Player Matchup

Anubis
Anubis
HoneyBagderXP
Anubis
Level 152
God Stats
1W - 4L
1,546 SR
Queue Stats
144W - 140L
1,519 Elo+
Solo
Anhur
Anhur
Hush7080
Anhur
Level 121
God Stats
0W - 1L
1,544 SR
Queue Stats
88W - 92L
1,526 Elo+
Solo
Nu Wa
Nu Wa
RuiNAxelVIII
Nu Wa
Level 26
God Stats
0W - 1L
1,553 SR
Queue Stats
29W - 39L
1,427 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tagged360z
Tsukuyomi
Level 159
God Stats
1W - 1L
1,504 SR
Queue Stats
158W - 142L
1,629 Elo+
Solo
Ishtar
Ishtar
f130619
Ishtar
Level 156
God Stats
3W - 2L
1,600 SR
Queue Stats
156W - 149L
1,490 Elo+
Solo
Team Averages
Level 123
1,549 SR
1,518 Elo+

VS

Team Averages
Level 136
1,419 SR
1,501 Elo+
Bastet
Bastet
Beeflaser X3S
Bastet
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 64L
1,516 Elo+
Solo
Ymir
Ymir
ChiefToosie
Ymir
Level 135
God Stats
1W - 2L
1,210 SR
Queue Stats
123W - 115L
1,525 Elo+
Solo
Achilles
Achilles
Fadedwolve
Achilles
Level 88
God Stats
2W - 2L
1,489 SR
Queue Stats
148W - 124L
1,462 Elo+
Solo
Bellona
Bellona
Nobeloo
Bellona
Level 156
God Stats
1W - 2L
1,359 SR
Queue Stats
115W - 108L
1,492 Elo+
Party 1
Merlin
Merlin
PlantDaddyD
Merlin
Level 141
God Stats
3W - 3L
1,538 SR
Queue Stats
66W - 67L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 6
8,319
832
10,228
8,462
4,465
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
Hush7080
Anhur
14
3 / 5 / 5
8,123
812
5,617
11,203
4,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 7
8,097
810
11,466
5,864
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Tagged360z
Tsukuyomi
13
1 / 7 / 3
7,407
741
11,049
13,593
7,083
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ishtar
f130619
Ishtar
14
2 / 5 / 7
7,960
796
7,815
9,522
4,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 14
8,530
853
12,191
13,223
4,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 3 / 9
8,253
825
2,666
10,930
8,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Fadedwolve
Achilles
14
5 / 4 / 12
8,538
854
7,733
12,604
12,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bellona
Nobeloo
Bellona
17
8 / 2 / 11
9,679
968
8,208
13,706
14,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Merlin
16
5 / 3 / 13
9,291
929
15,259
9,030
3,913
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
82
13
Kills
23
23
Deaths
14
28
Assists
59
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
W
3
3
9
2.5
W
Achilles
Fadedwolve
Achilles
5
4
12
2.75
L
4
4
6
1.75
L
Anhur
Hush7080
Anhur
3
5
5
1.1
W
Bellona
Nobeloo
Bellona
8
2
11
6.75
W
Merlin
5
3
13
3.83
L
3
2
7
3.25
L
Tsukuyomi
Tagged360z
Tsukuyomi
1
7
3
0.36
L
Ishtar
f130619
Ishtar
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,175
Damage
46,057
48,644
Taken
59,493
22,900
Mitigated
44,580
10,298
Healing
18,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,191
981
1,649
3,563
13,223
4,981
0
5,492
7,477
0
22,428
W
2,666
191
936
1,292
10,930
8,770
314
3,297
7,471
8,707
2,565
W
Achilles
Fadedwolve
Achilles
7,733
1,442
1,098
1,560
12,604
12,247
338
5,016
7,367
0
16,778
L
10,228
397
284
2,172
8,462
4,465
50
4,266
3,928
20,222
653
L
Anhur
Hush7080
Anhur
5,617
3,531
213
2,708
11,203
4,665
0
4,818
6,295
0
12,142
W
Bellona
Nobeloo
Bellona
8,208
766
1,496
3,381
13,706
14,669
489
3,941
9,593
0
13,250
W
Merlin
15,259
240
1,823
1,256
9,030
3,913
800
3,155
5,754
46,167
394
L
11,466
4,150
416
1,391
5,864
2,363
99
2,536
3,234
21,972
674
L
Tsukuyomi
Tagged360z
Tsukuyomi
11,049
2,484
153
2,129
13,593
7,083
70
2,351
10,802
0
17,330
L
Ishtar
f130619
Ishtar
7,815
3,689
47
785
9,522
4,324
0
3,500
5,932
0
18,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,906
Gold Earned
44,291
121
Minions Killed
132
0
Camps Cleared
0
849,877
Distance Traveled
1,022,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,530
853
19
2
0
244,453
0
W
Ymir
8,253
825
19
2
0
157,857
0
W
Achilles
8,538
854
12
1
0
190,794
0
L
Anubis
8,319
832
18
2
0
153,822
0
L
Anhur
8,123
812
31
3
0
183,340
0
W
Bellona
9,679
968
11
1
0
231,622
0
W
Merlin
9,291
929
71
7
0
197,453
0
L
Nu Wa
8,097
810
29
3
0
158,205
0
L
Tsukuyomi
7,407
741
16
2
0
197,181
0
L
Ishtar
7,960
796
27
3
0
157,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role