queue Stats
14W - 35L
1,011 MMR
Party 1
Bellona
Bellona
Silver IV
JungleHeat__
Bellona
Silver IV
Level 91
God Stats
11W - 9L
1,402 SR
Queue Stats
76W - 110L
1,183 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 85
1,401 SR
988 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,487 SR
1,345 MMR
Kuzenbo
Kuzenbo
Bronze III
Coookie323
Kuzenbo
Bronze III
Level 85
God Stats
3W - 2L
1,462 SR
Queue Stats
6W - 5L
1,356 MMR
Party 2
Gilgamesh
Gilgamesh
Silver II
HugerysTargaryen
Gilgamesh
Silver II
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 63L
1,197 MMR
Party 2
Ra
Ra
Bronze III
Torridest9
Ra
Bronze III
Level 128
God Stats
7W - 9L
1,500 SR
Queue Stats
44W - 58L
1,482 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BugzyXlll
Anubis
15
2 / 5 / 4
10,613
624
10,368
15,150
7,433
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
JUNGLEMANscav
Ah Muzen Cab
17
2 / 2 / 3
10,718
630
9,659
12,357
5,591
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
JungleHeat__
Bellona
15
1 / 7 / 4
10,247
603
9,243
20,087
21,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CthulhuChaacBacchusPersephoneSkadi

VS

Bans
NikeAchillesKhepriMedusaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Coookie323
Kuzenbo
18
5 / 2 / 7
12,036
708
14,784
17,577
19,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
16
7 / 4 / 6
12,446
732
14,936
22,044
20,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

19
2 / 0 / 9
12,519
736
10,956
6,663
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
5
Kills
14
14
Deaths
6
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
BugzyXlll
Anubis
2
5
4
0.8
W
Kuzenbo
Coookie323
Kuzenbo
5
2
7
4.25
W
Gilgamesh
7
4
6
2.5
L
Ah Muzen Cab
JUNGLEMANscav
Ah Muzen Cab
2
2
3
1.75
L
Bellona
JungleHeat__
Bellona
1
7
4
0.43
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,270
Damage
40,676
47,594
Taken
46,284
34,100
Mitigated
42,471
7,558
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BugzyXlll
Anubis
10,368
582
0
3,821
15,150
7,433
0
8,138
6,002
43,195
0
W
Kuzenbo
Coookie323
Kuzenbo
14,784
4,675
0
384
17,577
19,394
511
4,804
12,472
35,242
2,154
W
Gilgamesh
14,936
4,823
0
1,579
22,044
20,134
819
4,264
17,054
0
53,692
L
Ah Muzen Cab
JUNGLEMANscav
Ah Muzen Cab
9,659
3,661
140
1,001
12,357
5,591
0
6,426
4,930
0
52,873
L
Bellona
JungleHeat__
Bellona
9,243
3,094
0
2,596
20,087
21,076
0
7,249
11,640
0
34,332
W
10,956
774
4,562
3,201
6,663
2,943
531
1,411
5,126
60,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,578
Gold Earned
37,001
195
Minions Killed
231
0
Camps Cleared
0
823,666
Distance Traveled
897,218
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,613
624
64
4
0
207,815
0
W
Kuzenbo
12,036
708
46
3
0
285,802
2
W
Gilgamesh
12,446
732
70
4
0
282,424
0
L
Ah Muzen Cab
10,718
630
78
5
0
310,136
0
L
Bellona
10,247
603
53
3
0
305,715
0
W
Ra
12,519
736
115
7
0
328,992
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role