Player Matchup

Janus
Janus
Silver III
FlzshBzngs
Janus
Silver III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,513 MMR
Party 1
Hera
Hera
Silver III
Joshino15154
Hera
Silver III
Level 146
God Stats
6W - 1L
1,939 SR
Queue Stats
18W - 18L
1,447 MMR
Party 1
Chiron
Chiron
Silver III
macespatron
Chiron
Silver III
Level 139
God Stats
0W - 1L
1,348 SR
Queue Stats
15W - 11L
1,406 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,596 SR
1,456 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,531 SR
1,465 MMR
Agni
Agni
Platinum IV
 
Agni
Platinum IV
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
Chichonsal-FC
Izanami
Silver I
Level 89
God Stats
5W - 1L
1,493 SR
Queue Stats
53W - 54L
1,407 MMR
Solo
Vulcan
Vulcan
Gold III
xShadyHadesx
Vulcan
Gold III
Level 281
God Stats
79W - 82L
1,601 SR
Queue Stats
185W - 236L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
1 / 3 / 0
6,686
669
2,109
6,079
2,304
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 4 / 1
6,948
695
5,871
9,319
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
12
0 / 1 / 0
6,619
662
2,519
10,064
3,911
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesKuzenboAresNe ZhaTyr

VS

Bans
HachimanOdinShivaHerculesHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
4 / 0 / 4
8,564
856
6,745
4,891
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
13
4 / 0 / 4
8,564
856
6,349
7,977
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
13
0 / 2 / 7
7,898
790
9,586
5,907
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
8
8
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
0
4
6
W
Izanami
4
0
4
6
L
Janus
1
3
0
0.33
L
1
4
1
0.38
L
Chiron
0
1
0
0
W
Vulcan
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,499
Damage
22,680
25,462
Taken
18,775
9,695
Mitigated
6,956
3,268
Healing
6,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,745
199
0
1,458
4,891
1,778
336
2,497
2,274
24,801
3,264
W
Izanami
6,349
4,710
0
3,512
7,977
2,886
995
2,296
5,623
0
38,566
L
Janus
2,109
126
0
1,040
6,079
2,304
0
4,196
1,883
19,225
0
L
5,871
1,167
0
730
9,319
3,480
0
6,239
3,080
25,187
0
L
Chiron
2,519
663
180
1,318
10,064
3,911
63
5,814
4,250
0
24,398
W
Vulcan
9,586
0
0
1,745
5,907
2,292
781
2,988
2,863
35,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,253
Gold Earned
25,026
130
Minions Killed
153
0
Camps Cleared
0
571,186
Distance Traveled
647,549
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,564
856
39
4
0
220,596
0
W
Izanami
8,564
856
50
5
0
196,703
0
L
Janus
6,686
669
35
4
0
180,332
0
L
Hera
6,948
695
47
5
0
196,867
1
L
Chiron
6,619
662
48
5
0
193,987
0
W
Vulcan
7,898
790
64
6
0
230,250
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role