Player Matchup

Maui
Maui
LeWorldDementia
Maui
Level 48
God Stats
4W - 2L
1,784 SR
Queue Stats
145W - 162L
1,440 Elo+
Party 1
Zhong Kui
Zhong Kui
NightSisterDred
Zhong Kui
Level 118
God Stats
31W - 32L
1,550 SR
Queue Stats
232W - 224L
1,433 Elo+
Party 1
Surtr
Surtr
SQURTLE BEACH
Surtr
Level 148
God Stats
8W - 2L
1,746 SR
Queue Stats
109W - 102L
1,474 Elo+
Party 1
Team Averages
Level 105
1,693 SR
1,449 Elo+

VS

Team Averages
Level 83
1,450 SR
1,418 Elo+
Fenrir
Fenrir
AlmightyBaki
Fenrir
Level 97
God Stats
5W - 3L
1,656 SR
Queue Stats
57W - 62L
1,500 Elo+
Party 2
Achilles
Achilles
LordTacoMX
Achilles
Level 64
God Stats
0W - 2L
1,199 SR
Queue Stats
0W - 3L
1,259 Elo+
Solo
Nox
Nox
Rivermisfit
Nox
Level 89
God Stats
1W - 2L
1,495 SR
Queue Stats
42W - 39L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 9
7,813
710
2,607
11,779
9,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
NightSisterDred
Zhong Kui
14
6 / 3 / 3
9,781
889
16,631
12,024
9,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
7 / 2 / 6
10,120
920
13,891
15,852
13,019
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
5 / 5 / 3
8,899
809
8,559
17,485
11,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Achilles
LordTacoMX
Achilles
11
2 / 5 / 4
7,561
687
5,309
10,336
8,563
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 3 / 5
8,563
778
9,427
10,681
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
13
Kills
9
9
Deaths
13
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
5
3
1.3
W
0
4
9
1.13
L
Achilles
LordTacoMX
Achilles
2
5
4
0.8
W
Zhong Kui
NightSisterDred
Zhong Kui
6
3
3
2.5
L
2
3
5
1.5
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,129
Damage
23,295
39,655
Taken
38,502
31,830
Mitigated
25,447
9,657
Healing
4,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,559
2,121
138
1,636
17,485
11,566
351
9,569
7,835
0
21,751
W
2,607
739
267
1,393
11,779
9,519
83
2,973
8,806
6,838
238
L
Achilles
LordTacoMX
Achilles
5,309
1,799
89
1,435
10,336
8,563
284
5,249
5,059
0
13,189
W
Zhong Kui
NightSisterDred
Zhong Kui
16,631
5,677
315
4,861
12,024
9,292
2,906
4,274
7,750
58,964
2,040
L
9,427
933
0
1,140
10,681
5,318
0
4,513
6,098
38,643
0
W
13,891
5,472
0
2,821
15,852
13,019
431
2,452
13,400
997
35,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,714
Gold Earned
25,023
126
Minions Killed
129
0
Camps Cleared
0
596,031
Distance Traveled
534,752
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,899
809
32
3
0
201,060
0
W
Maui
7,813
710
10
1
0
184,402
2
L
Achilles
7,561
687
21
2
0
156,148
0
W
Zhong Kui
9,781
889
71
6
0
189,786
0
L
Nox
8,563
778
76
7
0
177,544
0
W
Surtr
10,120
920
45
4
0
221,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role