Player Matchup

Jing Wei
Jing Wei
RSVenet
Jing Wei
Level 66
God Stats
16W - 17L
1,449 SR
Queue Stats
156W - 142L
1,545 Elo+
Party 2
Ah Puch
Ah Puch
iShxrpzi
Ah Puch
Level 90
God Stats
6W - 6L
1,572 SR
Queue Stats
111W - 107L
1,476 Elo+
Solo
Surtr
Surtr
sylixm
Surtr
Level 75
God Stats
19W - 14L
1,490 SR
Queue Stats
412W - 445L
1,514 Elo+
Party 2
Team Averages
Level 77
1,504 SR
1,511 Elo+

VS

Team Averages
Level 77
1,593 SR
1,544 Elo+
Anubis
Anubis
JBydg
Anubis
Level 59
God Stats
5W - 4L
1,623 SR
Queue Stats
63W - 60L
1,499 Elo+
Party 1
Horus
Horus
WatchersWeb
Horus
Level 108
God Stats
17W - 9L
1,656 SR
Queue Stats
37W - 35L
1,477 Elo+
Party 1
Artemis
Artemis
ampharos3423554
Artemis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
RSVenet
Jing Wei
15
5 / 3 / 1
8,927
812
6,936
12,888
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
iShxrpzi
Ah Puch
12
0 / 5 / 3
7,133
648
7,714
9,425
2,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Surtr
sylixm
Surtr
14
3 / 4 / 5
8,656
787
6,878
16,406
6,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JBydg
Anubis
14
3 / 4 / 5
8,280
753
8,414
8,254
4,093
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
4 / 1 / 8
8,688
790
11,572
10,124
7,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
5 / 3 / 5
8,616
783
13,104
9,726
4,414
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
8
Kills
12
12
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
JBydg
Anubis
3
4
5
1.38
W
Jing Wei
RSVenet
Jing Wei
5
3
1
1.83
L
4
1
8
8
L
5
3
5
2.5
W
Ah Puch
iShxrpzi
Ah Puch
0
5
3
0.3
W
Surtr
sylixm
Surtr
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,528
Damage
33,090
38,719
Taken
28,104
12,583
Mitigated
16,357
7,603
Healing
5,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
JBydg
Anubis
8,414
1,068
0
1,397
8,254
4,093
301
2,405
5,826
25,939
1,577
W
Jing Wei
RSVenet
Jing Wei
6,936
3,997
0
3,714
12,888
3,582
0
3,268
9,278
0
31,195
L
11,572
4,270
512
2,119
10,124
7,850
39
1,746
8,378
614
31,639
L
13,104
6,259
0
1,907
9,726
4,414
256
3,966
5,760
0
39,412
W
Ah Puch
iShxrpzi
Ah Puch
7,714
171
0
362
9,425
2,711
129
1,731
7,462
24,786
0
W
Surtr
sylixm
Surtr
6,878
2,538
0
3,527
16,406
6,290
0
3,570
12,353
759
18,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,716
Gold Earned
25,584
111
Minions Killed
162
0
Camps Cleared
0
560,570
Distance Traveled
572,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,280
753
56
5
0
182,311
0
W
Jing Wei
8,927
812
41
4
0
203,457
0
L
Horus
8,688
790
46
4
0
213,266
0
L
Artemis
8,616
783
60
5
0
176,946
0
W
Ah Puch
7,133
648
41
4
0
141,594
0
W
Surtr
8,656
787
29
3
0
215,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role