Player Matchup

Awilix
Awilix
Platinum IV
 
Awilix
Platinum IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Platinum V
ItzRexify
Medusa
Platinum V
Level 69
God Stats
10W - 11L
1,566 SR
Queue Stats
188W - 195L
1,679 MMR
Solo
Thoth
Thoth
Platinum V
Monse_vvet
Thoth
Platinum V
Level 155
God Stats
5W - 5L
1,554 SR
Queue Stats
71W - 74L
1,721 MMR
Party 1
Ares
Ares
Gold III
OhBed138_
Ares
Gold III
Level 164
God Stats
2W - 0L
1,752 SR
Queue Stats
67W - 75L
1,560 MMR
Party 1
Vamana
Vamana
Gold II
yerMator81
Vamana
Gold II
Level 142
God Stats
1W - 0L
2,029 SR
Queue Stats
55W - 49L
1,659 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,680 SR
1,624 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,674 SR
1,679 MMR
Mulan
Mulan
Platinum V
AnTHRAXV1RUS
Mulan
Platinum V
Level 116
God Stats
6W - 7L
1,490 SR
Queue Stats
89W - 93L
1,705 MMR
Solo
Ra
Ra
Gold II
MSC619
Ra
Gold II
Level 69
God Stats
12W - 10L
1,722 SR
Queue Stats
277W - 274L
1,695 MMR
Solo
Charon
Charon
Platinum I
QueueSlay
Charon
Platinum I
Level 143
God Stats
23W - 23L
1,647 SR
Queue Stats
306W - 296L
1,808 MMR
Party 3
Anhur
Anhur
Gold III
SwIhT
Anhur
Gold III
Level 183
God Stats
7W - 4L
1,765 SR
Queue Stats
309W - 325L
1,618 MMR
Solo
Hun Batz
Hun Batz
Platinum III
windlesstorm
Hun Batz
Platinum III
Level 129
God Stats
2W - 2L
1,744 SR
Queue Stats
189W - 189L
1,572 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
5 / 1 / 4
8,691
621
7,515
9,620
4,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Medusa
ItzRexify
Medusa
16
8 / 0 / 2
9,905
708
12,776
9,918
4,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
13
0 / 2 / 5
7,653
547
5,751
5,556
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ares
12
1 / 1 / 5
7,742
553
2,773
11,931
8,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
yerMator81
Vamana
15
3 / 0 / 3
9,467
676
4,281
7,742
8,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BacchusBellonaNe Zha

VS

Bans
AthenaThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,644
546
3,246
9,178
5,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
12
0 / 2 / 2
7,066
505
6,960
7,184
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charon
QueueSlay
Charon
11
2 / 3 / 0
6,493
464
3,431
10,704
8,323
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
SwIhT
Anhur
12
0 / 7 / 0
6,758
483
3,076
13,257
4,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
windlesstorm
Hun Batz
12
1 / 2 / 0
6,582
470
4,528
9,625
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
17
Kills
4
4
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
1
4
7
L
1
3
1
0.5
W
Medusa
ItzRexify
Medusa
8
0
2
9
L
Ra
0
2
2
0.5
W
Thoth
0
2
5
1.25
W
Ares
1
1
5
3.5
L
Charon
QueueSlay
Charon
2
3
0
0.67
L
Anhur
SwIhT
Anhur
0
7
0
0
L
Hun Batz
windlesstorm
Hun Batz
1
2
0
0.5
W
Vamana
yerMator81
Vamana
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,096
Damage
21,241
44,767
Taken
49,948
27,199
Mitigated
24,659
12,440
Healing
10,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,515
3,197
0
2,736
9,620
4,303
192
1,218
8,212
0
74,488
L
3,246
559
0
950
9,178
5,347
0
622
8,277
3,668
52,242
W
Medusa
ItzRexify
Medusa
12,776
5,314
0
3,410
9,918
4,009
2,531
774
9,144
0
83,349
L
Ra
6,960
336
580
1,600
7,184
2,923
0
4,132
3,052
51,333
1,788
W
Thoth
5,751
137
0
750
5,556
1,829
0
2,224
3,014
61,164
0
W
Ares
2,773
505
1,409
2,685
11,931
8,897
0
4,515
7,082
17,564
0
L
Charon
QueueSlay
Charon
3,431
706
0
1,283
10,704
8,323
0
2,510
8,142
18,395
0
L
Anhur
SwIhT
Anhur
3,076
1,156
0
1,886
13,257
4,458
225
357
12,900
0
48,099
L
Hun Batz
windlesstorm
Hun Batz
4,528
450
0
4,098
9,625
3,608
0
903
8,632
0
51,015
W
Vamana
yerMator81
Vamana
4,281
2,392
0
1,450
7,742
8,161
278
1,338
6,302
0
65,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,458
Gold Earned
34,543
484
Minions Killed
420
0
Camps Cleared
0
1,513,460
Distance Traveled
1,335,145
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,691
621
100
7
0
340,783
0
L
Mulan
7,644
546
114
8
0
256,295
0
W
Medusa
9,905
708
130
9
0
273,262
0
L
Ra
7,066
505
103
7
0
278,659
0
W
Thoth
7,653
547
108
8
0
303,105
2
W
Ares
7,742
553
14
1
0
309,918
1
L
Charon
6,493
464
21
2
0
241,053
0
L
Anhur
6,758
483
90
6
0
235,201
4
L
Hun Batz
6,582
470
92
7
0
323,937
2
W
Vamana
9,467
676
132
9
0
286,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role